From aa306a73ddba83d193d3442b170fe38e3b3f18be Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Pawe=C5=82=20Ko=C5=82odziejski?= Date: Mon, 12 Mar 2012 19:05:38 +0100 Subject: [PATCH] COMMON: update credits --- AUTHORS | 3 +++ devtools/credits.pl | 3 +++ gui/credits.h | 20 +++++++++++++------- 3 files changed, 19 insertions(+), 7 deletions(-) diff --git a/AUTHORS b/AUTHORS index 720e807508d..527f0179e72 100644 --- a/AUTHORS +++ b/AUTHORS @@ -77,3 +77,6 @@ Special thanks to Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been. + Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily + from. + diff --git a/devtools/credits.pl b/devtools/credits.pl index 9ad256dc9f6..bf4f1b178f8 100755 --- a/devtools/credits.pl +++ b/devtools/credits.pl @@ -536,6 +536,9 @@ begin_credits("Credits"); "Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, ". "and avoiding the horrible hack it could have been."); + add_paragraph( + "Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from. "); + end_section(); end_credits(); diff --git a/gui/credits.h b/gui/credits.h index cb0fd9149de..7b4f36e276c 100644 --- a/gui/credits.h +++ b/gui/credits.h @@ -1,11 +1,12 @@ // This file was generated by credits.pl. Do not edit by hand! static const char *credits[] = { -"C1""ResidualVM Teams", +"C1""ResidualVM", "", "C1""Project Leader", "C0""Pawel Kolodziejski", "", -"C1""Grim Engine Team", +"C1""Teams", +"C1""Grim Team", "C0""James Brown", "C2""Core developer (retired)", "C0""Giulio Camuffo", @@ -15,13 +16,15 @@ static const char *credits[] = { "C0""Einar Johan T. S\370m\345en", "C2""Initial EMI support, various code fixes and improvements", "", -"C1""Myst 3 Engine Team", +"C1""Myst 3 Team", "C0""Bastien Bouclet", "C2""Core developer", "", -"C1""Grim Engine Contributors", +"", +"C1""Contributors", "C0""If you have contributed to this engine then you deserve to be on this list. Contact us and we'll add you.", "C0""", +"C1""Grim", "C0""Torbj\366rn Andersson", "C2""Various code fixes", "C0""Ori Avtalion", @@ -81,27 +84,30 @@ static const char *credits[] = { "C0""JenniBee", "C2""Compilation fixes", "", -"C1""Myst 3 Engine Contributors", -"C0""If you have contributed to this engine then you deserve to be on this list. Contact us and we'll add you.", -"C0""", +"C1""Myst 3", "C0""Matthew Hoops", "C2""Various engine improvements and code fixes", "", "", "", "C1""ScummVM code", +"", "C0""ResidualVM use a lot of ScummVM code. For a list of authors look into COPYRIGHT file. ", "C0""", "", "C1""Website code", +"", "C0""Fredrik Wendel", "", "C1""Special thanks to", +"", "C0""The LUA developers, for creating a nice compact script interpreter. ", "C0""", "C0""Tim Schafer, for obvious reasons, and everybody else who helped make Grim Fandango a brilliant game; and the EMI team for giving it their best try.", "C0""", "C0""Bret Mogilefsky, for managing to create a SPUTM-style 3D LUA engine, and avoiding the horrible hack it could have been.", "C0""", +"C0""Benjamin Haisch, for emimeshviewer, which our EMI code borrows heavily from. ", +"C0""", "", };