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ANDROID: Split deprecated code in its own function
This allows to remove deprecation warning on a limited part of code
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@ -343,36 +343,8 @@ public class ScummVMEventsBase implements
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}
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}
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// The KeyEvent.ACTION_MULTIPLE constant was deprecated in API level 29 (Q).
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// No longer used by the input system.
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// getAction() value: multiple duplicate key events have occurred in a row, or a complex string is being delivered.
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// If the key code is not KEYCODE_UNKNOWN then the getRepeatCount() method returns the number of times the given key code should be executed.
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// Otherwise, if the key code is KEYCODE_UNKNOWN, then this is a sequence of characters as returned by getCharacters().
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// sequence of characters
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// getCharacters() is also deprecated in API level 29
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// For the special case of a ACTION_MULTIPLE event with key code of KEYCODE_UNKNOWN,
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// this is a raw string of characters associated with the event. In all other cases it is null.
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// TODO What is the use case for this?
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// Does it make sense to keep it with a Build.VERSION.SDK_INT < Build.VERSION_CODES.Q check?
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.Q) {
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if (action == KeyEvent.ACTION_MULTIPLE
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&& keyCode == KeyEvent.KEYCODE_UNKNOWN) {
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final KeyCharacterMap m = KeyCharacterMap.load(e.getDeviceId());
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final KeyEvent[] es = m.getEvents(e.getCharacters().toCharArray());
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if (es == null) {
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return true;
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}
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for (KeyEvent s : es) {
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_scummvm.pushEvent(JE_KEY,
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s.getAction(),
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s.getKeyCode(),
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eventUnicodeChar & KeyCharacterMap.COMBINING_ACCENT_MASK,
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s.getMetaState(),
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s.getRepeatCount(),
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0);
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}
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if (onKeyMultiple(action, keyCode, e)) {
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return true;
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}
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}
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@ -470,6 +442,45 @@ public class ScummVMEventsBase implements
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return true;
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}
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/**
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* This gets called only on Android < Q
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*/
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@SuppressWarnings("deprecation")
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private boolean onKeyMultiple(int action, int keyCode, KeyEvent e) {
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// The KeyEvent.ACTION_MULTIPLE constant was deprecated in API level 29 (Q).
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// No longer used by the input system.
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// getAction() value: multiple duplicate key events have occurred in a row, or a complex string is being delivered.
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// If the key code is not KEYCODE_UNKNOWN then the getRepeatCount() method returns the number of times the given key code should be executed.
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// Otherwise, if the key code is KEYCODE_UNKNOWN, then this is a sequence of characters as returned by getCharacters().
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// sequence of characters
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// getCharacters() is also deprecated in API level 29
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// For the special case of a ACTION_MULTIPLE event with key code of KEYCODE_UNKNOWN,
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// this is a raw string of characters associated with the event. In all other cases it is null.
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// TODO What is the use case for this?
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// Does it make sense to keep it with a Build.VERSION.SDK_INT < Build.VERSION_CODES.Q check?
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if (action == KeyEvent.ACTION_MULTIPLE
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&& keyCode == KeyEvent.KEYCODE_UNKNOWN) {
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final KeyCharacterMap m = KeyCharacterMap.load(e.getDeviceId());
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final KeyEvent[] es = m.getEvents(e.getCharacters().toCharArray());
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if (es == null) {
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return true;
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}
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for (KeyEvent s : es) {
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_scummvm.pushEvent(JE_KEY,
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s.getAction(),
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s.getKeyCode(),
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s.getUnicodeChar() & KeyCharacterMap.COMBINING_ACCENT_MASK,
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s.getMetaState(),
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s.getRepeatCount(),
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0);
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}
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return true;
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}
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return false;
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}
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/** Aux method to provide a description for a MotionEvent action
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* Given an action int, returns a string description
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