mirror of
https://github.com/libretro/scummvm.git
synced 2025-03-06 10:17:14 +00:00
TSAGE: Prefer getBasePtr over direct Surface::pixels access.
This commit is contained in:
parent
cbef0de3a4
commit
ae7bc4dcf0
@ -316,7 +316,7 @@ void GfxSurface::create(int width, int height) {
|
||||
}
|
||||
_customSurface = new Graphics::Surface();
|
||||
_customSurface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
|
||||
Common::fill((byte *)_customSurface->pixels, (byte *)_customSurface->pixels + (width * height), 0);
|
||||
Common::fill((byte *)_customSurface->getBasePtr(0, 0), (byte *)_customSurface->getBasePtr(0, height), 0);
|
||||
_bounds = Rect(0, 0, width, height);
|
||||
}
|
||||
|
||||
@ -363,7 +363,7 @@ void GfxSurface::synchronize(Serializer &s) {
|
||||
if (_customSurface) {
|
||||
s.syncAsSint16LE(_customSurface->w);
|
||||
s.syncAsSint16LE(_customSurface->h);
|
||||
s.syncBytes((byte *)_customSurface->pixels, _customSurface->w * _customSurface->h);
|
||||
s.syncBytes((byte *)_customSurface->getBasePtr(0, 0), _customSurface->w * _customSurface->h);
|
||||
} else {
|
||||
int zero = 0;
|
||||
s.syncAsSint16LE(zero);
|
||||
@ -380,7 +380,7 @@ void GfxSurface::synchronize(Serializer &s) {
|
||||
_customSurface = NULL;
|
||||
} else {
|
||||
create(w, h);
|
||||
s.syncBytes((byte *)_customSurface->pixels, w * h);
|
||||
s.syncBytes((byte *)_customSurface->getBasePtr(0, 0), w * h);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -581,7 +581,7 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi
|
||||
Graphics::Surface destSurface = srcImage.lockSurface();
|
||||
|
||||
const byte *srcP = (const byte *)srcSurface.getBasePtr(srcBounds.left, srcBounds.top);
|
||||
byte *destP = (byte *)destSurface.pixels;
|
||||
byte *destP = (byte *)destSurface.getBasePtr(0, 0);
|
||||
for (int yp = srcBounds.top; yp < srcBounds.bottom; ++yp, srcP += srcSurface.pitch, destP += destSurface.pitch) {
|
||||
Common::copy(srcP, srcP + srcBounds.width(), destP);
|
||||
}
|
||||
|
@ -5399,9 +5399,9 @@ GfxSurface Scene600::Actor4::getFrame() {
|
||||
// Translate the frame using the scene's pixel map
|
||||
byte *pixelMap = static_cast<Scene600 *>(R2_GLOBALS._sceneManager._scene)->_pixelMap;
|
||||
Graphics::Surface surface = frame.lockSurface();
|
||||
byte *srcP = (byte *)surface.pixels;
|
||||
byte *srcP = (byte *)surface.getBasePtr(0, 0);
|
||||
|
||||
while (srcP < ((byte *)surface.pixels + (surface.w * surface.h))) {
|
||||
while (srcP < ((byte *)surface.getBasePtr(0, surface.h))) {
|
||||
*srcP = pixelMap[*srcP];
|
||||
srcP++;
|
||||
}
|
||||
|
@ -289,7 +289,7 @@ void Saver::writeSavegameHeader(Common::OutSaveFile *out, tSageSavegameHeader &h
|
||||
// Create a thumbnail and save it
|
||||
Graphics::Surface *thumb = new Graphics::Surface();
|
||||
Graphics::Surface s = g_globals->_screenSurface.lockSurface();
|
||||
::createThumbnail(thumb, (const byte *)s.pixels, SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette);
|
||||
::createThumbnail(thumb, (const byte *)s.getBasePtr(0, 0), SCREEN_WIDTH, SCREEN_HEIGHT, thumbPalette);
|
||||
Graphics::saveThumbnail(*out, *thumb);
|
||||
g_globals->_screenSurface.unlockSurface();
|
||||
thumb->free();
|
||||
|
Loading…
x
Reference in New Issue
Block a user