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GRIM: Make Lua_V1::SetCameraInterest() empty
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@ -749,12 +749,13 @@ void Lua_V1::SpewStartup() {
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// originally this opcode launch external library 'spew.dll'
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}
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void Lua_V1::GetCameraLookVector() {
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warning("Stub function: GetCameraLookVector");
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void Lua_V1::SetCameraInterest() {
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// nothing to implement
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// it's referenced once in Grim dead lua code
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}
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void Lua_V1::SetCameraInterest() {
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warning("Stub function: SetCameraInterest");
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void Lua_V1::GetCameraLookVector() {
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warning("Stub function: GetCameraLookVector");
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}
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void Lua_V1::GetCameraPosition() {
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