Rewrote AudioCDManager to not use DigitalTrackInfo instances anymore, but rather create/use track AudioStream instances directly

svn-id: r26476
This commit is contained in:
Max Horn 2007-04-14 18:48:09 +00:00
parent 624b57db3a
commit adb0f89ae3
2 changed files with 33 additions and 96 deletions

View File

@ -23,6 +23,7 @@
#include "common/stdafx.h"
#include "sound/audiocd.h"
#include "sound/audiostream.h"
#include "sound/mp3.h"
#include "sound/vorbis.h"
#include "sound/flac.h"
@ -35,87 +36,74 @@ DECLARE_SINGLETON(Audio::AudioCDManager);
namespace Audio {
struct TrackFormat {
/** Decodername */
const char* decoderName;
/**
* Pointer to a function which tries to open the specified track - the only argument
* is the number of the track to be played.
* Returns either a DigitalTrackInfo object representing the requested track or null
* in case of an error
*/
DigitalTrackInfo* (*openTrackFunction)(int);
};
static const TrackFormat s_trackFormats[] = {
/* decoderName, openTrackFunction */
#ifdef USE_FLAC
{ "Flac", getFlacTrack },
#endif
#ifdef USE_VORBIS
{ "Ogg Vorbis", getVorbisTrack },
#endif
#ifdef USE_MAD
{ "MPEG Layer 3", getMP3Track },
#endif
{ NULL, NULL } // Terminator
};
AudioCDManager::AudioCDManager() {
memset(_cachedTracks, 0, sizeof(_cachedTracks));
memset(_trackInfo, 0, sizeof(_trackInfo));
_cd.playing = false;
_cd.track = 0;
_cd.start = 0;
_cd.duration = 0;
_cd.numLoops = 0;
_currentCacheIdx = 0;
_mixer = g_system->getMixer();
assert(_mixer);
}
void AudioCDManager::play(int track, int numLoops, int startFrame, int duration) {
if (numLoops != 0 || startFrame != 0) {
// Try to load the track from a .mp3/.ogg file, and if found, use
// that. If not found, attempt to do regular Audio CD playback of
// the requested track.
int index = getCachedTrack(track);
_cd.track = track;
_cd.numLoops = numLoops;
_cd.start = startFrame;
_cd.duration = duration;
if (index >= 0) {
_mixer->stopHandle(_cd.handle);
_cd.playing = true;
// Try to load the track from a compressed data file, and if found, use
// that. If not found, attempt to start regular Audio CD playback of
// the requested track.
char trackName[2][16];
sprintf(trackName[0], "track%d", track);
sprintf(trackName[1], "track%02d", track);
Audio::AudioStream *stream = 0;
for (int i = 0; !stream && i < 2; ++i) {
/*
FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
while all other positive numbers indicate precisely the number of desired
repetitions. Finally, -1 means infinitely many
*/
numLoops = (numLoops < 1) ? numLoops + 1 : numLoops;
_trackInfo[index]->play(_mixer, &_cd.handle, numLoops, _cd.start, _cd.duration);
// We multiply by 40 / 3 = 1000 / 75 to convert frames to milliseconds
stream = AudioStream::openStreamFile(trackName[i], startFrame * 40 / 3, duration * 40 / 3, (numLoops < 1) ? numLoops + 1 : numLoops);
}
// Stop any currently playing emulated track
_mixer->stopHandle(_cd.handle);
// HACK: We abuse _cd.playing to store whether we are playing a real or an emulated track.
if (stream != 0) {
_cd.playing = true;
_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_cd.handle, stream);
} else {
g_system->playCD(track, numLoops, startFrame, duration);
_cd.playing = false;
g_system->playCD(track, numLoops, startFrame, duration);
}
}
}
void AudioCDManager::stop() {
if (_cd.playing) {
// Audio CD emulation
_mixer->stopHandle(_cd.handle);
_cd.playing = false;
} else {
// Real Audio CD
g_system->stopCD();
}
}
bool AudioCDManager::isPlaying() const {
return _cd.playing || g_system->pollCD();
if (_cd.playing) {
// Audio CD emulation
return _mixer->isSoundHandleActive(_cd.handle);
} else {
// Real Audio CD
return g_system->pollCD();
}
}
void AudioCDManager::updateCD() {
@ -125,7 +113,8 @@ void AudioCDManager::updateCD() {
// FIXME: We do not update the numLoops parameter here (and in fact,
// currently can't do that). Luckily, only one engine ever checks
// this part of the AudioCD status, namely the SCUMM engine; and it
// only checks
// only checks whether the track is currently set to infinite looping
// or not.
_cd.playing = false;
}
} else {
@ -141,41 +130,4 @@ AudioCDManager::Status AudioCDManager::getStatus() const {
return info;
}
int AudioCDManager::getCachedTrack(int track) {
// See if we find the track in the cache
for (int i = 0; i < CACHE_TRACKS; i++)
if (_cachedTracks[i] == track) {
return _trackInfo[i] ? i : -1;
}
// The track is not already in the cache. Try and see if
// we can load it.
DigitalTrackInfo *newTrack = 0;
for (const TrackFormat *format = s_trackFormats;
format->openTrackFunction != NULL && newTrack == NULL;
++format) {
newTrack = format->openTrackFunction(track);
}
int currentIndex = -1;
if (newTrack != NULL) {
// We successfully loaded a digital track. Store it into _trackInfo.
currentIndex = _currentCacheIdx++;
_currentCacheIdx %= CACHE_TRACKS;
// First, delete the previous track info object
delete _trackInfo[currentIndex];
// Then, store the new track info object
_trackInfo[currentIndex] = newTrack;
_cachedTracks[currentIndex] = track;
} else {
debug(2, "Track %d not available in compressed format", track);
}
return currentIndex;
}
} // End of namespace Audio

View File

@ -73,27 +73,12 @@ private:
friend class Common::Singleton<SingletonBaseType>;
AudioCDManager();
int getCachedTrack(int track);
private:
/* used for emulated CD music */
struct ExtStatus : Status {
SoundHandle handle;
};
ExtStatus _cd;
enum {
#if defined(__PSP__)
CACHE_TRACKS = 4 //the PSP can't have more than 8 files open simultaneously
//so don't use more than 4 filehandles for CD tracks
#else
CACHE_TRACKS = 10
#endif
};
int _cachedTracks[CACHE_TRACKS];
DigitalTrackInfo *_trackInfo[CACHE_TRACKS];
int _currentCacheIdx;
Mixer *_mixer;
};