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DM: Add f244_timelineProcessEvent10_squareDoor
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@ -246,7 +246,7 @@ void Timeline::f261_processTimeline() {
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f243_timelineProcessEvent2_doorDestruction(L0681_ps_Event);
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break;
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case k10_TMEventTypeDoor:
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//F0244_TIMELINE_ProcessEvent10_Square_Door(L0681_ps_Event);
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f244_timelineProcessEvent10_squareDoor(L0681_ps_Event);
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break;
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case k9_TMEventTypePit:
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//F0251_TIMELINE_ProcessEvent9_Square_Pit(L0681_ps_Event);
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@ -448,4 +448,28 @@ void Timeline::f243_timelineProcessEvent2_doorDestruction(TimelineEvent* event)
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L0608_puc_Square = (Square*)&_vm->_dungeonMan->_g271_currMapData[event->_B._location._mapX][event->_B._location._mapY];
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L0608_puc_Square->set(k5_doorState_DESTROYED);
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}
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void Timeline::f244_timelineProcessEvent10_squareDoor(TimelineEvent* event) {
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int16 L0609_i_DoorState;
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if ((L0609_i_DoorState = Square(_vm->_dungeonMan->_g271_currMapData[event->_B._location._mapX][event->_B._location._mapY]).getDoorState()) == k5_doorState_DESTROYED) {
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return;
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}
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if (event->_C.A._effect == k2_SensorEffToggle) {
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event->_C.A._effect = (L0609_i_DoorState == k0_doorState_OPEN) ? k1_SensorEffClear : k0_SensorEffSet;
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} else {
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if (event->_C.A._effect == k0_SensorEffSet) {
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if (L0609_i_DoorState == k0_doorState_OPEN) {
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return;
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}
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} else {
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if (L0609_i_DoorState == k4_doorState_CLOSED) {
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return;
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}
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}
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}
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event->_type = k1_TMEventTypeDoorAnimation;
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_vm->_timeline->f238_addEventGetEventIndex(event);
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}
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}
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@ -165,6 +165,7 @@ public:
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void f241_timelineProcessEvent1_doorAnimation(TimelineEvent *event); // @ F0241_TIMELINE_ProcessEvent1_DoorAnimation
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void f242_timelineProcessEvent7_squareFakewall(TimelineEvent *event); // @ F0242_TIMELINE_ProcessEvent7_Square_FakeWall
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void f243_timelineProcessEvent2_doorDestruction(TimelineEvent *event); // @ F0243_TIMELINE_ProcessEvent2_DoorDestruction
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void f244_timelineProcessEvent10_squareDoor(TimelineEvent *event); // @ F0244_TIMELINE_ProcessEvent10_Square_Door
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};
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