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Removed unnecessary whitespace
svn-id: r15465
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@ -475,7 +475,7 @@ byte AkosRenderer::drawLimb(const Actor *a, int limb) {
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if (decflag == 0)
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continue;
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switch (codec) {
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case 1:
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result |= codec1(xmoveCur, ymoveCur);
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@ -811,7 +811,6 @@ byte AkosRenderer::codec1(int xmoveCur, int ymoveCur) {
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}
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}
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if (skip)
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skip--;
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