update links

This commit is contained in:
Pawel Kolodziejski 2012-01-06 13:32:30 +01:00
parent 4fa79cd323
commit ad62fcac9c
4 changed files with 4 additions and 4 deletions

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@ -174,7 +174,7 @@ VER_DIRTY := $(shell cd $(srcdir); git update-index --refresh --unmerged 1>/dev/
VER_REV := $(shell cd $(srcdir); git describe --always --match desc/\* | cut -d '-' -f 2-)$(VER_DIRTY)
endif
else
GITROOT := git://github.com/residual/residual.git
GITROOT := git://github.com/residualvm/residualvm.git
endif
# Define the Subversion revision if available, either autodetected or

2
README
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@ -207,7 +207,7 @@ already have been reported, but should you find a new one, don't hesitate to rep
7.1 - How, and where do I report bugs?
-------------------------------------------------
You can report bugs at our github-issue-tracker:
http://www.github.com/residual/residual/issues
http://www.github.com/residualvm/residualvm/issues
Please read the Wiki regarding how to report bugs properly first though:
http://sourceforge.net/apps/mediawiki/residual/index.php?title=Reporting_Bugs

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@ -977,7 +977,7 @@ void GrimEngine::setSet(Set *scene) {
if (scene == _currSet)
return;
// Stop the actors. This fixes bug #289 (https://github.com/residual/residual/issues/289)
// Stop the actors. This fixes bug #289 (https://github.com/residualvm/residualvm/issues/289)
// and it makes sense too, since when changing set the directions
// and coords change too.
foreach (Actor *a, Actor::getPool()) {

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@ -720,7 +720,7 @@ void Set::moveObjectStateToFront(const ObjectState::Ptr &s) {
_states.remove(s);
_states.push_front(s);
// Make the state invisible. This hides the deadbolt when brennis closes the switcher door
// in the server room (tu), and therefore fixes https://github.com/residual/residual/issues/24
// in the server room (tu), and therefore fixes https://github.com/residualvm/residualvm/issues/24
s->setActiveImage(0);
}