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SLUDGE: Fix accidentally committed code
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@ -149,8 +149,6 @@ bool GraphicsManager::setZBuffer(int num) {
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n &= 15;
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}
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byte *target = (byte *)_zBuffer->sprites[i].getBasePtr(x, y);
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*target = n;
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for (int i = 0; i < _zBuffer->numPanels; ++i) {
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byte *target = (byte *)_zBuffer->sprites[i].getBasePtr(x, y);
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if (n && (sorted[i] == n || i == 0)) {
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