Fix bug 2908376: FOA: Won't launch in Win32

svn-id: r46250
This commit is contained in:
Max Horn 2009-12-04 14:25:31 +00:00
parent dde8743923
commit abbf2bf162

View File

@ -1753,6 +1753,12 @@ void ScummEngine_v5::o5_roomOps() {
case 13: // SO_SAVE_STRING
{
// This subopcode is used in Indy 4 to save the IQ points data.
// No other game uses it. We use this to replace the given filename by
// one based on the targetname ("TARGET.iq").
// This way, the iq data of each Indy 4 variant a user might have stays
// separate. Moreover, the filename now clearly reflects to which target
// it belongs (as it should).
Common::String filename;
char chr;
@ -1760,7 +1766,7 @@ void ScummEngine_v5::o5_roomOps() {
while ((chr = fetchScriptByte()))
filename += chr;
if (filename.hasPrefix("iq-") || filename.hasPrefix("IQ-") || filename.hasSuffix("-iq") || filename.hasSuffix("-IQ")) {
if (_game.id == GID_INDY4) {
filename = _targetName + ".iq";
} else {
error("SO_SAVE_STRING: Unsupported filename %s", filename.c_str());
@ -1778,6 +1784,8 @@ void ScummEngine_v5::o5_roomOps() {
}
case 14: // SO_LOAD_STRING
{
// This subopcode is used in Indy 4 to load the IQ points data.
// See SO_SAVE_STRING for details
Common::String filename;
char chr;
@ -1785,7 +1793,7 @@ void ScummEngine_v5::o5_roomOps() {
while ((chr = fetchScriptByte()))
filename += chr;
if (filename.hasPrefix("iq-") || filename.hasPrefix("IQ-") || filename.hasSuffix("-iq") || filename.hasSuffix("-IQ")) {
if (_game.id == GID_INDY4) {
filename = _targetName + ".iq";
} else {
error("SO_LOAD_STRING: Unsupported filename %s", filename.c_str());