mirror of
https://github.com/libretro/scummvm.git
synced 2025-02-10 12:55:24 +00:00
HDB: Fix getRandomNumber() usage
This commit is contained in:
parent
8c19637727
commit
ac9a62da03
@ -354,10 +354,10 @@ void Gfx::turnOnSnow() {
|
||||
int i;
|
||||
_snowInfo.active = true;
|
||||
for (i = 0; i < MAX_SNOW; i++) {
|
||||
_snowInfo.x[i] = g_hdb->_rnd->getRandomNumber(kScreenWidth);
|
||||
_snowInfo.y[i] = g_hdb->_rnd->getRandomNumber(kScreenHeight);
|
||||
_snowInfo.yv[i] = g_hdb->_rnd->getRandomNumber(3) + 1;
|
||||
_snowInfo.xvindex[i] = g_hdb->_rnd->getRandomNumber(MAX_SNOW_XV);
|
||||
_snowInfo.x[i] = g_hdb->_rnd->getRandomNumber(kScreenWidth - 1);
|
||||
_snowInfo.y[i] = g_hdb->_rnd->getRandomNumber(kScreenHeight - 1);
|
||||
_snowInfo.yv[i] = g_hdb->_rnd->getRandomNumber(2) + 1;
|
||||
_snowInfo.xvindex[i] = g_hdb->_rnd->getRandomNumber(MAX_SNOW_XV - 1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -585,9 +585,9 @@ void Gfx::setSky(int skyIndex) {
|
||||
|
||||
void Gfx::setup3DStars() {
|
||||
for (int i = 0; i < kNum3DStars; i++) {
|
||||
_stars3D[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
|
||||
_stars3D[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
|
||||
_stars3D[i].speed = g_hdb->_rnd->getRandomNumber(256);
|
||||
_stars3D[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth - 1);
|
||||
_stars3D[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight - 1);
|
||||
_stars3D[i].speed = g_hdb->_rnd->getRandomNumber(255);
|
||||
_stars3D[i].speed >>= 1;
|
||||
_stars3D[i].color = _stars3D[i].speed / 64;
|
||||
}
|
||||
@ -595,8 +595,8 @@ void Gfx::setup3DStars() {
|
||||
|
||||
void Gfx::setup3DStarsLeft() {
|
||||
for (int i = 0; i < kNum3DStars; i++) {
|
||||
_stars3DSlow[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth);
|
||||
_stars3DSlow[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight);
|
||||
_stars3DSlow[i].x = g_hdb->_rnd->getRandomNumber(kScreenWidth - 1);
|
||||
_stars3DSlow[i].y = g_hdb->_rnd->getRandomNumber(kScreenHeight - 1);
|
||||
_stars3DSlow[i].speed = ((double) (1 + g_hdb->_rnd->getRandomNumber(4))) / 6.0;
|
||||
_stars3DSlow[i].color = (int) (_stars3DSlow[i].speed * 4.00);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user