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Cleanup.
svn-id: r33201
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@ -303,6 +303,7 @@ void ThemeRenderer::queueDD(DrawData type, const Common::Rect &r, uint32 dynamic
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DrawQueue q;
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q.type = type;
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q.area = r;
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q.area.clip(_screen->w, _screen->h);
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q.dynData = dynamic;
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if (_buffering) {
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@ -323,6 +324,7 @@ void ThemeRenderer::queueDDText(DrawData type, const Common::Rect &r, const Comm
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DrawQueueText q;
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q.type = type;
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q.area = r;
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q.area.clip(_screen->w, _screen->h);
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q.text = text;
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q.colorId = colorId;
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q.align = align;
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@ -429,9 +429,6 @@ protected:
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* Handles all the dirty squares in the list, merges and optimizes
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* them when possible and draws them to the screen.
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* Called from updateScreen()
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*
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* TODO: This function is partly implemented, but currently not used.
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* Currently the whole frame is drawn to the screen.
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*/
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void renderDirtyScreen();
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