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TINSEL: Removed unnecessary 'static'
svn-id: r54261
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@ -2588,7 +2588,7 @@ static void Scroll(CORO_PARAM, EXTREME extreme, int xp, int yp, int xIter, int y
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PlayfieldGetPos(FIELD_WORLD, &Loffset, &Toffset);
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} while (Loffset != _ctx->x || Toffset != _ctx->y);
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} else if (TinselV2 && myEscape) {
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static SCROLL_MONITOR sm;
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SCROLL_MONITOR sm;
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// Scroll is escapable even though we're not waiting for it
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sm.x = _ctx->x;
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