TSAGE: Renamings for R2R Spill Mountains furnace room

This commit is contained in:
Paul Gilbert 2013-11-03 11:07:25 -05:00
parent 6a7c95b616
commit ad91ca877a
2 changed files with 26 additions and 26 deletions

View File

@ -2503,7 +2503,7 @@ void Scene2500::signal() {
*
*--------------------------------------------------------------------------*/
bool Scene2525::Item5::startAction(CursorType action, Event &event) {
bool Scene2525::StopCock::startAction(CursorType action, Event &event) {
Scene2525 *scene = (Scene2525 *)R2_GLOBALS._sceneManager._scene;
if ((action == R2_REBREATHER_TANK) && (!R2_GLOBALS.getFlag(74))) {
@ -2561,12 +2561,12 @@ void Scene2525::postInit(SceneObjectList *OwnerList) {
_glassDome.setDetails(2525, 27, -1, -1, 1, (SceneItem *)NULL);
}
_actor2.postInit();
_actor2.setup(2525, 1, 1);
_actor2.setPosition(Common::Point(183, 114));
_actor2.setDetails(2525, 15, -1, -1, 1, (SceneItem *)NULL);
_actor2.animate(ANIM_MODE_2, NULL);
_actor2._numFrames = 3;
_compressor.postInit();
_compressor.setup(2525, 1, 1);
_compressor.setPosition(Common::Point(183, 114));
_compressor.setDetails(2525, 15, -1, -1, 1, (SceneItem *)NULL);
_compressor.animate(ANIM_MODE_2, NULL);
_compressor._numFrames = 3;
R2_GLOBALS._player.postInit();
R2_GLOBALS._player.animate(ANIM_MODE_1, NULL);
@ -2579,24 +2579,24 @@ void Scene2525::postInit(SceneObjectList *OwnerList) {
}
if (R2_GLOBALS._player._characterScene[R2_QUINN] == R2_GLOBALS._player._characterScene[R2_SEEKER]) {
_actor1.postInit();
_companion.postInit();
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
_actor1.setup(20, 5, 1);
_actor1.setDetails(9002, 0, 4, 3, 1, (SceneItem *)NULL);
_companion.setup(20, 5, 1);
_companion.setDetails(9002, 0, 4, 3, 1, (SceneItem *)NULL);
} else {
_actor1.setup(2008, 5, 1);
_actor1.setDetails(9001, 0, 5, 3, 1, (SceneItem *)NULL);
_companion.setup(2008, 5, 1);
_companion.setDetails(9001, 0, 5, 3, 1, (SceneItem *)NULL);
}
_actor1.setPosition(Common::Point(209, 162));
_companion.setPosition(Common::Point(209, 162));
R2_GLOBALS._walkRegions.disableRegion(4);
}
_item5.setDetails(Rect(125, 73, 140, 86), 2525, 6, -1, -1, 1, NULL);
_item3.setDetails(Rect(137, 11, 163, 72), 2525, 12, -1, -1, 1, NULL);
_item4.setDetails(Rect(204, 20, 234, 78), 2525, 12, -1, -1, 1, NULL);
_item2.setDetails(Rect(102, 62, 230, 134), 2525, 0, -1, -1, 1, NULL);
_item1.setDetails(Rect(0, 0, 320, 200), 2525, 24, -1, -1, 1, NULL);
_stopcock.setDetails(Rect(125, 73, 140, 86), 2525, 6, -1, -1, 1, NULL);
_pipes1.setDetails(Rect(137, 11, 163, 72), 2525, 12, -1, -1, 1, NULL);
_pipes2.setDetails(Rect(204, 20, 234, 78), 2525, 12, -1, -1, 1, NULL);
_machine.setDetails(Rect(102, 62, 230, 134), 2525, 0, -1, -1, 1, NULL);
_background.setDetails(Rect(0, 0, 320, 200), 2525, 24, -1, -1, 1, NULL);
R2_GLOBALS._player.disableControl();

View File

@ -384,7 +384,7 @@ public:
};
class Scene2525 : public SceneExt {
class Item5 : public NamedHotspot {
class StopCock : public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@ -399,13 +399,13 @@ class Scene2525 : public SceneExt {
virtual void changeScene();
};
public:
NamedHotspot _item1;
NamedHotspot _item2;
NamedHotspot _item3;
NamedHotspot _item4;
Item5 _item5;
SceneActor _actor1;
SceneActor _actor2;
NamedHotspot _background;
NamedHotspot _machine;
NamedHotspot _pipes1;
NamedHotspot _pipes2;
StopCock _stopcock;
SceneActor _companion;
SceneActor _compressor;
GlassDome _glassDome;
Exit1 _exit1;
SequenceManager _sequenceManager;