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https://github.com/libretro/scummvm.git
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ASYLUM: formatting
This commit is contained in:
parent
48e164b2d7
commit
ac43968c47
@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -500,7 +500,7 @@ bool Console::cmdListObjects(int32 argc, const char **argv) {
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debugPrintf("Total: %d\n", getWorld()->objects.size());
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} else if (Common::String(argv[1]) == "*"){
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} else if (Common::String(argv[1]) == "*") {
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for (uint32 i = 0; i < getWorld()->objects.size(); i++)
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debugPrintf("%s", getWorld()->objects[i]->toString().c_str());
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@ -43,7 +43,7 @@ enum kDebugLevels {
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kDebugLevelActor = 1 << 10,
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kDebugLevelEncounter = 1 << 11,
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kDebugLevelVideo = 1 << 12,
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kDebugLevelCommands = 1 << 13,
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kDebugLevelCommands = 1 << 13
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};
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class AsylumEngine;
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -3491,7 +3491,7 @@ bool Actor::processAction(const Common::Point &source, Common::Array<int> *actio
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Common::Point src = source;
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uint32 frameNumber = _frameNumber;
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switch (direction){
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switch (direction) {
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default:
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return false;
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -41,8 +41,7 @@ Object::Object(AsylumEngine *engine) : x(0), y(0), flags(0), actionType(0),
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_id(kObjectNone), _resourceId(kResourceNone), _field_20(0), _frameIndex(0), _frameCount(0),
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_field_2C(0), _field_30(0), _field_34(0), _field_3C(0), _polygonIndex(0), _field_B4(0),
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_tickCount(0), _tickCount2(0), _field_C0(0), _priority(0), _scriptIndex(0), _transparency(0),
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_field_688(0), _soundResourceId(kResourceNone), _field_6A4(kDirectionN)
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{
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_field_688(0), _soundResourceId(kResourceNone), _field_6A4(kDirectionN) {
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memset(&_name, 0, sizeof(_name));
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memset(&_gameFlags, 0, sizeof(_gameFlags));
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memset(&_randomResourceIds, 0, sizeof(_randomResourceIds));
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@ -217,27 +216,25 @@ bool Object::isOnScreen() {
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}
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bool Object::isVisible() const {
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if (flags & kObjectFlagEnabled) {
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if (!(flags & kObjectFlagEnabled))
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return false;
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// Check each game flag
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for (int32 i = 0; i < 10; i++) {
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int32 flag = _gameFlags[i];
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bool ok = false;
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// Check each game flag
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for (int32 i = 0; i < 10; i++) {
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int32 flag = _gameFlags[i];
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bool ok = false;
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if (flag <= 0)
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ok = _vm->isGameFlagNotSet((GameFlag)-flag);
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else
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ok = _vm->isGameFlagSet((GameFlag)flag);
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if (flag <= 0)
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ok = _vm->isGameFlagNotSet((GameFlag)-flag);
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else
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ok = _vm->isGameFlagSet((GameFlag)flag);
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if (!ok)
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return false;
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}
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// All flags were ok, we are done!
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return true;
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if (!ok)
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return false;
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}
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return false;
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// All flags were ok, we are done!
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return true;
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}
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void Object::adjustCoordinates(Common::Point *point) {
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -812,10 +812,10 @@ enum PuzzleId {
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//////////////////////////////////////////////////////////////////////////
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// Sub-integer partial access macros
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//////////////////////////////////////////////////////////////////////////
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#define LOBYTE(d) (*((char*)&(d)))
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#define BYTE1(d) (*((char*)&(d)+1)) // Same as HIBYTE()
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#define BYTE2(d) (*((char*)&(d)+2))
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#define LOWORD(x) (*((int16*)&(x)))
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#define LOBYTE(d) (*((char *)&(d)))
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#define BYTE1(d) (*((char *)&(d) + 1)) // Same as HIBYTE()
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#define BYTE2(d) (*((char *)&(d) + 2))
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#define LOWORD(x) (*((int16 *)&(x)))
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//////////////////////////////////////////////////////////////////////////
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// Resource ID macros
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -1699,7 +1699,7 @@ void Menu::clickSaveGame() {
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//////////////////////////////////////////////////////////////////////////
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// Previous page
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if (cursor.x >= 30 && cursor.x <= (30 + getText()->getWidth(MAKE_RESOURCE(kResourcePackText, 1336)))
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&& cursor.y >= 340 && cursor.y <= (340 + 24)) {
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&& cursor.y >= 340 && cursor.y <= (340 + 24)) {
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if (_startIndex) {
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_startIndex -= 12;
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if (_startIndex < 0)
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -2715,8 +2715,8 @@ void Scene::checkVisibleActorsPriority() {
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}
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void Scene::adjustActorPriority(ActorIndex index) {
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Actor* actor0 = getActor(0);
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Actor* actor = getActor(index);
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Actor *actor0 = getActor(0);
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Actor *actor = getActor(index);
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if (rectIntersect(actor0->getPoint1()->x,
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actor0->getPoint1()->y,
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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@ -11,7 +11,7 @@
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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