Just updating this file, it's been left outdated for a while :)

Feel free to add any major improvements you think have been made to the list.

svn-id: r5037
This commit is contained in:
James Brown 2002-09-29 16:20:27 +00:00
parent 1388814706
commit ac45873057

12
NEWS
View File

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For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
?.?.? (2002-09-30/CVS)
- many bugfixes for Zak256, + sound and music support. Game considered complete
- support for Monkey1 VGA Floppy. Game considered complete
- much work on The Dig - added music, etc. Still considered experimental
- bugfixes galore for many other games, exp. Sam and Max, Loom and Simon
- Loom CD speech+music syncronisation improved greatly
- added midi-emulation via adlib, for platforms without sequencer support
- code seperation of various engine parts into seperate libraries
- new SMUSH video engine, for Full Throttle and The Dig
- new in-game GUI
- launcher dialog
0.2.0 (2002-04-14)
- core engine rewrite
- enhanced ingame GUI, including options/volume settings.