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ILLUSIONS: BBDOU: Rename more
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@ -512,7 +512,7 @@ void BbdouSpecialCode::hideVerbBubble(uint32 objectId, VerbState *verbState) {
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_vm->_input->discardAllEvents();
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}
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bool BbdouSpecialCode::testValueRange(int value) {
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bool BbdouSpecialCode::testInteractModeRange(int value) {
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return value >= 2 && value <= 7;
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}
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@ -649,8 +649,8 @@ void BbdouSpecialCode::cursorInteractControlRoutine(Control *cursorControl, uint
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if (cursorData._verbState._isBubbleVisible)
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playSoundEffect(4);
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hideVerbBubble(cursorControl->_objectId, &cursorData._verbState);
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int value = _objectInteractModeMap.getObjectInteractMode(overlappedControl->_objectId);
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if (!testValueRange(value)) {
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int interactMode = _objectInteractModeMap.getObjectInteractMode(overlappedControl->_objectId);
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if (!testInteractModeRange(interactMode)) {
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if (cursorData._mode == 3)
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_cursor->restoreInfo();
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_cursor->show(cursorControl);
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@ -659,7 +659,7 @@ void BbdouSpecialCode::cursorInteractControlRoutine(Control *cursorControl, uint
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cursorData._overlappedObjectId = overlappedControl->_objectId;
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runCause(cursorControl, cursorData, 0x1B0009, 0, overlappedControl->_objectId, 0);
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}
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if (value == 10) {
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if (interactMode == 10) {
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if (cursorData._holdingObjectId) {
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cursorData._verbState._verbId = 0x1B0003;
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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@ -682,7 +682,7 @@ void BbdouSpecialCode::cursorInteractControlRoutine(Control *cursorControl, uint
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cursorData._verbState._verbId = 0x1B0006;
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cursorData._holdingObjectId = 0;
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}
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cursorData._sequenceId = _cursor->getSequenceId1(value);
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cursorData._sequenceId = _cursor->getSequenceId1(interactMode);
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_cursor->show(cursorControl);
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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}
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@ -820,15 +820,27 @@ void BbdouSpecialCode::cursorCrosshairControlRoutine(Control *cursorControl, uin
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if (foundOverlapped) {
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if (overlappedControl->_objectId != cursorData._currOverlappedObjectId) {
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hideVerbBubble(cursorControl->_objectId, &cursorData._verbState);
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int value = _objectInteractModeMap.getObjectInteractMode(overlappedControl->_objectId);
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if (value == 2 || value == 3 || value == 4 || value == 5 || value == 6 || value == 7) {
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int interactMode = _objectInteractModeMap.getObjectInteractMode(overlappedControl->_objectId);
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if (!testInteractModeRange(interactMode)) {
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if (cursorData._mode == 3)
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_cursor->restoreInfo();
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_cursor->show(cursorControl);
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cursorControl->setActorIndexTo2();
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if (overlappedControl->_objectId) {
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cursorData._verbState._verbId = 0x1B0003;
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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} else {
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cursorData._verbState._verbId = 0x1B0002;
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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}
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} else {
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if (cursorData._mode != 3) {
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_cursor->saveInfo();
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cursorData._mode = 3;
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cursorData._verbState._verbId = 0x1B0006;
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cursorData._holdingObjectId = 0;
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}
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switch (value) {
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switch (interactMode) {
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case 2:
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cursorData._sequenceId = 0x60010;
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break;
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@ -850,18 +862,6 @@ void BbdouSpecialCode::cursorCrosshairControlRoutine(Control *cursorControl, uin
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}
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_cursor->show(cursorControl);
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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} else {
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if (cursorData._mode == 3)
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_cursor->restoreInfo();
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_cursor->show(cursorControl);
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cursorControl->setActorIndexTo2();
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if (overlappedControl->_objectId) {
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cursorData._verbState._verbId = 0x1B0003;
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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} else {
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cursorData._verbState._verbId = 0x1B0002;
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cursorData._currOverlappedObjectId = overlappedControl->_objectId;
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}
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}
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}
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} else {
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@ -956,19 +956,19 @@ bool BbdouSpecialCode::testVerbId(uint32 verbId, uint32 holdingObjectId, uint32
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static const uint32 kVerbIdsH8[] = {0x001B0003, 0x001B0001, 0};
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const uint32 *verbIds;
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int value = _objectInteractModeMap.getObjectInteractMode(overlappedObjectId);
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int interactMode = _objectInteractModeMap.getObjectInteractMode(overlappedObjectId);
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if (holdingObjectId) {
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if (value == 9)
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if (interactMode == 9)
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verbIds = kVerbIdsH9;
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else if (value == 9)
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else if (interactMode == 9)
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verbIds = kVerbIdsH8;
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else
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verbIds = kVerbIdsHE;
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} else {
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if (value == 9)
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if (interactMode == 9)
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verbIds = kVerbIdsE9;
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else if (value == 8)
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else if (interactMode == 8)
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verbIds = kVerbIdsE8;
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else
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verbIds = kVerbIdsEE;
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@ -1030,7 +1030,6 @@ bool BbdouSpecialCode::runCause(Control *cursorControl, CursorData &cursorData,
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if (!success)
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return false;
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_cursor->hide(cursorControl->_objectId);
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@ -176,7 +176,7 @@ public:
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protected:
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// Internal functions
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bool testValueRange(int value);
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bool testInteractModeRange(int value);
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void setCursorControlRoutine(uint32 objectId, int num);
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Common::Point getBackgroundCursorPos(Common::Point cursorPos);
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void showBubble(uint32 objectId, uint32 overlappedObjectId, uint32 holdingObjectId,
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