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PRINCE: support amateur Russian localization from "Russian project"
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@ -79,6 +79,18 @@ static const PrinceGameDescription gameDescriptions[] = {
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},
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kPrinceDataDE
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},
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{
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{
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"prince",
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"",
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AD_ENTRY1s("databank.ptc", "eb702d16e88c8c41f963d449287c8023", 3730152),
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Common::RU_RUS,
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Common::kPlatformWindows,
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GF_RUSPROJEDITION | ADGF_USEEXTRAASTITLE | ADGF_DROPPLATFORM,
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GUIO1(GUIO_NONE)
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},
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kPrinceDataDE
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},
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{
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{
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"prince",
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@ -34,9 +34,10 @@ enum PrinceGameType {
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};
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enum {
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GF_TRANSLATED = 1 << 0,
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GF_EXTRACTED = 1 << 1,
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GF_NOVOICES = 1 << 2
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GF_TRANSLATED = 1 << 0,
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GF_EXTRACTED = 1 << 1,
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GF_NOVOICES = 1 << 2,
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GF_RUSPROJEDITION = 1 << 3
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};
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struct PrinceGameDescription {
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@ -531,8 +531,12 @@ void PrinceEngine::checkOptions() {
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optText = optionsTextEN[i];
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break;
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case Common::RU_RUS:
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optText = optionsTextRU[i];
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break;
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if (getFeatures() & GF_RUSPROJEDITION) {
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optText = optionsTextRU2[i];
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} else {
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optText = optionsTextRU[i];
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}
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break;
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default:
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break;
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};
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@ -583,8 +587,12 @@ void PrinceEngine::checkInvOptions() {
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invText = invOptionsTextEN[i];
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break;
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case Common::RU_RUS:
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invText = invOptionsTextRU[i];
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break;
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if (getFeatures() & GF_RUSPROJEDITION) {
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invText = invOptionsTextRU2[i];
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} else {
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invText = invOptionsTextRU[i];
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}
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break;
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default:
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error("Unknown game language %d", getLanguage());
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break;
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@ -101,4 +101,23 @@ const char *optionsTextRU[] = {
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"Ujdjhbnm "
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};
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// RU localization from "Russian Project"
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const char *invOptionsTextRU2[] = {
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"n""\x91""\x8c""\x8e""\x92""\x90""\x85""\x92""\x9c",
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"h""\x91""\x8f""\x8e""\x8b""\x9c""\x87"".",
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"n""\x92""\x8a""\x90""\x9b""\x92""\x9c""/r""\x8e""\x8b""\x8a""\x80""\x92""\x9c",
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"g""\x80""\x8a""\x90""\x9b""\x92""\x9c""/r""\x9f""\x8d""\x93""\x92""\x9c",
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"d""\x80""\x92""\x9c"
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};
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const char *optionsTextRU2[] = {
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"o""\x8e""\x84""\x8e""\x89""\x92""\x88",
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"n""\x91""\x8c""\x8e""\x92""\x90""\x85""\x92""\x9c",
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"b""\x87""\x9f""\x92""\x9c",
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"h""\x91""\x8f""\x8e""\x8b""\x9c""\x87"".",
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"n""\x92""\x8a""\x90""\x9b""\x92""\x9c""/r""\x8e""\x8b""\x8a""\x80""\x92""\x9c",
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"g""\x80""\x8a""\x90""\x9b""\x92""\x9c""/r""\x9f""\x8d""\x93""\x92""\x9c",
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"c""\x8e""\x82""\x8e""\x90""\x88""\x92""\x9c"
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};
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} // End of namespace Prince
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