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SCI: Resolve duplicate resmap.001 check
Before cef5506e9f0ba328a064f058f074c979b8ba6485, we used to check for any files starting with resmap.00. We now check for resmap.000 and resmap.001.
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@ -556,7 +556,7 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const FileMap &allFiles,
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s_fallbackDesc.guiOptions = GUIO3(GAMEOPTION_PREFER_DIGITAL_SFX, GAMEOPTION_ORIGINAL_SAVELOAD, GAMEOPTION_FB01_MIDI);
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if (allFiles.contains("resource.map") || allFiles.contains("Data1")
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|| allFiles.contains("resmap.001") || allFiles.contains("resmap.001")) {
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|| allFiles.contains("resmap.000") || allFiles.contains("resmap.001")) {
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foundResMap = true;
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}
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