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SUPERNOVA: Add info, doc, help screens for MS2
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@ -64,6 +64,17 @@ const char *gameText[] = {
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"Es ist nichts Besonderes daran.", // kStringDefaultDescription
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"|", // kStringDialogSeparator
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"Gespr\204ch beenden", // kStringConversationEnd
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"F1 Hilfe", // kStringHelpOverview1
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"F2 Anleitung", // kStringHelpOverview2
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"F3 Programminformationen", //kStringHelpOverview3
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"F4 Textgeschwindigkeit", //kStringHelpOverview4
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"F5 Laden / Speichern", // kStringHelpOverview5
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"ESC Vorspann \201berspringen", // kStringHelpOverview6
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"Alt-X Programm abbrechen", // kStringHelpOverview7
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"Textgeschwindigkeit:", // kStringTextSpeed
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"Spiel abbrechen?", // kStringLeaveGame
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"Ja", // kStringYes
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"Nein", // kStringNo
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// 20
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"V2.02", // kStringTitleVersion
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"Teil 1:", // kStringTitle1
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@ -786,7 +797,6 @@ const char *gameText[] = {
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"Und jetzt raus mit Ihnen!", // kStringSupernova7
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"Zehn Minuten sp\204ter ...", // kStringSupernova8
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// 625
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"Textgeschwindigkeit:", // kStringTextSpeed
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"Was war das f\201r ein Ger\204usch?", // kStringGuardNoticed1
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"Ich werde mal nachsehen.", // kStringGuardNoticed2
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"Guten Tag, hier ist Horst Hummel.", // kStringTelomat1
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@ -816,17 +826,6 @@ const char *gameText[] = {
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"Passwort:", // kStringTelomat21
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"Deine Armbanduhr piepst,|die Alarmzeit ist erreicht.", // kStringAlarm
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// 650
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"Spiel abbrechen?", // kStringLeaveGame
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"Ja", // kStringYes
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"Nein", // kStringNo
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"F1 Hilfe", // kStringHelpOverview1
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"F2 Anleitung", // kStringHelpOverview2
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// 655
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"F3 Programminformationen", //kStringHelpOverview3
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"F4 Textgeschwindigkeit", //kStringHelpOverview4
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"F5 Laden / Speichern", // kStringHelpOverview5
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"ESC Vorspann \201berspringen", // kStringHelpOverview6
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"Alt-X Programm abbrechen", // kStringHelpOverview7
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// 660
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NULL
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};
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@ -65,17 +65,24 @@ const char *gameText[] = {
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"Es ist nichts Besonderes daran.", //There's nothing special about it.
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"|", //Dialog separator
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"Gespr\204ch beenden", //End of conversation
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" F1 Hilfe", // kStringHelpOverview1
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" F2 Anleitung", // kStringHelpOverview2
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" F3 Programminformationen", //kStringHelpOverview3
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" F4 Textgeschwindigkeit", //kStringHelpOverview4
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" F5 Laden/Speichern", // kStringHelpOverview5
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" ESC Vorspann \201berspringen", // kStringHelpOverview6
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"Alt X Spiel beenden", // kStringHelpOverview7
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"Textgeschwindigkeit:", //Text speed:
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"Spiel abbrechen?", //Leave game?
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"Ja", //Yes
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"Nein", //No
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"Laden", //Load
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"Speichern", //Save
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// 25
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"Zur\201ck", //Back
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"Neustart", //Restart
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"Schreibfehler", //write error
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"Textgeschwindigkeit:", //Text speed:
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"Spiel abbrechen?", //Leave game?
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// 30
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"Ja", //Yes
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"Nein", //No
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"Das tr\204gst du doch bei dir.", //You already carry this.
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"Du bist doch schon da.", //You are already there.
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"Das ist geschlossen.", //This is closed.
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@ -225,15 +225,24 @@ void GameManager::processInput(Common::KeyState &state) {
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switch (state.keycode) {
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case Common::KEYCODE_F1:
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// help
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_vm->showHelpScreen();
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if (_vm->_MSPart == 1)
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_vm->showHelpScreen1();
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else if (_vm->_MSPart == 2)
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_vm->showHelpScreen2();
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break;
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case Common::KEYCODE_F2:
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// show game manual
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_vm->showTextReader("msn.doc");
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if (_vm->_MSPart == 1)
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_vm->showTextReader("msn.doc");
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else if (_vm->_MSPart == 2)
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_vm->showTextReader("ms2.doc");
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break;
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case Common::KEYCODE_F3:
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// show game info
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_vm->showTextReader("msn.inf");
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if (_vm->_MSPart == 1)
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_vm->showTextReader("msn.inf");
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else if (_vm->_MSPart == 2)
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_vm->showTextReader("ms2.inf");
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break;
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case Common::KEYCODE_F4:
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_vm->setTextSpeed();
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@ -186,7 +186,8 @@ enum StringId {
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kStringCommandGo = 0, kStringCommandLook, kStringCommandTake, kStringCommandOpen, kStringCommandClose,
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kStringCommandPress, kStringCommandPull, kStringCommandUse, kStringCommandTalk, kStringCommandGive,
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kStringStatusCommandGo, kStringStatusCommandLook, kStringStatusCommandTake, kStringStatusCommandOpen, kStringStatusCommandClose,
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kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive, kPhrasalVerbParticleGiveTo, kPhrasalVerbParticleUseWith, kStringDefaultDescription, kStringDialogSeparator, kStringConversationEnd
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kStringStatusCommandPress, kStringStatusCommandPull, kStringStatusCommandUse, kStringStatusCommandTalk, kStringStatusCommandGive, kPhrasalVerbParticleGiveTo, kPhrasalVerbParticleUseWith, kStringDefaultDescription, kStringDialogSeparator, kStringConversationEnd, kStringHelpOverview1, kStringHelpOverview2,
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kStringHelpOverview3, kStringHelpOverview4, kStringHelpOverview5, kStringHelpOverview6, kStringHelpOverview7, kStringTextSpeed, kStringLeaveGame, kStringYes, kStringNo
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};
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ObjectType operator|(ObjectType a, ObjectType b);
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@ -455,7 +455,7 @@ void SupernovaEngine::setTextSpeed() {
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_gm->animationOn();
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}
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void SupernovaEngine::showHelpScreen() {
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void SupernovaEngine::showHelpScreen1() {
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if (_screen->isMessageShown())
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_screen->removeMessage();
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_gm->animationOff();
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@ -479,6 +479,31 @@ void SupernovaEngine::showHelpScreen() {
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_gm->animationOn();
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}
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void SupernovaEngine::showHelpScreen2() {
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if (_screen->isMessageShown())
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_screen->removeMessage();
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_gm->animationOff();
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_gm->saveTime();
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paletteFadeOut();
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setCurrentImage(27);
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renderImage(0);
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renderBox(10, 70, 192, 100, kColorWhite35);
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renderText(kStringHelpOverview1, 15, 80, kColorWhite99);
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renderText(kStringHelpOverview2, 15, 92, kColorWhite99);
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renderText(kStringHelpOverview3, 15, 104, kColorWhite99);
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renderText(kStringHelpOverview4, 15, 116, kColorWhite99);
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renderText(kStringHelpOverview5, 15, 128, kColorWhite99);
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renderText(kStringHelpOverview6, 15, 140, kColorWhite99);
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renderText(kStringHelpOverview7, 15, 152, kColorWhite99);
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paletteFadeIn();
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_gm->getKeyInput();
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paletteFadeOut();
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_gm->loadTime();
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_gm->animationOn();
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}
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Common::Error SupernovaEngine::showTextReader(const char *filename) {
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Common::File file;
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@ -102,7 +102,8 @@ public:
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void setTextSpeed();
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const Common::String &getGameString(int idx) const;
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void setGameString(int idx, const Common::String &string);
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void showHelpScreen();
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void showHelpScreen1();
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void showHelpScreen2();
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Common::Error showTextReader(const char *filename);
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// forwarding calls
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@ -27,6 +27,7 @@
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#include "supernova/screen.h"
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#include "supernova/supernova.h"
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#include "supernova/supernova1/state.h"
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#include "supernova/supernova1/stringid.h"
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namespace Supernova {
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@ -26,7 +26,6 @@
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#include "common/str.h"
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#include "supernova/msn_def.h"
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#include "supernova/supernova1/stringid.h"
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#include "supernova/room.h"
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namespace Common {
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@ -28,7 +28,7 @@
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namespace Supernova {
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enum StringId1 {
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kStringTitleVersion = 25, kStringTitle1, kStringTitle2, kStringTitle3, kStringIntro1,
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kStringTitleVersion = 36, kStringTitle1, kStringTitle2, kStringTitle3, kStringIntro1,
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kStringIntro2, kStringIntro3, kStringIntro4, kStringIntro5, kStringIntro6,
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kStringIntro7, kStringIntro8, kStringIntro9, kStringIntro10, kStringIntro11,
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kStringIntro12, kStringIntro13, kStringBroken, kStringTakeMessage,
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@ -169,15 +169,12 @@ enum StringId1 {
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kStringGenericInteract_43, kStringSupernova1, kStringSupernova2, kStringSupernova3,
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kStringSupernova4, kStringSupernova5, kStringSupernova6, kStringSupernova7, kStringSupernova8,
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// 625
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kStringTextSpeed, kStringGuardNoticed1, kStringGuardNoticed2, kStringTelomat1, kStringTelomat2,
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kStringGuardNoticed1, kStringGuardNoticed2, kStringTelomat1, kStringTelomat2,
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kStringTelomat3, kStringTelomat4, kStringTelomat5, kStringTelomat6, kStringTelomat7,
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kStringTelomat8, kStringTelomat9, kStringTelomat10, kStringTelomat11, kStringTelomat12,
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kStringTelomat13, kStringTelomat14, kStringTelomat15, kStringTelomat16, kStringTelomat17,
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kStringTelomat18, kStringTelomat19, kStringTelomat20, kStringTelomat21, kStringAlarm,
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// 650
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kStringLeaveGame, kStringYes, kStringNo, kStringHelpOverview1, kStringHelpOverview2,
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kStringHelpOverview3, kStringHelpOverview4, kStringHelpOverview5, kStringHelpOverview6, kStringHelpOverview7,
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// Add two placeholder strings at the end for variable text
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kStringPlaceholder1, kStringPlaceholder2,
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@ -973,8 +973,8 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
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kStringCheckout3
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};
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static int dialCheckout2[2] = {
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kStringYes,
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kStringNo
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kStringYes2,
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kStringNo2
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};
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static int dialStage1[3] = {
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kStringCheckout4,
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@ -1116,7 +1116,7 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
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switch (_gm->dialog(3, _gm->_dials, dialCheckout1, 1)) {
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case 0:
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_gm->reply(kStringCheckout40, 1, 1 + 128);
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_gm->say(kStringNo);
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_gm->say(kStringNo2);
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_gm->reply(kStringCheckout41, 1, 1 + 128);
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_gm->say(kStringCheckout42);
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break;
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@ -1128,7 +1128,7 @@ bool Checkout::interact(Action verb, Object &obj1, Object &obj2) {
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*_gm->_rooms[CULTURE_PALACE]->getObject(4),
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*_gm->_rooms[CHECKOUT]->getObject(2));
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} else {
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_gm->say(kStringNo);
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_gm->say(kStringNo2);
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_gm->reply(kStringCheckout45, 1, 1 + 128);
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_gm->say(kStringCheckout46);
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}
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@ -1624,7 +1624,7 @@ bool Elevator2::interact(Action verb, Object &obj1, Object &obj2) {
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_vm->renderImage(0);
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_vm->paletteFadeIn();
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_gm->reply(kStringElevator15, 1, 1 + 128);
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_gm->say(kStringYes);
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_gm->say(kStringYes2);
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_gm->reply(kStringElevator16, 1, 1 + 128);
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_gm->reply(kStringElevator17, 1, 1 + 128);
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if (_gm->dialog(2, _gm->_dials, dialBoss1, 0)) {
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@ -28,9 +28,9 @@
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namespace Supernova {
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enum StringId2 {
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kString23 = 25, kString24,
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kString25, kString26, kString27, kStringTextSpeed, kStringLeaveGame,
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kString30, kString31, kStringGenericInteract1, kStringGenericInteract2, kStringGenericInteract3,
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kString23 = 36, kString24,
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kString25, kString26, kString27,
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kStringGenericInteract1, kStringGenericInteract2, kStringGenericInteract3,
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kStringGenericInteract4, kStringGenericInteract5, kStringGenericInteract6, kStringGenericInteract7, kStringGenericInteract8,
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kStringGenericInteract9, kStringGenericInteract10, kStringGenericInteract11, kStringGenericInteract12, kStringGenericInteract13,
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kStringIntro1, kStringIntro2, kStringIntro3, kStringIntro4, kStringIntro5,
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@ -97,7 +97,7 @@ kStringWhatYouWant, kStringWhoAreYou, kStringHorstHummel2, kStringNeverHeard, kS
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kStringImOnTV, kStringIDontKnow, kStringFunny, kStringAha, kStringICan,
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kStringFromWhom, kStringCost, kStringAsYouSay, kStringGetCard, kStringOnlyParticipation,
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kStringWhatForIt, kStringMakeOffer, kStringGoodOffer, kStringGiveCard, kStringIdiot,
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kStringCheckout1, kStringCheckout2, kStringCheckout3, kStringYes, kStringNo,
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kStringCheckout1, kStringCheckout2, kStringCheckout3, kStringYes2, kStringNo2,
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kStringCheckout4, kStringCheckout5, kStringCheckout6, kStringCheckout7, kStringCheckout8,
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kStringCheckout9, kStringCheckout10, kStringCheckout11, kStringCheckout12, kStringCheckout13,
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kStringCheckout14, kStringCheckout15, kStringCheckout16, kStringCheckout17, kStringCheckout18,
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