From a983a3a8b974cad68d997dc1824001099f0df6a8 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 4 Mar 2023 23:43:45 +0100 Subject: [PATCH] SWORD1: Fixed checksums for Polish version with DXA --- engines/sword1/detection_tables.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/engines/sword1/detection_tables.h b/engines/sword1/detection_tables.h index aff2f83d93c..31a3596ace6 100644 --- a/engines/sword1/detection_tables.h +++ b/engines/sword1/detection_tables.h @@ -336,9 +336,9 @@ static const ADGameDescription gameDescriptions[] = { { "sword1", "English speech and DXA cutscenes", - AD_ENTRY4s("clusters/scripts.clu", "72b10193714e8c6e4daca51791c0db0c", 1087240, - "clusters/swordres.rif", "88c0793a4fa908083b00f6677c545f78", 58916, - "clusters/text.clu", "7d9e47533fde5333dc310bfd73eaeb5c", 2666944, + AD_ENTRY4s("clusters/scripts.clu", "72b10193714e8c6e4daca51791c0db0c", 1088292, + "clusters/swordres.rif", "04a41fc5783d18a8958d41aa9a3823af", 59788, + "clusters/text.clu", "b9e7b3e342569be68738e4681f2adeff", 3164267, "intro.dxa", nullptr, -1), Common::PL_POL, Common::kPlatformWindows,