TSAGE: Fixes for R2R Crane Controls

This commit is contained in:
Paul Gilbert 2013-07-13 17:11:11 -04:00
parent d0df423575
commit a986df44e8
8 changed files with 152 additions and 140 deletions

View File

@ -2468,10 +2468,10 @@ void SceneObject::postInit(SceneObjectList *OwnerList) {
if (!OwnerList)
OwnerList = g_globals->_sceneObjects;
if (!OwnerList->contains(this)) {
if (!OwnerList->contains(this) || ((_flags & OBJFLAG_REMOVE) != 0)) {
_percent = 100;
_priority = 255;
_flags = 4;
_flags = OBJFLAG_ZOOMED;
_visage = 0;
_strip = 1;
_frame = 1;

View File

@ -385,8 +385,8 @@ void Ringworld2Globals::reset() {
_v558C2 = 0;
_animationCtr = 0;
_v5657C = 0;
_v565E1 = 0;
_v565E3 = 0;
_electromagnetChangeAmount = 0;
_electromagnetZoom = 0;
_v565E5 = 0;
_v565E7 = 0;
_v565E9 = -5;
@ -499,8 +499,8 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsSint16LE(_v558C2);
s.syncAsSint16LE(_animationCtr);
s.syncAsSint16LE(_v5657C);
s.syncAsSint16LE(_v565E1);
s.syncAsSint16LE(_v565E3);
s.syncAsSint16LE(_electromagnetChangeAmount);
s.syncAsSint16LE(_electromagnetZoom);
s.syncAsSint16LE(_v565E5);
s.syncAsSint16LE(_v565E7);
s.syncAsSint16LE(_v565E9);

View File

@ -261,8 +261,8 @@ public:
Rect _v558B6;
int _v558C2;
int _animationCtr;
int _v565E1;
int _v565E3;
int _electromagnetChangeAmount;
int _electromagnetZoom;
int _v565E5;
int _v565E7;
int _v565E9;

View File

@ -294,8 +294,11 @@ void GfxSurface::addDirtyRect(const Rect &r) {
r2.translate(_bounds.left, _bounds.top);
// Add to the dirty rect list
_dirtyRects.push_back(Rect(r2.left, r2.top,
MIN(r2.right + 1, SCREEN_WIDTH), MIN(r2.bottom + 1, SCREEN_HEIGHT)));
r2.right = MIN(r2.right + 1, SCREEN_WIDTH);
r2.bottom = MIN(r2.bottom + 1, SCREEN_HEIGHT);
if (r2.isValidRect())
_dirtyRects.push_back(r2);
}
}

View File

@ -1093,6 +1093,14 @@ void SceneActor::postInit(SceneObjectList *OwnerList) {
SceneObject::postInit();
}
void SceneActor::remove() {
R2_GLOBALS._sceneItems.remove(this);
_field9C = NULL;
_linkedActor = NULL;
SceneObject::remove();
}
bool SceneActor::startAction(CursorType action, Event &event) {
bool handled = true;

View File

@ -260,6 +260,7 @@ class SceneActor: public SceneObject {
public:
virtual Common::String getClassName() { return "SceneActor"; }
virtual void postInit(SceneObjectList *OwnerList = NULL);
virtual void remove();
virtual bool startAction(CursorType action, Event &event);
};

View File

@ -5997,7 +5997,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
_actor1.postInit();
_actor1.setup(700, 4, 1);
_actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._v565E3 * 8) / 5), ((R2_GLOBALS._v565E1 + 20 ) / 5) - 12));
_actor1.setPosition(Common::Point(355 - ((R2_GLOBALS._electromagnetZoom * 8) / 5), ((R2_GLOBALS._electromagnetChangeAmount + 20 ) / 5) - 12));
_actor1.fixPriority(10);
_actor1.setDetails(700, 12, -1, 14, 1, (SceneItem *) NULL);
@ -6044,7 +6044,7 @@ void Scene700::postInit(SceneObjectList *OwnerList) {
case 700:
switch (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS)) {
case 0:
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.setup(701, 2, 1);
else
_actor5.setup(701, 2, 8);
@ -6209,7 +6209,7 @@ void Scene700::signal() {
_sceneMode = 17;
_actor5.setup(701, 1, 8);
_actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL);
if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._v565E1 + 10) / 5) * 4))) {
if ((R2_GLOBALS._v565E5 != 0) && (_actor5._position.x == _actor1._position.x + 1) && (_actor5._position.x == 148 - (((R2_GLOBALS._electromagnetChangeAmount + 10) / 5) * 4))) {
_actor5.animate(ANIM_MODE_6, NULL);
Common::Point pt(_actor5._position.x, _actor1._position.y + 120);
NpcMover *mover = new NpcMover();
@ -6234,7 +6234,7 @@ void Scene700::signal() {
break;
case 21:
_actor5.fixPriority(77);
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.animate(ANIM_MODE_6, NULL);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
@ -6252,7 +6252,7 @@ void Scene700::signal() {
case 706:
_actor5.setDetails(700, 38, -1, -1, 3, (SceneItem *) NULL);
_actor5.fixPriority(77);
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70))
if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70))
_actor5.animate(ANIM_MODE_6, NULL);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_UNIT, 0);
R2_INVENTORY.setObjectScene(R2_ATTRACTOR_CABLE_HARNESS, 700);
@ -7110,41 +7110,43 @@ void Scene850::signal() {
*
*--------------------------------------------------------------------------*/
Scene900::Actor4::Actor4() {
_fieldA4 = 0;
Scene900::Button::Button() {
_buttonId = 0;
}
void Scene900::Actor4::synchronize(Serializer &s) {
void Scene900::Button::synchronize(Serializer &s) {
SceneActor::synchronize(s);
s.syncAsSint16LE(_fieldA4);
s.syncAsSint16LE(_buttonId);
}
void Scene900::Actor4::sub96135(int arg1) {
_fieldA4 = arg1;
void Scene900::Button::initButton(int buttonId) {
_buttonId = buttonId;
postInit();
setDetails(900, -1, -1, -1, 2, (SceneItem *) NULL);
}
Scene900::Scene900() {
_field412 = 0;
_field414 = 0;
_field416 = 0;
_magnetChangeAmount.x = 0;
_magnetChangeAmount.y = 0;
}
void Scene900::synchronize(Serializer &s) {
SceneExt::synchronize(s);
s.syncAsSint16LE(_field412);
s.syncAsSint16LE(_field414);
s.syncAsSint16LE(_field416);
s.syncAsSint16LE(_magnetChangeAmount.x);
s.syncAsSint16LE(_magnetChangeAmount.y);
}
bool Scene900::Actor4::startAction(CursorType action, Event &event) {
bool Scene900::Button::startAction(CursorType action, Event &event) {
Scene900 *scene = (Scene900 *)R2_GLOBALS._sceneManager._scene;
if (action == CURSOR_USE) {
R2_GLOBALS._sound2.play(14);
switch (_fieldA4) {
switch (_buttonId) {
case 2:
if (scene->_field412 == 1) {
scene->_sceneMode = 2;
@ -7154,15 +7156,15 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
scene->_aSound1.play(30);
setup(900, 3, 11);
R2_GLOBALS._v565E5 = 1;
if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS == 700)) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70) && (scene->_actor2._animateMode != ANIM_MODE_6)) {
scene->_actor2.animate(ANIM_MODE_6, NULL);
} else {
if (((scene->_actor3._percent * 49) / 100) + scene->_actor3._position.x == scene->_actor2._position.x) {
if (scene->_actor2._position.x == 166 - (R2_GLOBALS._v565E3 / 15)) {
if (((scene->_electromagnet._percent * 49) / 100) + scene->_electromagnet._position.x == scene->_actor2._position.x) {
if (scene->_actor2._position.x == 166 - (R2_GLOBALS._electromagnetZoom / 15)) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 4;
scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2)) / 9;
Common::Point pt(scene->_actor3._position.x + ((scene->_actor3._percent * 49) / 100), scene->_actor3._position.y + ((scene->_actor3._percent * 3) / 10) - 2);
scene->_actor2._moveDiff.y = (scene->_actor2._position.y - (scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2)) / 9;
Common::Point pt(scene->_electromagnet._position.x + ((scene->_electromagnet._percent * 49) / 100), scene->_electromagnet._position.y + ((scene->_electromagnet._percent * 3) / 10) - 2);
NpcMover *mover = new NpcMover();
scene->_actor2.addMover(mover, &pt, this);
scene->_actor2.animate(ANIM_MODE_6, NULL);
@ -7183,7 +7185,7 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
scene->_sceneMode = 5;
scene->_actor2.animate(ANIM_MODE_5, NULL);
scene->_actor2._moveDiff.y = (166 - scene->_actor2._position.y) / 9;
Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._v565E3 / 15));
Common::Point pt(scene->_actor2._position.x, 166 - (R2_GLOBALS._electromagnetZoom / 15));
NpcMover *mover = new NpcMover();
scene->_actor2.addMover(mover, &pt, this);
}
@ -7200,30 +7202,30 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
return true;
break;
case 4:
if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 != 0)) {
if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom != 0)) {
scene->_aSound1.play(38);
scene->_field416 = -5;
scene->_magnetChangeAmount.y = -5;
}
return true;
break;
case 5:
if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E3 < 135)) {
if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetZoom < 135)) {
scene->_aSound1.play(38);
scene->_field416 = 5;
scene->_magnetChangeAmount.y = 5;
}
return true;
break;
case 6:
if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 > -10)) {
if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount > -10)) {
scene->_aSound1.play(38);
scene->_field414 = -5;
scene->_magnetChangeAmount.x = -5;
}
return true;
break;
case 7:
if ((scene->_field416 == 0) && (scene->_field414 == 0) && (R2_GLOBALS._v565E1 < 20)) {
if ((scene->_magnetChangeAmount.y == 0) && (scene->_magnetChangeAmount.x == 0) && (R2_GLOBALS._electromagnetChangeAmount < 20)) {
scene->_aSound1.play(38);
scene->_field414 = 5;
scene->_magnetChangeAmount.x = 5;
}
return true;
break;
@ -7238,12 +7240,12 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
default:
if (scene->_field412 == 1) {
R2_GLOBALS._player.disableControl();
scene->_actor5.remove();
scene->_actor6.remove();
scene->_actor7.remove();
scene->_actor8.remove();
scene->_actor9.remove();
scene->_actor10.remove();
scene->_button2.remove();
scene->_button3.remove();
scene->_button4.remove();
scene->_button5.remove();
scene->_button6.remove();
scene->_button7.remove();
R2_GLOBALS._sound2.play(37);
scene->_sceneMode = 901;
scene->setAction(&scene->_sequenceManager1, scene, 901, &scene->_actor1, this ,NULL);
@ -7256,10 +7258,8 @@ bool Scene900::Actor4::startAction(CursorType action, Event &event) {
break;
}
} else if (action == CURSOR_LOOK) {
if ((_fieldA4 == 2) && (scene->_field412 == 2))
SceneItem::display(900, 21, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
else
SceneItem::display(900, _fieldA4, 0, 280, 1, 160, 9, 1, 2, 20, 7, 7, -999);
SceneItem::display(900, ((_buttonId == 2) && (scene->_field412 == 2)) ? 21 : _buttonId + 11,
SET_WIDTH, 280, SET_X, 160, SET_POS_MODE, 1, SET_Y, 20, SET_EXT_BGCOLOR, 7, -999);
return true;
} else {
return SceneActor::startAction(action, event);
@ -7279,16 +7279,15 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
_actor1.postInit();
_actor1.setDetails(900, 3, -1, -1, 1, (SceneItem *) NULL);
_field414 = 0;
_field416 = 0;
_magnetChangeAmount.x = 0;
_magnetChangeAmount.y = 0;
_actor3.postInit();
_actor3.fixPriority(1);
// useless, the original use it for debugging purposes: strcpy(_actor3._actorName, "Crane");
_actor3.setup(900, 1, 2);
_actor3.setPosition(Common::Point(89, 0));
_actor3._effect = 1;
_actor3.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL);
_electromagnet.postInit();
_electromagnet.fixPriority(1);
_electromagnet.setup(900, 1, 2);
_electromagnet.setPosition(Common::Point(89, 0));
_electromagnet._effect = 1;
_electromagnet.setDetails(900, 6, -1, 8, 1, (SceneItem *) NULL);
if ((R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) != 1) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 1)) {
_actor2.postInit();
@ -7298,7 +7297,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
if (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) {
if (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) != 700) {
_actor2.setup(901, 3, 2);
} else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
} else if ((R2_GLOBALS._v565E5 != 0) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) {
_actor2.setup(901, 2, 1);
} else {
_actor2.setup(901, 2, 8);
@ -7310,7 +7309,7 @@ void Scene900::postInit(SceneObjectList *OwnerList) {
if (R2_GLOBALS._v565E7 == 0) {
_actor2.setup(901, 1, 8);
// Original set two times the same values: skipped
_actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _actor3._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3)));
_actor2.setPosition(Common::Point((((100 - ((R2_GLOBALS._v565EB * 350) / 100)) * 49) / 100) + ((R2_GLOBALS._v565E9 * _electromagnet._percent * 6) / 100) + 89, 166 - (R2_GLOBALS._v565EB / 3)));
_actor2.changeZoom(((100 - ((R2_GLOBALS._v565EB * 350) / 100) + 52) / 10) * 10);
}
}
@ -7333,68 +7332,68 @@ void Scene900::signal() {
_field412 = 1;
R2_GLOBALS._sound2.play(37);
_actor5.remove();
_actor6.remove();
_actor7.remove();
_actor8.remove();
_actor9.remove();
_actor10.remove();
_button2.remove();
_button3.remove();
_button4.remove();
_button5.remove();
_button6.remove();
_button7.remove();
_actor5.sub96135(2);
_actor5.setup(900, 2, 1);
_actor5.setPosition(Common::Point(36, 166));
_button2.initButton(2);
_button2.setup(900, 2, 1);
_button2.setPosition(Common::Point(36, 166));
_actor6.sub96135(3);
_actor6.setup(900, 2, 5);
_actor6.setPosition(Common::Point(117, 166));
_button3.initButton(3);
_button3.setup(900, 2, 5);
_button3.setPosition(Common::Point(117, 166));
break;
case 2:
_field412 = 2;
_actor5.remove();
_actor6.remove();
_button2.remove();
_button3.remove();
_actor5.sub96135(2);
_button2.initButton(2);
if (R2_GLOBALS._v565E5 == 0)
_actor5.setup(900, 3, 9);
_button2.setup(900, 3, 9);
else
_actor5.setup(900, 3, 11);
_actor5.setPosition(Common::Point(36, 166));
_button2.setup(900, 3, 11);
_button2.setPosition(Common::Point(36, 166));
_actor7.sub96135(5);
_actor7.setup(900, 3, 3);
_actor7.setPosition(Common::Point(76, 134));
_button4.initButton(5);
_button4.setup(900, 3, 3);
_button4.setPosition(Common::Point(76, 134));
_actor8.sub96135(4);
_actor8.setup(900, 3, 7);
_actor8.setPosition(Common::Point(76, 156));
_button5.initButton(4);
_button5.setup(900, 3, 7);
_button5.setPosition(Common::Point(76, 156));
_actor9.sub96135(6);
_actor9.setup(900, 3, 1);
_actor9.setPosition(Common::Point(55, 144));
_button6.initButton(6);
_button6.setup(900, 3, 1);
_button6.setPosition(Common::Point(55, 144));
_actor10.sub96135(7);
_actor10.setup(900, 3, 5);
_actor10.setPosition(Common::Point(99, 144));
_button7.initButton(7);
_button7.setup(900, 3, 5);
_button7.setPosition(Common::Point(99, 144));
break;
case 3:
_field412 = 3;
_actor5.remove();
_actor6.remove();
_actor7.remove();
_actor8.remove();
_actor9.remove();
_actor10.remove();
_button2.remove();
_button3.remove();
_button4.remove();
_button5.remove();
_button6.remove();
_button7.remove();
_actor5.sub96135(8);
_actor5.setup(900, 4, 1);
_actor5.setPosition(Common::Point(36, 166));
_button2.initButton(8);
_button2.setup(900, 4, 1);
_button2.setPosition(Common::Point(36, 166));
_actor6.sub96135(9);
_actor6.setup(900, 4, 5);
_actor6.setPosition(Common::Point(117, 166));
_button3.initButton(9);
_button3.setup(900, 4, 5);
_button3.setPosition(Common::Point(117, 166));
break;
case 4:
_sceneMode = 0;
@ -7408,9 +7407,9 @@ void Scene900::signal() {
_actor1.setup(900, 1, 1);
_actor4.sub96135(1);
_actor4.setup(900, 1, 3);
_actor4.setPosition(Common::Point(77, 168));
_button1.initButton(1);
_button1.setup(900, 1, 3);
_button1.setPosition(Common::Point(77, 168));
_sceneMode = 1;
signal();
@ -7429,26 +7428,28 @@ void Scene900::signal() {
}
void Scene900::dispatch() {
if (_field416 != 0) {
if (_field416 < 0) {
R2_GLOBALS._v565E3--;
++_field416;
if (_magnetChangeAmount.y != 0) {
if (_magnetChangeAmount.y < 0) {
R2_GLOBALS._electromagnetZoom--;
++_magnetChangeAmount.y;
} else {
++R2_GLOBALS._v565E3;
_field416--;
++R2_GLOBALS._electromagnetZoom;
_magnetChangeAmount.y--;
}
}
if (_field414 != 0) {
R2_GLOBALS._v565E1--;
++_field414;
} else {
++R2_GLOBALS._v565E1;
_field414++;
if (_magnetChangeAmount.x != 0) {
if (_magnetChangeAmount.x < 0) {
R2_GLOBALS._electromagnetChangeAmount--;
++_magnetChangeAmount.x;
} else {
++R2_GLOBALS._electromagnetChangeAmount;
_magnetChangeAmount.x--;
}
}
if (R2_GLOBALS._sceneObjects->contains(&_actor2)) {
if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._v565E1 == 20) && (R2_GLOBALS._v565E3 == 70)) {
if ((R2_GLOBALS._v565E5 != 0) && (R2_INVENTORY.getObjectScene(R2_CABLE_HARNESS) == 0) && (R2_INVENTORY.getObjectScene(R2_ATTRACTOR_CABLE_HARNESS) == 700) && (R2_GLOBALS._electromagnetChangeAmount == 20) && (R2_GLOBALS._electromagnetZoom == 70)) {
if ((_actor2._frame > 1) && (_actor2._animateMode != ANIM_MODE_6))
_actor2.animate(ANIM_MODE_6, NULL);
} else {
@ -7457,17 +7458,17 @@ void Scene900::dispatch() {
}
}
_actor3.changeZoom(100 - ((R2_GLOBALS._v565E3 * 70) / 100));
_actor3.setPosition(Common::Point(((_actor3._percent * R2_GLOBALS._v565E1 * 6) / 100) + 89, R2_GLOBALS._v565E3));
_electromagnet.changeZoom(100 - ((R2_GLOBALS._electromagnetZoom * 70) / 100));
_electromagnet.setPosition(Common::Point(((_electromagnet._percent * R2_GLOBALS._electromagnetChangeAmount * 6) / 100) + 89, R2_GLOBALS._electromagnetZoom));
if ((R2_GLOBALS._sceneObjects->contains(&_actor2)) && (R2_GLOBALS._v565E7 != 0) && (!_actor2._mover) && (_actor2._animateMode == ANIM_MODE_NONE)) {
_actor2.setPosition(Common::Point(_actor3._position.x + ((_actor3._percent * 49) / 100), _actor3._position.y + ((_actor3._percent * 3) / 10)));
if (R2_GLOBALS._v565E3 >= 75) {
_actor2.setPosition(Common::Point(_electromagnet._position.x + ((_electromagnet._percent * 49) / 100), _electromagnet._position.y + ((_electromagnet._percent * 3) / 10)));
if (R2_GLOBALS._electromagnetZoom >= 75) {
_actor2.setup(901, 1, 1);
_actor2.changeZoom(((_actor3._percent + 52) / 10) * 10);
_actor2.changeZoom(((_electromagnet._percent + 52) / 10) * 10);
} else {
_actor2.setup(901, 5, 1);
_actor2.changeZoom(((_actor3._percent / 10) * 10) + 30);
_actor2.changeZoom(((_electromagnet._percent / 10) * 10) + 30);
}
}
Scene::dispatch();

View File

@ -865,30 +865,29 @@ public:
};
class Scene900 : public SceneExt {
class Actor4 : public SceneActor {
class Button : public SceneActor {
public:
int _fieldA4;
int _buttonId;
Actor4();
void sub96135(int arg1);
Button();
void initButton(int buttonId);
virtual void synchronize(Serializer &s);
virtual bool startAction(CursorType action, Event &event);
};
public:
int _field412;
int _field414;
int _field416;
Common::Point _magnetChangeAmount;
NamedHotspot _item1;
SceneActor _actor1;
SceneActor _actor2;
SceneActor _actor3;
Actor4 _actor4;
Actor4 _actor5;
Actor4 _actor6;
Actor4 _actor7;
Actor4 _actor8;
Actor4 _actor9;
Actor4 _actor10;
SceneActor _electromagnet;
Button _button1;
Button _button2;
Button _button3;
Button _button4;
Button _button5;
Button _button6;
Button _button7;
ASoundExt _aSound1;
SequenceManager _sequenceManager1;