XEEN: Fix crash entering Volcano Cave level 2

This commit is contained in:
Paul Gilbert 2019-08-29 19:22:44 -07:00
parent 8d62dc92a9
commit a945de7cf4

View File

@ -420,6 +420,9 @@ void InterfaceScene::drawScene() {
// limits as specified by the map's _animationInfo listing
for (uint idx = 0; idx < map._mobData._objects.size(); ++idx) {
MazeObject &mazeObject = map._mobData._objects[idx];
if (mazeObject._spriteId == -1)
continue;
AnimationEntry &animEntry = map._animationInfo[mazeObject._spriteId];
int directionIndex = Res.DIRECTION_ANIM_POSITIONS[mazeObject._direction][partyDirection];