A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines

svn-id: r36127
This commit is contained in:
Max Horn 2009-01-29 05:26:12 +00:00
parent a0a82d911c
commit ac59693be2
49 changed files with 289 additions and 247 deletions

View File

@ -85,9 +85,11 @@ bool StringTokenizer::empty() const {
String StringTokenizer::nextToken() {
// Seek to next token's start (i.e. jump over the delimiters before next token)
for (_tokenBegin = _tokenEnd; _tokenBegin < _str.size() && _delimiters.contains(_str[_tokenBegin]); _tokenBegin++);
for (_tokenBegin = _tokenEnd; _tokenBegin < _str.size() && _delimiters.contains(_str[_tokenBegin]); _tokenBegin++)
;
// Seek to the token's end (i.e. jump over the non-delimiters)
for (_tokenEnd = _tokenBegin; _tokenEnd < _str.size() && !_delimiters.contains(_str[_tokenEnd]); _tokenEnd++);
for (_tokenEnd = _tokenBegin; _tokenEnd < _str.size() && !_delimiters.contains(_str[_tokenEnd]); _tokenEnd++)
;
// Return the found token
return String(_str.c_str() + _tokenBegin, _tokenEnd - _tokenBegin);
}

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@ -289,7 +289,8 @@ void AgiEngine::handleKeys(int key) {
_game.keypress = 0;
/* Remove all leading spaces */
for (p = _game.inputBuffer; *p && *p == 0x20; p++);
for (p = _game.inputBuffer; *p && *p == 0x20; p++)
;
/* Copy to internal buffer */
for (; *p; p++) {

View File

@ -446,8 +446,7 @@ void PictureMgr::plotPattern(int x, int y) {
circle_ptr = &circle_data[circle_list[pen_size]];
// SGEORGE : Fix v3 picture data for drawing circles. Manifests in goldrush
if(_pictureVersion == 3)
{
if (_pictureVersion == 3) {
circle_data[1] = 0;
circle_data[3] = 0;
}

View File

@ -974,10 +974,10 @@ bool Mickey::loadGame() {
_game.nXtals = infile->readByte();
for(i = 0; i < IDI_MSA_MAX_DAT; i++)
for (i = 0; i < IDI_MSA_MAX_DAT; i++)
_game.iPlanetXtal[i] = infile->readByte();
for(i = 0; i < IDI_MSA_MAX_PLANET; i++)
for (i = 0; i < IDI_MSA_MAX_PLANET; i++)
_game.iClue[i] = infile->readUint16LE();
infile->read(_game.szAddr, IDI_MSA_MAX_BUTTON + 1);
@ -992,30 +992,30 @@ bool Mickey::loadGame() {
_game.fTempleDoorOpen = infile->readByte() == 1;
_game.fAnimXL30 = infile->readByte() == 1;
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.fItem[i] = infile->readByte() == 1;
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.fItemUsed[i] = infile->readByte() == 1;
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
_game.iItem[i] = infile->readSByte();
_game.nItems = infile->readByte();
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmObj[i] = infile->readSByte();
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmPic[i] = infile->readByte();
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.oRmTxt[i] = infile->readUint16LE();
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.iRmMenu[i] = infile->readByte();
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
_game.nRmMenu[i] = infile->readByte();
_game.nFrame = infile->readSByte();
@ -1079,10 +1079,10 @@ void Mickey::saveGame() {
outfile->writeByte(_game.nXtals);
for(i = 0; i < IDI_MSA_MAX_DAT; i++)
for (i = 0; i < IDI_MSA_MAX_DAT; i++)
outfile->writeByte(_game.iPlanetXtal[i]);
for(i = 0; i < IDI_MSA_MAX_PLANET; i++)
for (i = 0; i < IDI_MSA_MAX_PLANET; i++)
outfile->writeUint16LE(_game.iClue[i]);
outfile->write(_game.szAddr, IDI_MSA_MAX_BUTTON + 1);
@ -1097,30 +1097,30 @@ void Mickey::saveGame() {
outfile->writeByte(_game.fTempleDoorOpen ? 1 : 0);
outfile->writeByte(_game.fAnimXL30 ? 1 : 0);
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeByte(_game.fItem[i] ? 1 : 0);
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeByte(_game.fItemUsed[i] ? 1 : 0);
for(i = 0; i < IDI_MSA_MAX_ITEM; i++)
for (i = 0; i < IDI_MSA_MAX_ITEM; i++)
outfile->writeSByte(_game.iItem[i]);
outfile->writeByte(_game.nItems);
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeSByte(_game.iRmObj[i]);
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.iRmPic[i]);
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeUint16LE(_game.oRmTxt[i]);
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.iRmMenu[i]);
for(i = 0; i < IDI_MSA_MAX_ROOM; i++)
for (i = 0; i < IDI_MSA_MAX_ROOM; i++)
outfile->writeByte(_game.nRmMenu[i]);
outfile->writeSByte(_game.nFrame);

View File

@ -1150,13 +1150,13 @@ void Winnie::saveGame() {
outfile->writeByte(_game.nObjRet);
outfile->writeByte(_game.iObjHave);
for(i = 0; i < IDI_WTP_MAX_FLAG; i++)
for (i = 0; i < IDI_WTP_MAX_FLAG; i++)
outfile->writeByte(_game.fGame[i]);
for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
outfile->writeByte(_game.iUsedObj[i]);
for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
outfile->writeByte(_game.iObjRoom[i]);
outfile->finalize();
@ -1216,13 +1216,13 @@ void Winnie::loadGame() {
infile->readUint16LE(); // skip unused field
}
for(i = 0; i < IDI_WTP_MAX_FLAG; i++)
for (i = 0; i < IDI_WTP_MAX_FLAG; i++)
_game.fGame[i] = infile->readByte();
for(i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
for (i = 0; i < IDI_WTP_MAX_OBJ_MISSING; i++)
_game.iUsedObj[i] = infile->readByte();
for(i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
for (i = 0; i < IDI_WTP_MAX_ROOM_OBJ; i++)
_game.iObjRoom[i] = infile->readByte();
// Note that saved games from the original interpreter have 2 more 16-bit fields here

View File

@ -843,7 +843,8 @@ void SoundMgr::playSound() {
if (!_playing) {
if (_vm->_soundemu != SOUND_EMU_APPLE2GS) {
for (i = 0; i < NUM_CHANNELS; _chn[i++].vol = 0);
for (i = 0; i < NUM_CHANNELS; _chn[i++].vol = 0)
;
}
if (_endflag != -1)

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@ -105,8 +105,8 @@ void SpritesMgr::blitPixel(uint8 *p, uint8 *end, uint8 col, int spr, int width,
if ((pr = *p & 0xf0) < 0x30) {
uint8 *p1;
/* Yes, get effective priority going down */
for (p1 = p; p1 < end && (epr = *p1 & 0xf0) < 0x30;
p1 += width);
for (p1 = p; p1 < end && (epr = *p1 & 0xf0) < 0x30; p1 += width)
;
if (p1 >= end)
epr = 0x40;
} else {

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@ -548,8 +548,8 @@ char *AgiEngine::agiSprintf(const char *s) {
if (i == 99) {
/* remove all leading 0 */
/* don't remove the 3rd zero if 000 */
for (i = 0;
z[i] == '0' && i < 14; i++);
for (i = 0; z[i] == '0' && i < 14; i++)
;
} else {
i = 15 - i;
}

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@ -193,7 +193,8 @@ void AgiEngine::dictionaryWords(char *msg) {
}
if (q != NULL) {
for (; (*q != 0 && *q != 0x20); q++);
for (; (*q != 0 && *q != 0x20); q++)
;
if (*q) {
*q = 0;
q++;

View File

@ -80,7 +80,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
ptr1 = _byteTokenStrings; /* Find it */
while (count1--) {
while (*ptr1++);
while (*ptr1++)
;
}
ptr1 = uncompressToken(b, ptr1); /* Try this one as a two byte token */
uncompressText(ptr1); /* Uncompress rest of this token */
@ -88,7 +89,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
}
while (count1--) {
while (*ptr2++);
while (*ptr2++)
;
}
uncompressText(ptr2);
} else {
@ -103,7 +105,8 @@ byte *AGOSEngine::uncompressToken(byte a, byte *ptr) {
}
ptr1 = _byteTokenStrings;
while (count1--) { /* Is a byte token so count */
while (*ptr1++); /* to start of token */
while (*ptr1++) /* to start of token */
;
}
uncompressText(ptr1); /* and do it */
}
@ -183,7 +186,8 @@ void AGOSEngine::setupStringTable(byte *mem, int num) {
_twoByteTokenStrings = mem;
ct1 = i;
while (*mem++) {
while (*mem++);
while (*mem++)
;
i--;
if ((i == 0) && (ct1 != 0)) {
_secondTwoByteTokenStrings = mem;
@ -194,10 +198,12 @@ void AGOSEngine::setupStringTable(byte *mem, int num) {
_thirdTwoByteTokenStrings = mem;
}
_byteTokens = mem;
while (*mem++);
while (*mem++)
;
_byteTokenStrings = mem;
while (*mem++) {
while(*mem++);
while (*mem++)
;
}
i = 0;
l1: _stringTabPtr[i++] = mem;
@ -206,14 +212,16 @@ l1: _stringTabPtr[i++] = mem;
_stringTabPos = i;
return;
}
while (*mem++);
while (*mem++)
;
goto l1;
} else {
for (;;) {
_stringTabPtr[i++] = mem;
if (--num == 0)
break;
for (; *mem; mem++);
for (; *mem; mem++)
;
mem++;
}
@ -227,7 +235,8 @@ void AGOSEngine::setupLocalStringTable(byte *mem, int num) {
_localStringtable[i++] = mem;
if (--num == 0)
break;
for (; *mem; mem++);
for (; *mem; mem++)
;
mem++;
}
}

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@ -208,7 +208,7 @@ AnimData::AnimData(const AnimData &src) : _width(src._width),
memcpy(_data, src._data, _size*sizeof(byte));
}
if(src._mask) {
if (src._mask) {
_mask = new byte[_size];
assert(_mask);
memcpy(_mask, src._mask, _size*sizeof(byte));

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@ -428,7 +428,8 @@ int RawScript::getNextLabel(const FWScriptInfo &info, int offset) const {
case 'l': // label
return pos;
case 's': // string
while (_data[pos++] != 0);
while (_data[pos++] != 0)
;
break;
case 'x': // exit script
return -pos-1;

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@ -70,7 +70,8 @@ void drawInfoStringSmallBlackBox(uint8 *string) {
flipScreen();
while (1);
while (1)
;
}
void loadPakedFileToMem(int fileIdx, uint8 *buffer) {

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@ -851,7 +851,8 @@ int loadSavegameData(int saveGameIdx) {
int j;
int k;
for (j = i + 1; j < 257 && filesDatabase[j].subData.ptr && !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) && (filesDatabase[j].subData.index == (j - i)); j++);
for (j = i + 1; j < 257 && filesDatabase[j].subData.ptr && !strcmp(filesDatabase[i].subData.name, filesDatabase[j].subData.name) && (filesDatabase[j].subData.index == (j - i)); j++)
;
for (k = i; k < j; k++) {
if (filesDatabase[k].subData.ptrMask)

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@ -565,11 +565,11 @@ bool DrasculaEngine::room_21(int fl) {
toggleDoor(0, 1, kOpenDoor);
else if (pickedObject == kVerbClose && fl == 101)
toggleDoor(0, 1, kCloseDoor);
else if(pickedObject == kVerbPick && fl == 141) {
else if (pickedObject == kVerbPick && fl == 141) {
pickObject(19);
visible[2] = 0;
flags[10] = 1;
} else if(pickedObject == 7 && fl == 101) {
} else if (pickedObject == 7 && fl == 101) {
flags[28] = 1;
toggleDoor(0, 1, kOpenDoor);
selectVerb(0);
@ -616,14 +616,14 @@ bool DrasculaEngine::room_23(int fl) {
if (pickedObject == kVerbOpen && fl == 103) {
toggleDoor(0, 0, kOpenDoor);
updateVisible();
} else if(pickedObject == kVerbClose && fl == 103) {
} else if (pickedObject == kVerbClose && fl == 103) {
toggleDoor(0, 0, kCloseDoor);
updateVisible();
} else if(pickedObject == kVerbOpen && fl == 104)
} else if (pickedObject == kVerbOpen && fl == 104)
toggleDoor(1, 1, kOpenDoor);
else if(pickedObject == kVerbClose && fl == 104)
else if (pickedObject == kVerbClose && fl == 104)
toggleDoor(1, 1, kCloseDoor);
else if(pickedObject == kVerbPick && fl == 142) {
else if (pickedObject == kVerbPick && fl == 142) {
pickObject(8);
visible[2] = 0;
flags[11] = 1;

View File

@ -943,7 +943,8 @@ void DrasculaEngine::grr() {
updateScreen();
while (!isTalkFinished());
while (!isTalkFinished())
;
updateRoom();
updateScreen();

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@ -317,7 +317,8 @@ void Game_v1::popCollisions(void) {
debugC(1, kDebugCollisions, "popCollision");
_collStackSize--;
for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++);
for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++)
;
srcPtr = _collStack[_collStackSize];
memcpy(destPtr, srcPtr,
@ -1429,7 +1430,8 @@ int16 Game_v1::inputArea(int16 xPos, int16 yPos, int16 width, int16 height,
if (_vm->_global->_pressedKeys[1] == 0)
continue;
while (_vm->_global->_pressedKeys[1] != 0);
while (_vm->_global->_pressedKeys[1] != 0)
;
continue;
default:

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@ -398,7 +398,8 @@ void Game_v2::popCollisions(void) {
_lastCollId = _collLasts[_collStackSize].id;
_lastCollAreaIndex = _collLasts[_collStackSize].areaIndex;
for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++);
for (destPtr = _collisionAreas; destPtr->left != 0xFFFF; destPtr++)
;
srcPtr = _collStack[_collStackSize];
memcpy(destPtr, srcPtr,
@ -1583,7 +1584,8 @@ int16 Game_v2::inputArea(int16 xPos, int16 yPos, int16 width, int16 height,
else
handleMouse = 0;
while (_vm->_global->_pressedKeys[1] != 0);
while (_vm->_global->_pressedKeys[1] != 0)
;
continue;
default:

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@ -659,7 +659,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
resDeltaPix = 0;
for (i = 1; (i <= _pressedMapX) &&
(_vm->_map->getPass(_pressedMapX - i, _pressedMapY) == 0); i++);
(_vm->_map->getPass(_pressedMapX - i, _pressedMapY) == 0); i++)
;
if (i <= _pressedMapX) {
resDeltaPix = (i - 1) * 12 + (posX % 12) + 1;
@ -667,7 +668,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; ((i + _pressedMapX) < _vm->_map->_mapWidth) &&
(_vm->_map->getPass(_pressedMapX + i, _pressedMapY) == 0); i++);
(_vm->_map->getPass(_pressedMapX + i, _pressedMapY) == 0); i++)
;
if ((_pressedMapX + i) < _vm->_map->_mapWidth) {
deltaPix = (i * 12) - (posX % 12);
@ -679,7 +681,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; ((i + _pressedMapY) < _vm->_map->_mapHeight) &&
(_vm->_map->getPass(_pressedMapX, _pressedMapY + i) == 0); i++);
(_vm->_map->getPass(_pressedMapX, _pressedMapY + i) == 0); i++)
;
if ((_pressedMapY + i) < _vm->_map->_mapHeight) {
deltaPix = (i * 6) - (posY % 6);
@ -691,7 +694,8 @@ void Goblin::adjustDest(int16 posX, int16 posY) {
}
for (i = 1; (i <= _pressedMapY) &&
(_vm->_map->getPass(_pressedMapX, _pressedMapY - i) == 0); i++);
(_vm->_map->getPass(_pressedMapX, _pressedMapY - i) == 0); i++)
;
if (i <= _pressedMapY) {
deltaPix = (i * 6) + (posY % 6);

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@ -169,11 +169,11 @@ void Indeo3::allocFrames() {
offs += (chroma_pixels + chroma_width);
_iv_frame[1].Vbuf = _iv_frame[0].the_buf + offs;
for(int i = 1; i <= luma_width; i++)
for (int i = 1; i <= luma_width; i++)
_iv_frame[0].Ybuf[-i] = _iv_frame[1].Ybuf[-i] =
_iv_frame[0].Ubuf[-i] = 0x80;
for(int i = 1; i <= chroma_width; i++) {
for (int i = 1; i <= chroma_width; i++) {
_iv_frame[1].Ubuf[-i] = 0x80;
_iv_frame[0].Vbuf[-i] = 0x80;
_iv_frame[1].Vbuf[-i] = 0x80;
@ -207,7 +207,7 @@ bool Indeo3::decompressFrame(byte *inData, uint32 dataLen,
uint8 flags2 = frame.readByte();
// Finding the reference frame
if(flags1 & 0x200) {
if (flags1 & 0x200) {
_cur_frame = _iv_frame + 1;
_ref_frame = _iv_frame;
} else {
@ -353,8 +353,8 @@ typedef struct {
/* ---------------------------------------------------------------------- */
#define LV1_CHECK(buf1,rle_v3,lv1,lp2) \
if((lv1 & 0x80) != 0) { \
if(rle_v3 != 0) \
if ((lv1 & 0x80) != 0) { \
if (rle_v3 != 0) \
rle_v3 = 0; \
else { \
rle_v3 = 1; \
@ -365,10 +365,10 @@ typedef struct {
#define RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3) \
if(rle_v3 == 0) { \
if (rle_v3 == 0) { \
rle_v2 = *buf1; \
rle_v1 = 1; \
if(rle_v2 > 32) { \
if (rle_v2 > 32) { \
rle_v2 -= 32; \
rle_v1 = 0; \
} \
@ -378,7 +378,7 @@ typedef struct {
#define LP2_CHECK(buf1,rle_v3,lp2) \
if(lp2 == 0 && rle_v3 != 0) \
if (lp2 == 0 && rle_v3 != 0) \
rle_v3 = 0; \
else { \
buf1--; \
@ -388,7 +388,7 @@ typedef struct {
#define RLE_V2_CHECK(buf1,rle_v2, rle_v3,lp2) \
rle_v2--; \
if(rle_v2 == 0) { \
if (rle_v2 == 0) { \
rle_v3 = 0; \
buf1 += 2; \
} \
@ -417,15 +417,17 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
width_tbl = width_tbl_arr + 1;
i = (width < 0 ? width + 3 : width)/4;
for(j = -1; j < 8; j++)
for (j = -1; j < 8; j++)
width_tbl[j] = i * j;
strip = strip_tbl;
for(region_160_width = 0; region_160_width < (width - min_width_160); region_160_width += min_width_160);
for (region_160_width = 0; region_160_width < (width - min_width_160); region_160_width += min_width_160)
;
strip->ypos = strip->xpos = 0;
for(strip->width = min_width_160; width > strip->width; strip->width *= 2);
for (strip->width = min_width_160; width > strip->width; strip->width *= 2)
;
strip->height = height;
strip->split_direction = 0;
strip->split_flag = 0;
@ -435,8 +437,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
rle_v1 = rle_v2 = rle_v3 = 0;
while(strip >= strip_tbl) {
if(bit_pos <= 0) {
while (strip >= strip_tbl) {
if (bit_pos <= 0) {
bit_pos = 8;
bit_buf = *buf1++;
}
@ -444,28 +446,28 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
bit_pos -= 2;
cmd = (bit_buf >> bit_pos) & 0x03;
if(cmd == 0) {
if (cmd == 0) {
strip++;
memcpy(strip, strip-1, sizeof(ustr_t));
strip->split_flag = 1;
strip->split_direction = 0;
strip->height = (strip->height > 8 ? ((strip->height+8)>>4)<<3 : 4);
continue;
} else if(cmd == 1) {
} else if (cmd == 1) {
strip++;
memcpy(strip, strip-1, sizeof(ustr_t));
strip->split_flag = 1;
strip->split_direction = 1;
strip->width = (strip->width > 8 ? ((strip->width+8)>>4)<<3 : 4);
continue;
} else if(cmd == 2) {
if(strip->usl7 == 0) {
} else if (cmd == 2) {
if (strip->usl7 == 0) {
strip->usl7 = 1;
ref_vectors = NULL;
continue;
}
} else if(cmd == 3) {
if(strip->usl7 == 0) {
} else if (cmd == 3) {
if (strip->usl7 == 0) {
strip->usl7 = 1;
ref_vectors = (const signed char*)buf2 + (*buf1 * 2);
buf1++;
@ -475,19 +477,19 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
cur_frm_pos = cur + width * strip->ypos + strip->xpos;
if((blks_width = strip->width) < 0)
if ((blks_width = strip->width) < 0)
blks_width += 3;
blks_width >>= 2;
blks_height = strip->height;
if(ref_vectors != NULL) {
if (ref_vectors != NULL) {
ref_frm_pos = ref + (ref_vectors[0] + strip->ypos) * width +
ref_vectors[1] + strip->xpos;
} else
ref_frm_pos = cur_frm_pos - width_tbl[4];
if(cmd == 2) {
if(bit_pos <= 0) {
if (cmd == 2) {
if (bit_pos <= 0) {
bit_pos = 8;
bit_buf = *buf1++;
}
@ -495,14 +497,14 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
bit_pos -= 2;
cmd = (bit_buf >> bit_pos) & 0x03;
if(cmd == 0 || ref_vectors != NULL) {
for(lp1 = 0; lp1 < blks_width; lp1++) {
for(i = 0, j = 0; i < blks_height; i++, j += width_tbl[1])
if (cmd == 0 || ref_vectors != NULL) {
for (lp1 = 0; lp1 < blks_width; lp1++) {
for (i = 0, j = 0; i < blks_height; i++, j += width_tbl[1])
((uint32 *)cur_frm_pos)[j] = ((uint32 *)ref_frm_pos)[j];
cur_frm_pos += 4;
ref_frm_pos += 4;
}
} else if(cmd != 1)
} else if (cmd != 1)
return;
} else {
k = *buf1 >> 4;
@ -510,16 +512,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
buf1++;
lv = j + fflags2;
if((lv - 8) <= 7 && (k == 0 || k == 3 || k == 10)) {
if ((lv - 8) <= 7 && (k == 0 || k == 3 || k == 10)) {
cp2 = _ModPred + ((lv - 8) << 7);
cp = ref_frm_pos;
for(i = 0; i < blks_width << 2; i++) {
for (i = 0; i < blks_width << 2; i++) {
int v = *cp >> 1;
*(cp++) = cp2[v];
}
}
if(k == 1 || k == 4) {
if (k == 1 || k == 4) {
lv = (hdr[j] & 0xf) + fflags2;
correction_type_sp[0] = _corrector_type + (lv << 8);
correction_lp[0] = correction + (lv << 8);
@ -536,9 +538,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
switch(k) {
case 1:
case 0: /********** CASE 0 **********/
for( ; blks_height > 0; blks_height -= 4) {
for(lp1 = 0; lp1 < blks_width; lp1++) {
for(lp2 = 0; lp2 < 4; ) {
for ( ; blks_height > 0; blks_height -= 4) {
for (lp1 = 0; lp1 < blks_width; lp1++) {
for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2];
@ -557,25 +559,25 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lp2++;
break;
case 2:
if(lp2 == 0) {
for(i = 0, j = 0; i < 2; i++, j += width_tbl[1])
if (lp2 == 0) {
for (i = 0, j = 0; i < 2; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 += 2;
}
break;
case 3:
if(lp2 < 2) {
for(i = 0, j = 0; i < (3 - lp2); i++, j += width_tbl[1])
if (lp2 < 2) {
for (i = 0, j = 0; i < (3 - lp2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 3;
}
break;
case 8:
if(lp2 == 0) {
if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
if(rle_v1 == 1 || ref_vectors != NULL) {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
if (rle_v1 == 1 || ref_vectors != NULL) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
@ -588,21 +590,21 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
for(i = 0, j = 0; i < (4 - lp2); i++, j += width_tbl[1])
for (i = 0, j = 0; i < (4 - lp2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 4;
break;
case 7:
if(rle_v3 != 0)
if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
rle_v3 = 1;
}
case 6:
if(ref_vectors != NULL) {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
if (ref_vectors != NULL) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
lp2 = 4;
@ -613,7 +615,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
@ -634,13 +636,13 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 4:
case 3: /********** CASE 3 **********/
if(ref_vectors != NULL)
if (ref_vectors != NULL)
return;
flag1 = 1;
for( ; blks_height > 0; blks_height -= 8) {
for(lp1 = 0; lp1 < blks_width; lp1++) {
for(lp2 = 0; lp2 < 4; ) {
for ( ; blks_height > 0; blks_height -= 8) {
for (lp1 = 0; lp1 < blks_width; lp1++) {
for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
@ -649,7 +651,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
switch(correction_type_sp[lp2 & 0x01][k]) {
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
if(lp2 > 0 || flag1 == 0 || strip->ypos != 0)
if (lp2 > 0 || flag1 == 0 || strip->ypos != 0)
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
else
cur_lp[0] = FROM_LE_32(((FROM_LE_32(*ref_lp) >> 1) + correction_lp[lp2 & 0x01][k]) << 1);
@ -662,7 +664,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
res = ((FROM_LE_16(((uint16 *)ref_lp)[1]) >> 1) + correction_lp[lp2 & 0x01][k]) << 1;
((uint16 *)cur_lp)[width_tbl[2]+1] = FROM_LE_16(res);
if(lp2 > 0 || flag1 == 0 || strip->ypos != 0)
if (lp2 > 0 || flag1 == 0 || strip->ypos != 0)
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
else
cur_lp[0] = cur_lp[width_tbl[1]];
@ -671,16 +673,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
if(lp2 == 0) {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
if (lp2 == 0) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 += 2;
}
break;
case 3:
if(lp2 < 2) {
for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
if (lp2 < 2) {
for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 = 3;
}
@ -691,7 +693,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 7:
if(rle_v3 != 0)
if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
@ -701,11 +703,11 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
if(lp2 == 0) {
if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
if(rle_v1 == 1) {
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
if (rle_v1 == 1) {
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
}
@ -718,7 +720,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = *ref_lp;
lp2 = 4;
break;
@ -730,7 +732,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv += (lv << 8);
lv += (lv << 16);
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
@ -750,18 +752,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 10: /********** CASE 10 **********/
if(ref_vectors == NULL) {
if (ref_vectors == NULL) {
flag1 = 1;
for( ; blks_height > 0; blks_height -= 8) {
for(lp1 = 0; lp1 < blks_width; lp1 += 2) {
for(lp2 = 0; lp2 < 4; ) {
for ( ; blks_height > 0; blks_height -= 8) {
for (lp1 = 0; lp1 < blks_width; lp1 += 2) {
for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)cur_frm_pos) + width_tbl[(lp2 * 2) - 1];
lv1 = ref_lp[0];
lv2 = ref_lp[1];
if(lp2 == 0 && flag1 != 0) {
if (lp2 == 0 && flag1 != 0) {
#if defined(SCUMM_BIG_ENDIAN)
lv1 = lv1 & 0xFF00FF00;
lv1 = (lv1 >> 8) | lv1;
@ -779,7 +781,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 0:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(lv1) >> 1) + correctionloworder_lp[lp2 & 0x01][k]) << 1);
cur_lp[width_tbl[1]+1] = FROM_LE_32(((FROM_LE_32(lv2) >> 1) + correctionhighorder_lp[lp2 & 0x01][k]) << 1);
if(lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
if (lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
@ -792,7 +794,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 1:
cur_lp[width_tbl[1]] = FROM_LE_32(((FROM_LE_32(lv1) >> 1) + correctionloworder_lp[lp2 & 0x01][*buf1]) << 1);
cur_lp[width_tbl[1]+1] = FROM_LE_32(((FROM_LE_32(lv2) >> 1) + correctionloworder_lp[lp2 & 0x01][k]) << 1);
if(lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
if (lp2 > 0 || strip->ypos != 0 || flag1 == 0) {
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
@ -804,16 +806,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
if(lp2 == 0) {
if(flag1 != 0) {
for(i = 0, j = width_tbl[1]; i < 3; i++, j += width_tbl[1]) {
if (lp2 == 0) {
if (flag1 != 0) {
for (i = 0, j = width_tbl[1]; i < 3; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@ -823,16 +825,16 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 3:
if(lp2 < 2) {
if(lp2 == 0 && flag1 != 0) {
for(i = 0, j = width_tbl[1]; i < 5; i++, j += width_tbl[1]) {
if (lp2 < 2) {
if (lp2 == 0 && flag1 != 0) {
for (i = 0, j = width_tbl[1]; i < 5; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@ -842,18 +844,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
if(lp2 == 0) {
if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
if(rle_v1 == 1) {
if(flag1 != 0) {
for(i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
if (rle_v1 == 1) {
if (flag1 != 0) {
for (i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@ -868,15 +870,15 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
case 5:
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
if(lp2 == 0 && flag1 != 0) {
for(i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
if (lp2 == 0 && flag1 != 0) {
for (i = 0, j = width_tbl[1]; i < 7; i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
cur_lp[0] = ((cur_lp[-width_tbl[1]] >> 1) + (cur_lp[width_tbl[1]] >> 1)) & 0xFEFEFEFE;
cur_lp[1] = ((cur_lp[-width_tbl[1]+1] >> 1) + (cur_lp[width_tbl[1]+1] >> 1)) & 0xFEFEFEFE;
} else {
for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = lv1;
cur_lp[j+1] = lv2;
}
@ -889,8 +891,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 7:
if(lp2 == 0) {
if(rle_v3 != 0)
if (lp2 == 0) {
if (rle_v3 != 0)
rle_v3 = 0;
else {
buf1--;
@ -906,7 +908,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@ -923,9 +925,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
flag1 = 0;
}
} else {
for( ; blks_height > 0; blks_height -= 8) {
for(lp1 = 0; lp1 < blks_width; lp1 += 2) {
for(lp2 = 0; lp2 < 4; ) {
for ( ; blks_height > 0; blks_height -= 8) {
for (lp1 = 0; lp1 < blks_width; lp1 += 2) {
for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
@ -952,8 +954,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
if(lp2 == 0) {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
if (lp2 == 0) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@ -962,8 +964,8 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 3:
if(lp2 < 2) {
for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
if (lp2 < 2) {
for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@ -972,9 +974,9 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 8:
if(lp2 == 0) {
if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1]) {
((uint32 *)cur_frm_pos)[j] = ((uint32 *)ref_frm_pos)[j];
((uint32 *)cur_frm_pos)[j+1] = ((uint32 *)ref_frm_pos)[j+1];
}
@ -989,7 +991,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
LP2_CHECK(buf1,rle_v3,lp2)
case 6:
case 4:
for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1]) {
cur_lp[j] = ref_lp[j];
cur_lp[j+1] = ref_lp[j+1];
}
@ -1002,7 +1004,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
((uint32 *)cur_frm_pos)[j] = ((uint32 *)cur_frm_pos)[j+1] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@ -1023,12 +1025,12 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 11: /********** CASE 11 **********/
if(ref_vectors == NULL)
if (ref_vectors == NULL)
return;
for( ; blks_height > 0; blks_height -= 8) {
for(lp1 = 0; lp1 < blks_width; lp1++) {
for(lp2 = 0; lp2 < 4; ) {
for ( ; blks_height > 0; blks_height -= 8) {
for (lp1 = 0; lp1 < blks_width; lp1++) {
for (lp2 = 0; lp2 < 4; ) {
k = *buf1++;
cur_lp = ((uint32 *)cur_frm_pos) + width_tbl[lp2 * 2];
ref_lp = ((uint32 *)ref_frm_pos) + width_tbl[lp2 * 2];
@ -1055,26 +1057,26 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
break;
case 2:
if(lp2 == 0) {
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
if (lp2 == 0) {
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 += 2;
}
break;
case 3:
if(lp2 < 2) {
for(i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
if (lp2 < 2) {
for (i = 0, j = 0; i < 6 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 3;
}
break;
case 8:
if(lp2 == 0) {
if (lp2 == 0) {
RLE_V3_CHECK(buf1,rle_v1,rle_v2,rle_v3)
for(i = 0, j = 0; i < 8; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 8; i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
RLE_V2_CHECK(buf1,rle_v2, rle_v3,lp2)
@ -1088,7 +1090,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
LP2_CHECK(buf1,rle_v3,lp2)
case 4:
case 6:
for(i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
for (i = 0, j = 0; i < 8 - (lp2 * 2); i++, j += width_tbl[1])
cur_lp[j] = ref_lp[j];
lp2 = 4;
break;
@ -1099,7 +1101,7 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
lv = (lv1 & 0x7F) << 1;
lv += (lv << 8);
lv += (lv << 16);
for(i = 0, j = 0; i < 4; i++, j += width_tbl[1])
for (i = 0, j = 0; i < 4; i++, j += width_tbl[1])
cur_lp[j] = lv;
LV1_CHECK(buf1,rle_v3,lv1,lp2)
break;
@ -1123,18 +1125,18 @@ void Indeo3::decodeChunk(byte *cur, byte *ref, int width, int height,
}
}
if(strip < strip_tbl)
if (strip < strip_tbl)
return;
for( ; strip >= strip_tbl; strip--) {
if(strip->split_flag != 0) {
for ( ; strip >= strip_tbl; strip--) {
if (strip->split_flag != 0) {
strip->split_flag = 0;
strip->usl7 = (strip-1)->usl7;
if(strip->split_direction) {
if (strip->split_direction) {
strip->xpos += strip->width;
strip->width = (strip-1)->width - strip->width;
if(region_160_width <= strip->xpos && width < strip->width + strip->xpos)
if (region_160_width <= strip->xpos && width < strip->width + strip->xpos)
strip->width = width - strip->xpos;
} else {
strip->ypos += strip->height;

View File

@ -267,7 +267,8 @@ int16 Parse_v1::parseValExpr(byte stopToken) {
for (brackPos = (stkPos - 2); (brackPos > 0) &&
(operStack[brackPos] < 30) && (operStack[brackPos] != 9);
brackPos--);
brackPos--)
;
if ((operStack[brackPos] >= 30) || (operStack[brackPos] == 9))
brackPos++;
@ -587,7 +588,8 @@ int16 Parse_v1::parseExpr(byte stopToken, byte *arg_2) {
for (brackStart = (stkPos - 2); (brackStart > 0) &&
(operStack[brackStart] < 30) && (operStack[brackStart] != 9);
brackStart--);
brackStart--)
;
if ((operStack[brackStart] >= 30) || (operStack[brackStart] == 9))
brackStart++;

View File

@ -406,7 +406,8 @@ int16 Parse_v2::parseValExpr(byte stopToken) {
for (brackPos = (stkPos - 2); (brackPos > 0) &&
(operStack[brackPos] < 30) && (operStack[brackPos] != 9);
brackPos--);
brackPos--)
;
if ((operStack[brackPos] >= 30) || (operStack[brackPos] == 9))
brackPos++;
@ -791,7 +792,8 @@ int16 Parse_v2::parseExpr(byte stopToken, byte *arg_2) {
for (brackStart = (stkPos - 2); (brackStart > 0) &&
(operStack[brackStart] < 30) && (operStack[brackStart] != 9);
brackStart--);
brackStart--)
;
if ((operStack[brackStart] >= 30) || (operStack[brackStart] == 9))
brackStart++;

View File

@ -113,7 +113,7 @@ bool SaveLoad_v2::loadVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
if(loadTempSprite(_saveFiles[type], dataVar, size, offset))
if (loadTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While loading the temporary sprite");
@ -142,7 +142,7 @@ bool SaveLoad_v2::saveVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
if(saveTempSprite(_saveFiles[type], dataVar, size, offset))
if (saveTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While saving the temporary sprite");
@ -319,7 +319,7 @@ bool SaveLoad_v2::saveGame(SaveFile &saveFile,
byte sizes[40];
memset(sizes, 0, 40);
if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes))
if (!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + (slot * 40), sizes))
return false;
if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))

View File

@ -130,7 +130,7 @@ bool SaveLoad_v3::loadVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
if(loadTempSprite(_saveFiles[type], dataVar, size, offset))
if (loadTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While loading the temporary sprite");
@ -169,7 +169,7 @@ bool SaveLoad_v3::saveVersioned(int type, int16 dataVar, int32 size, int32 offse
break;
case kSaveTempSprite:
if(saveTempSprite(_saveFiles[type], dataVar, size, offset))
if (saveTempSprite(_saveFiles[type], dataVar, size, offset))
return true;
warning("While saving the temporary sprite");
@ -489,10 +489,10 @@ bool SaveLoad_v3::saveGame(SaveFile &saveFile,
_hasIndex = false;
if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
if (!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
return false;
if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0))
if (!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (saveFile.slot * 40), 0))
return false;
if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables))

View File

@ -397,10 +397,10 @@ bool SaveLoad_v4::saveGame(SaveFile &saveFile,
_hasIndex = false;
if(!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
if (!_save->save(0, 500, 0, saveFile.destName, _propBuffer, _propBuffer + 500))
return false;
if(!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0))
if (!_save->save(0, 40, 500, saveFile.destName, _indexBuffer + (slot * 40), 0))
return false;
if (!_save->save(dataVar, size, 540, saveFile.destName, _vm->_inter->_variables))

View File

@ -244,7 +244,7 @@ bool SaveLoad_v6::saveGame(SaveFile &saveFile,
byte sizes[40];
memset(sizes, 0, 40);
if(!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes))
if (!_save->save(0, 40, 0, saveFile.destName, _indexBuffer + 500 + (slot * 40), sizes))
return false;
if (!_save->save(dataVar, size, 40, saveFile.destName, _vm->_inter->_variables))

View File

@ -184,7 +184,8 @@ int16 Scenery::loadStatic(char search) {
_spriteRefs[sprIndex]++;
} else {
for (sprIndex = 19; _vm->_draw->_spritesArray[sprIndex] != 0;
sprIndex--);
sprIndex--)
;
_staticPictToSprite[7 * sceneryIndex + i] = sprIndex;
_spriteRefs[sprIndex] = 1;
@ -517,7 +518,8 @@ int16 Scenery::loadAnim(char search) {
_spriteRefs[sprIndex]++;
} else {
for (sprIndex = 19; _vm->_draw->_spritesArray[sprIndex] != 0;
sprIndex--);
sprIndex--)
;
_animPictToSprite[7 * sceneryIndex + i] = sprIndex;
_spriteRefs[sprIndex] = 1;

View File

@ -94,7 +94,8 @@ void CDROM::startTrack(const char *trackName) {
stopPlaying();
_curTrackBuffer = matchPtr;
while (getTrackPos() >= 0);
while (getTrackPos() >= 0)
;
uint32 start = READ_LE_UINT32(matchPtr + 12);
uint32 end = READ_LE_UINT32(matchPtr + 16);
@ -151,7 +152,8 @@ const char *CDROM::getCurTrack() const {
void CDROM::stopPlaying() {
stop();
while (getTrackPos() != -1);
while (getTrackPos() != -1)
;
}
void CDROM::stop() {

View File

@ -612,7 +612,7 @@ int GUI_v2::saveMenu(Button *caller) {
initMenu(*_currentMenu);
updateAllMenuButtons();
return 0;
} else if(_saveSlot <= -1) {
} else if (_saveSlot <= -1) {
return 0;
}

View File

@ -55,7 +55,7 @@ void LoLEngine::giveCredits(int credits, int redraw) {
_moneyColumnHeight[d]++;
}
_credits++;
} while(++cnt < t);
} while (++cnt < t);
} else if (_credits >= 60) {
_credits += t;
}
@ -114,7 +114,7 @@ int LoLEngine::makeItem(int itemIndex, int curFrame, int flags) {
slot = r;
} else {
int ii = _itemsInPlay[slot].itemIndexUnk;
while(ii) {
while (ii) {
if (testUnkItemFlags(ii)) {
_itemsInPlay[slot].itemIndexUnk = _itemsInPlay[ii].itemIndexUnk;
clearItemTableEntry(ii);

View File

@ -946,7 +946,7 @@ int KyraEngine_HoF::o2_useItemOnMainChar(EMCState *script) {
int oldVocH = _vocHigh;
_vocHigh = 0x5a;
while(_emc->isValid(&tmpScript))
while (_emc->isValid(&tmpScript))
_emc->run(&tmpScript);
_vocHigh = oldVocH;

View File

@ -2772,7 +2772,7 @@ void KyraEngine_HoF::seq_scrollPage(int bottom, int top) {
_screen->fillRect(12, def->y - 8, 28, def->y + 8, 0, 4);
_screen->drawShape(4, getShapePtr(def->itemIndex + def->frames[a->currentFrame]), 12, def->y - 8, 0, 0);
if(_seqFrameCounter % 2 == 0)
if (_seqFrameCounter % 2 == 0)
a->currentFrame = ++a->currentFrame % 20;
}
}
@ -2807,7 +2807,7 @@ void KyraEngine_HoF::seq_showStarcraftLogo() {
_screen->updateScreen();
delay(_seqEndTime - _system->getMillis());
}
if(!skipFlag()) {
if (!skipFlag()) {
_seqEndTime = _system->getMillis() + 50;
ci->displayFrame(0, 0);
_screen->copyPage(2, 0);

View File

@ -1932,7 +1932,7 @@ bool TownsPC98_OpnChannel::processVibrato() {
_vbrCurDelay = _vbrInitDelayHi;
_frequency += _vbrModCurVal;
if(!--_vbrDurLeft) {
if (!--_vbrDurLeft) {
_vbrDurLeft = _vbrDuration;
_vbrModCurVal = -_vbrModCurVal;
}
@ -2425,7 +2425,7 @@ bool TownsPC98_OpnChannelSSG::control_fc_decOutLevel(uint8 para) {
if (_drv->_fading)
return true;
if(_totalLevel + 1 < 0x10)
if (_totalLevel + 1 < 0x10)
_totalLevel++;
return true;

View File

@ -290,7 +290,7 @@ void ConversationView::playNextReply() {
int previousWeight = 1;
int currentWeight = 0;
for(uint32 j = 0; j < currentEntry->entries.size(); j++) {
for (uint32 j = 0; j < currentEntry->entries.size(); j++) {
currentWeight += currentEntry->entries[j]->weight;
if (selectedWeight >= previousWeight && selectedWeight <= currentWeight) {
sprintf(buffer, "%s.raw", currentEntry->entries[j]->voiceFile);
@ -406,7 +406,7 @@ void Converse::loadConversation(const char *convName) {
convS->read(buffer, 8);
if (debugFlag) printf("Conversation name: %s\n", buffer);
while(true) {
while (true) {
chunkPos = convS->pos();
chunk = convS->readUint32LE(); // read chunk
if (convS->eos()) break;
@ -716,7 +716,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 0\n");
printf("Conv stream size: %i\n", convS->size());
while(!convS->eos()) { // FIXME (eos changed)
while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@ -727,7 +727,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 1\n");
printf("Conv stream size: %i\n", convS->size());
while(!convS->eos()) { // FIXME (eos changed)
while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@ -738,7 +738,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 2\n");
printf("Conv stream size: %i\n", convS->size());
while(!convS->eos()) { // FIXME (eos changed)
while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
}
printf("\n");
@ -792,7 +792,7 @@ void Converse::loadConversationMads(const char *convName) {
convS->read(buffer, 14); // speech file
printf("Speech file: %s\n", buffer);
while(!convS->eos()) { // FIXME: eos changed
while (!convS->eos()) { // FIXME: eos changed
printf("%i ", convS->readByte());
}
printf("\n");
@ -805,7 +805,7 @@ void Converse::loadConversationMads(const char *convName) {
printf("Chunk 1: conversation nodes\n");
printf("Conv stream size: %i\n", convS->size());
while(true) {
while (true) {
uint16 id = convS->readUint16LE();
if (convS->eos()) break;
@ -844,7 +844,7 @@ void Converse::loadConversationMads(const char *convName) {
*buffer = 0;
while(true) {
while (true) {
//if (curPos == 0)
// printf("%i: Offset %i: ", _convStrings.size(), convS->pos());
uint8 b = convS->readByte();
@ -900,7 +900,7 @@ void Converse::loadConversationMads(const char *convName) {
//printf("Chunk 3 - MESG chunk data\n");
//printf("Conv stream size: %i\n", convS->size());
while(true) {
while (true) {
uint16 index = convS->readUint16LE();
if (convS->eos()) break;
@ -926,7 +926,7 @@ void Converse::loadConversationMads(const char *convName) {
convS = convData.getItemStream(6);
printf("Chunk 6\n");
printf("Conv stream size: %i\n", convS->size());
/*while(!convS->eos()) { // FIXME (eos changed)
/*while (!convS->eos()) { // FIXME (eos changed)
printf("%i ", convS->readByte());
printf("%i ", convS->readByte());
printf("%i ", convS->readByte());
@ -965,7 +965,7 @@ void Converse::readConvEntryActions(Common::SubReadStream *convS, ConvEntry *cur
int messageIndex = 0;
int unk = 0;
while(true) {
while (true) {
chunk = convS->readByte();
if (convS->eos()) break;

View File

@ -273,11 +273,11 @@ Globals::Globals(M4Engine *vm): _vm(vm) {
Globals::~Globals() {
uint32 i;
for(i = 0; i < _madsVocab.size(); i++)
for (i = 0; i < _madsVocab.size(); i++)
free(_madsVocab[i]);
_madsVocab.clear();
for(i = 0; i < _madsQuotes.size(); i++)
for (i = 0; i < _madsQuotes.size(); i++)
free(_madsQuotes[i]);
_madsQuotes.clear();
@ -295,7 +295,7 @@ void Globals::loadMadsVocab() {
char buffer[30];
strcpy(buffer, "");
while(true) {
while (true) {
uint8 b = vocabS->readByte();
if (vocabS->eos()) break;
@ -318,7 +318,7 @@ void Globals::loadMadsQuotes() {
char buffer[128];
strcpy(buffer, "");
while(true) {
while (true) {
uint8 b = quoteS->readByte();
if (quoteS->eos()) break;

View File

@ -723,7 +723,7 @@ static void fadeRange(M4Engine *vm, RGB8 *srcPal, RGB8 *destPal, int startIndex
RGB8 tempPal[256];
// perform the fade
for(int stepCtr = 1; stepCtr <= numSteps; ++stepCtr) {
for (int stepCtr = 1; stepCtr <= numSteps; ++stepCtr) {
// Delay the specified amount
uint32 startTime = g_system->getMillis();
while ((g_system->getMillis() - startTime) < delayAmount) {

View File

@ -528,7 +528,7 @@ void M4Engine::dumpFile(const char* filename, bool uncompress) {
printf("Dumping %s, size: %i\n", filename, fileS->size());
if (!uncompress) {
while(!fileS->eos()) {
while (!fileS->eos()) {
bytesRead = fileS->read(buffer, 256);
fwrite(buffer, bytesRead, 1, destFile);
}
@ -538,7 +538,7 @@ void M4Engine::dumpFile(const char* filename, bool uncompress) {
for (int i = 0; i < packData.getCount(); i++) {
sourceUnc = packData.getItemStream(i);
printf("Dumping compressed chunk %i of %i, size is %i\n", i + 1, packData.getCount(), sourceUnc->size());
while(!sourceUnc->eos()) {
while (!sourceUnc->eos()) {
bytesRead = sourceUnc->read(buffer, 256);
fwrite(buffer, bytesRead, 1, destFile);
}

View File

@ -1730,7 +1730,7 @@ bool ScummEngine_v6::akos_increaseAnim(Actor *a, int chan, const byte *aksq, con
if (code2 & 0x80)
code2 = READ_BE_UINT16(aksq + curpos);
if((code2 & 0xC000) == 0xC000 && code2 != AKC_ComplexChan && code2 != AKC_Return && code2 != AKC_EndSeq && code2 != AKC_C08E && code2 != AKC_ComplexChan2 && code2 != AKC_C021 && code2 != AKC_C022)
if ((code2 & 0xC000) == 0xC000 && code2 != AKC_ComplexChan && code2 != AKC_Return && code2 != AKC_EndSeq && code2 != AKC_C08E && code2 != AKC_ComplexChan2 && code2 != AKC_C021 && code2 != AKC_C022)
error("Ending with undefined uSweat token %X", code2);
a->_cost.curpos[chan] = curpos;

View File

@ -2064,7 +2064,8 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectByte(PARAM_1);
s = filename;
while ((*s++ = fetchScriptByte()));
while ((*s++ = fetchScriptByte()))
;
file = _saveFileMan->openForSaving(filename);
if (file != NULL) {
@ -2083,7 +2084,8 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectByte(PARAM_1);
s = filename;
while ((*s++ = fetchScriptByte()));
while ((*s++ = fetchScriptByte()))
;
file = _saveFileMan->openForLoading(filename);
if (file != NULL) {

View File

@ -1126,11 +1126,13 @@ int ScummEngine_v72he::convertMessageToString(const byte *msg, byte *dst, int ds
// (pickup4)
// (PU1)
// (PU2)
while (src[num++] != ')');
while (src[num++] != ')')
;
continue;
}
if ((_game.features & GF_HE_LOCALIZED) && chr == '[') {
while (src[num++] != ']');
while (src[num++] != ']')
;
continue;
}

View File

@ -401,7 +401,8 @@ void Screen::waitForTimer(void) {
Common::Event event;
_system->delayMillis(10);
while (eventMan->pollEvent(event));
while (eventMan->pollEvent(event))
;
}
}
@ -411,7 +412,8 @@ void Screen::waitForSequence(void) {
Common::Event event;
_system->delayMillis(20);
while (eventMan->pollEvent(event));
while (eventMan->pollEvent(event))
;
}
}

View File

@ -126,7 +126,7 @@ public:
/** Stop the currently running coroutine */
#define CORO_KILL_SELF() \
do { if (&coroParam != &nullContext) { coroParam->_sleep = -1; } return; } while(0)
do { if (&coroParam != &nullContext) { coroParam->_sleep = -1; } return; } while (0)
/** Invoke another coroutine */
#define CORO_INVOKE_ARGS(subCoro, ARGS) \
@ -139,7 +139,7 @@ public:
coroParam->_sleep = coroParam->_subctx->_sleep;\
assert(&coroParam != &nullContext);\
return; case __LINE__:;\
} while(1);\
} while (1);\
} while (0)
#define CORO_INVOKE_ARGS_V(subCoro, RESULT, ARGS) \
do {\
@ -151,7 +151,7 @@ public:
coroParam->_sleep = coroParam->_subctx->_sleep;\
assert(&coroParam != &nullContext);\
return RESULT; case __LINE__:;\
} while(1);\
} while (1);\
} while (0)
#define CORO_INVOKE_0(subCoroutine) \

View File

@ -382,7 +382,7 @@ uint8 *LockMem(SCNHANDLE offset) {
return (uint8 *)pH->pNode + sizeof(MEM_NODE) + (offset & OFFSETMASK);
} else if (handle == cdPlayHandle) {
// Must be in currently loaded/loadable range
if(offset < cdBaseHandle || offset >= cdTopHandle)
if (offset < cdBaseHandle || offset >= cdTopHandle)
error("Overlapping (in time) CD-plays!");
if (pH->pNode->pBaseAddr && (pH->filesize & fLoaded))
@ -394,7 +394,7 @@ uint8 *LockMem(SCNHANDLE offset) {
MemoryReAlloc(pH->pNode, cdTopHandle-cdBaseHandle,
DWM_MOVEABLE | DWM_DISCARDABLE);
if(pH->pNode->pBaseAddr == NULL)
if (pH->pNode->pBaseAddr == NULL)
error("Out of memory");
LoadCDGraphData(pH);

View File

@ -801,7 +801,7 @@ bool PCMMusicPlayer::getNextChunk() {
// Set parameters for this chunk of music
id = _scriptNum;
while(id--)
while (id--)
script = scriptBuffer + FROM_LE_32(*script);
snum = FROM_LE_32(script[_scriptIndex++]);
@ -849,7 +849,7 @@ bool PCMMusicPlayer::getNextChunk() {
script = scriptBuffer = (int32 *) LockMem(_hScript);
id = _scriptNum;
while(id--)
while (id--)
script = scriptBuffer + FROM_LE_32(*script);
switch (script[_scriptIndex]) {

View File

@ -1056,7 +1056,7 @@ int GetBrightness(HPOLYGON hPath, int y) {
top += zlen;
if (y < top)
return brightness;
} while(--brightness);
} while (--brightness);
return FROM_LE_32(pp.bright2);
}

View File

@ -361,11 +361,11 @@ static void InitMover(PMOVER pMover) {
pMover->Tline = 0;
if(pMover->direction != FORWARD || pMover->direction != AWAY
if (pMover->direction != FORWARD || pMover->direction != AWAY
|| pMover->direction != LEFTREEL || pMover->direction != RIGHTREEL)
pMover->direction = FORWARD;
if(pMover->scale < 0 || pMover->scale > TOTAL_SCALES)
if (pMover->scale < 0 || pMover->scale > TOTAL_SCALES)
pMover->scale = 1;
pMover->brightness = BOGUS_BRIGHTNESS; // Force initial setup

View File

@ -386,7 +386,7 @@ static void ScrollMonitorProcess(CORO_PARAM, const void *param) {
PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
} while(Loffset != psm->x || Toffset != psm->y);
} while (Loffset != psm->x || Toffset != psm->y);
CORO_END_CODE;
}
@ -2152,7 +2152,7 @@ static void PrintObj(CORO_PARAM, const SCNHANDLE hText, const INV_OBJECT *pinvo,
// Carry on until the cursor leaves this icon
GetCursorXY(&x, &y, false);
} while(InvItemId(x, y) == pinvo->id);
} while (InvItemId(x, y) == pinvo->id);
} else {
/*
* PrintObj() called from other event

View File

@ -323,7 +323,7 @@ static void SingleLeftProcess(CORO_PARAM, const void *) {
// Timeout a double click (may not work once every 49 days!)
do {
CORO_SLEEP(1);
} while(DwGetCurrentTime() < _ctx->endTicks);
} while (DwGetCurrentTime() < _ctx->endTicks);
if (GetProvNotProcessed())
PlayerEvent(PLR_WALKTO, clickPos);
@ -1043,7 +1043,8 @@ Common::Error TinselEngine::go() {
continue; // run flat-out
#endif
// Loop processing events while there are any pending
while (pollEvent());
while (pollEvent())
;
DoCdChange();

View File

@ -669,7 +669,7 @@ bool SMKPlayer::decodeNextFrame() {
out += stride;
break;
case 2:
for(i = 0; i < 2; i++) {
for (i = 0; i < 2; i++) {
// We first get p2 and then p1
// Check ffmpeg thread "[PATCH] Smacker video decoder bug fix"
// http://article.gmane.org/gmane.comp.video.ffmpeg.devel/78768