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Revert string clipping changes, as they only applied to The Dig (Second release) and COMI.
svn-id: r31785
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bad36eaa61
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@ -485,24 +485,13 @@ void ScummEngine::CHARSET_1() {
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_string[0].ypos = _screenHeight - 40;
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}
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if (_game.version >= 6) {
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if (_string[0].ypos < 10)
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_string[0].ypos = 10;
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if (_string[0].xpos < 5)
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_string[0].xpos = 5;
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if (_string[0].xpos > _screenWidth - 10)
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_string[0].xpos = _screenWidth - 10;
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} else {
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if (_string[0].ypos < 1)
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_string[0].ypos = 1;
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if (_string[0].xpos < 80)
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_string[0].xpos = 80;
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if (_string[0].xpos > _screenWidth - 80)
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_string[0].xpos = _screenWidth - 80;
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}
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if (_string[0].ypos < 1)
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_string[0].ypos = 1;
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if (_string[0].xpos < 80)
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_string[0].xpos = 80;
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if (_string[0].xpos > _screenWidth - 80)
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_string[0].xpos = _screenWidth - 80;
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}
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_charset->_top = _string[0].ypos + _screenTop;
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