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AVALANCHE: rename constants to follow our code formatting conventions.
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@ -48,7 +48,7 @@ void Graph::setParent(AvalancheEngine *vm) {
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}
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void Graph::init() {
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initGraphics(_screenWidth, _screenHeight, true);
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initGraphics(kScreenWidth, kScreenHeight, true);
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for (int i = 0; i < 64; ++i) {
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_egaPalette[i][0] = (i >> 2 & 1) * 0xaa + (i >> 5 & 1) * 0x55;
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@ -59,7 +59,7 @@ void Graph::init() {
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for (byte i = 0; i < 16; i++)
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g_system->getPaletteManager()->setPalette(_egaPalette[_egaPaletteIndex[i]], i, 1);
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_surface.create(_screenWidth, _screenHeight, Graphics::PixelFormat::createFormatCLUT8());
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_surface.create(kScreenWidth, kScreenHeight, Graphics::PixelFormat::createFormatCLUT8());
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}
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Graph::~Graph() {
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@ -141,7 +141,7 @@ void Graph::drawPicture(const byte *source, uint16 destX, uint16 destY) {
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}
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void Graph::refreshScreen() {
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g_system->copyRectToScreen(_surface.pixels, _surface.pitch , 0, 0, _screenWidth, _screenHeight);
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g_system->copyRectToScreen(_surface.pixels, _surface.pitch , 0, 0, kScreenWidth, kScreenHeight);
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g_system->updateScreen();
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}
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@ -56,8 +56,8 @@ public:
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class Graph {
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public:
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static const int16 _screenWidth = 640;
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static const int16 _screenHeight = 200;
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static const int16 kScreenWidth = 640;
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static const int16 kScreenHeight = 200;
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@ -245,8 +245,8 @@ void Lucerna::load(byte n) { /* Load2, actually */
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Graphics::Surface background;
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uint16 backgroundWidht = _vm->_graph._screenWidth;
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byte backgroundHeight = 8 * 12080 / _vm->_graph._screenWidth; // With 640 width it's 151
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uint16 backgroundWidht = _vm->_graph.kScreenWidth;
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byte backgroundHeight = 8 * 12080 / _vm->_graph.kScreenWidth; // With 640 width it's 151
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// The 8 = number of bits in a byte, and 12080 comes from the original code (see above)
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background.create(backgroundWidht, backgroundHeight, Graphics::PixelFormat::createFormatCLUT8());
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