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Rewrote AudioCDManager to not use DigitalTrackInfo instances anymore, but rather create/use track AudioStream instances directly
svn-id: r26476
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commit
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@ -23,6 +23,7 @@
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#include "common/stdafx.h"
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#include "sound/audiocd.h"
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#include "sound/audiostream.h"
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#include "sound/mp3.h"
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#include "sound/vorbis.h"
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#include "sound/flac.h"
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@ -35,87 +36,74 @@ DECLARE_SINGLETON(Audio::AudioCDManager);
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namespace Audio {
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struct TrackFormat {
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/** Decodername */
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const char* decoderName;
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/**
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* Pointer to a function which tries to open the specified track - the only argument
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* is the number of the track to be played.
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* Returns either a DigitalTrackInfo object representing the requested track or null
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* in case of an error
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*/
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DigitalTrackInfo* (*openTrackFunction)(int);
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};
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static const TrackFormat s_trackFormats[] = {
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/* decoderName, openTrackFunction */
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#ifdef USE_FLAC
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{ "Flac", getFlacTrack },
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#endif
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#ifdef USE_VORBIS
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{ "Ogg Vorbis", getVorbisTrack },
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#endif
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#ifdef USE_MAD
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{ "MPEG Layer 3", getMP3Track },
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#endif
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{ NULL, NULL } // Terminator
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};
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AudioCDManager::AudioCDManager() {
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memset(_cachedTracks, 0, sizeof(_cachedTracks));
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memset(_trackInfo, 0, sizeof(_trackInfo));
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_cd.playing = false;
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_cd.track = 0;
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_cd.start = 0;
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_cd.duration = 0;
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_cd.numLoops = 0;
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_currentCacheIdx = 0;
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_mixer = g_system->getMixer();
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assert(_mixer);
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}
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void AudioCDManager::play(int track, int numLoops, int startFrame, int duration) {
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if (numLoops != 0 || startFrame != 0) {
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// Try to load the track from a .mp3/.ogg file, and if found, use
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// that. If not found, attempt to do regular Audio CD playback of
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// the requested track.
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int index = getCachedTrack(track);
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_cd.track = track;
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_cd.numLoops = numLoops;
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_cd.start = startFrame;
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_cd.duration = duration;
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if (index >= 0) {
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_mixer->stopHandle(_cd.handle);
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_cd.playing = true;
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// Try to load the track from a compressed data file, and if found, use
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// that. If not found, attempt to start regular Audio CD playback of
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// the requested track.
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char trackName[2][16];
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sprintf(trackName[0], "track%d", track);
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sprintf(trackName[1], "track%02d", track);
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Audio::AudioStream *stream = 0;
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for (int i = 0; !stream && i < 2; ++i) {
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/*
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FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
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while all other positive numbers indicate precisely the number of desired
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repetitions. Finally, -1 means infinitely many
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*/
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numLoops = (numLoops < 1) ? numLoops + 1 : numLoops;
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_trackInfo[index]->play(_mixer, &_cd.handle, numLoops, _cd.start, _cd.duration);
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// We multiply by 40 / 3 = 1000 / 75 to convert frames to milliseconds
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stream = AudioStream::openStreamFile(trackName[i], startFrame * 40 / 3, duration * 40 / 3, (numLoops < 1) ? numLoops + 1 : numLoops);
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}
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// Stop any currently playing emulated track
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_mixer->stopHandle(_cd.handle);
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// HACK: We abuse _cd.playing to store whether we are playing a real or an emulated track.
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if (stream != 0) {
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_cd.playing = true;
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_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_cd.handle, stream);
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} else {
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g_system->playCD(track, numLoops, startFrame, duration);
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_cd.playing = false;
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g_system->playCD(track, numLoops, startFrame, duration);
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}
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}
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}
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void AudioCDManager::stop() {
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if (_cd.playing) {
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// Audio CD emulation
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_mixer->stopHandle(_cd.handle);
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_cd.playing = false;
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} else {
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// Real Audio CD
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g_system->stopCD();
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}
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}
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bool AudioCDManager::isPlaying() const {
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return _cd.playing || g_system->pollCD();
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if (_cd.playing) {
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// Audio CD emulation
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return _mixer->isSoundHandleActive(_cd.handle);
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} else {
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// Real Audio CD
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return g_system->pollCD();
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}
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}
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void AudioCDManager::updateCD() {
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@ -125,7 +113,8 @@ void AudioCDManager::updateCD() {
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// FIXME: We do not update the numLoops parameter here (and in fact,
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// currently can't do that). Luckily, only one engine ever checks
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// this part of the AudioCD status, namely the SCUMM engine; and it
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// only checks
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// only checks whether the track is currently set to infinite looping
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// or not.
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_cd.playing = false;
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}
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} else {
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@ -141,41 +130,4 @@ AudioCDManager::Status AudioCDManager::getStatus() const {
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return info;
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}
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int AudioCDManager::getCachedTrack(int track) {
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// See if we find the track in the cache
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for (int i = 0; i < CACHE_TRACKS; i++)
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if (_cachedTracks[i] == track) {
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return _trackInfo[i] ? i : -1;
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}
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// The track is not already in the cache. Try and see if
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// we can load it.
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DigitalTrackInfo *newTrack = 0;
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for (const TrackFormat *format = s_trackFormats;
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format->openTrackFunction != NULL && newTrack == NULL;
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++format) {
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newTrack = format->openTrackFunction(track);
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}
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int currentIndex = -1;
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if (newTrack != NULL) {
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// We successfully loaded a digital track. Store it into _trackInfo.
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currentIndex = _currentCacheIdx++;
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_currentCacheIdx %= CACHE_TRACKS;
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// First, delete the previous track info object
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delete _trackInfo[currentIndex];
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// Then, store the new track info object
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_trackInfo[currentIndex] = newTrack;
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_cachedTracks[currentIndex] = track;
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} else {
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debug(2, "Track %d not available in compressed format", track);
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}
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return currentIndex;
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}
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} // End of namespace Audio
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@ -73,27 +73,12 @@ private:
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friend class Common::Singleton<SingletonBaseType>;
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AudioCDManager();
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int getCachedTrack(int track);
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private:
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/* used for emulated CD music */
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struct ExtStatus : Status {
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SoundHandle handle;
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};
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ExtStatus _cd;
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enum {
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#if defined(__PSP__)
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CACHE_TRACKS = 4 //the PSP can't have more than 8 files open simultaneously
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//so don't use more than 4 filehandles for CD tracks
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#else
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CACHE_TRACKS = 10
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#endif
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};
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int _cachedTracks[CACHE_TRACKS];
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DigitalTrackInfo *_trackInfo[CACHE_TRACKS];
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int _currentCacheIdx;
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Mixer *_mixer;
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};
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