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TITANIC: Cleanup of #include lines
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@ -27,8 +27,8 @@
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#include "titanic/game_state.h"
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#include "titanic/input_handler.h"
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#include "titanic/input_translator.h"
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#include "titanic/support/time_event_info.h" // class CTimeEventInfo
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#include "titanic/true_talk/true_talk_manager.h" // class CTrueTalkManager
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#include "titanic/support/time_event_info.h"
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#include "titanic/true_talk/true_talk_manager.h"
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#include "titanic/sound/music_room.h"
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#include "titanic/sound/sound.h"
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@ -23,7 +23,7 @@
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#ifndef TITANIC_INPUT_HANDLER_H
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#define TITANIC_INPUT_HANDLER_H
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#include "titanic/support/rect.h" // Point
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#include "titanic/support/rect.h"
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namespace Titanic {
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@ -23,7 +23,7 @@
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#ifndef TITANIC_BASE_STARS_H
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#define TITANIC_BASE_STARS_H
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#include "titanic/star_control/frange.h" // class Fvector
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#include "titanic/star_control/frange.h"
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#include "common/array.h"
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namespace Common {
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@ -26,7 +26,7 @@
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#include "titanic/game_manager.h"
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#include "titanic/pet_control/pet_control.h"
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#include "titanic/star_control/motion_control.h"
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#include "titanic/star_control/error_code.h" // CErrorCode
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#include "titanic/star_control/error_code.h"
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#include "titanic/support/screen_manager.h"
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namespace Titanic {
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@ -23,7 +23,7 @@
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#ifndef TITANIC_STAR_CONTROL_H
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#define TITANIC_STAR_CONTROL_H
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#include "titanic/core/game_object.h" // class SimpleFile
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#include "titanic/core/game_object.h"
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#include "titanic/star_control/star_field.h"
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#include "titanic/star_control/star_view.h"
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@ -23,7 +23,7 @@
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#ifndef TITANIC_SURFACE_FADER_H
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#define TITANIC_SURFACE_FADER_H
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#include "common/scummsys.h" // typedef for byte
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#include "common/scummsys.h"
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namespace Titanic {
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@ -23,8 +23,8 @@
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#ifndef TITANIC_VIEWPORT_H
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#define TITANIC_VIEWPORT_H
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#include "titanic/star_control/base_stars.h" // Includes StarMode enum
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#include "titanic/star_control/fpose.h" // Includes FMatrix and FVector
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#include "titanic/star_control/base_stars.h"
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#include "titanic/star_control/fpose.h"
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class SimpleFile;
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@ -23,13 +23,13 @@
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#ifndef TITANIC_TITANIC_H
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#define TITANIC_TITANIC_H
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#include "common/random.h" // getRandomNumber and getRandomFloat
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#include "engines/engine.h" // class Engine
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#include "titanic/support/exe_resources.h" // class CExeResources
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#include "titanic/support/movie_manager.h" // class CMovieManager
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#include "titanic/support/string.h" // class StringArray;
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#include "titanic/support/strings.h" // class Strings;
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#include "common/language.h" // Language enum
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#include "common/random.h"
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#include "engines/engine.h"
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#include "titanic/support/exe_resources.h"
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#include "titanic/support/movie_manager.h"
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#include "titanic/support/string.h"
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#include "titanic/support/strings.h"
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#include "common/language.h"
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/**
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* This is the namespace of the Titanic engine.
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