Mohawk : Improved code formatting conventions compliance.

svn-id: r46965
This commit is contained in:
David Turner 2010-01-04 08:10:29 +00:00
parent ed06df7a25
commit ae9cf4d51e
11 changed files with 950 additions and 950 deletions

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@ -31,7 +31,7 @@
#include "graphics/jpeg.h" #include "graphics/jpeg.h"
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
namespace Mohawk { namespace Mohawk {
// Myst JPEG Decoder // Myst JPEG Decoder

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@ -59,7 +59,7 @@ bool MystSaveLoad::loadGame(Common::String filename) {
|| (size != 664 && (_vm->getFeatures() & GF_ME)) || (size != 664 && (_vm->getFeatures() & GF_ME))
|| (size != 601 && !(_vm->getFeatures() & GF_ME))) { || (size != 601 && !(_vm->getFeatures() & GF_ME))) {
warning ("Incompatible saved game version"); warning ("Incompatible saved game version");
// FIXME - Add Support to load original game saves in ME and vice versa // FIXME - Add Support to load original game saves in ME and vice versa
delete loadFile; delete loadFile;
return false; return false;
} }

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@ -174,8 +174,8 @@ struct MystVariables {
*/ */
uint16 dunny_vars[1]; uint16 dunny_vars[1];
// The values in these regions seem to be lists of resource IDs // The values in these regions seem to be lists of resource IDs
// which correspond to VIEW resources i.e. cards // which correspond to VIEW resources i.e. cards
uint16 unknown_myst[31]; uint16 unknown_myst[31];
uint16 unknown_channelwood[37]; uint16 unknown_channelwood[37];

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@ -159,7 +159,7 @@ void CinepakDecoder::loadCodebook(Common::SeekableReadStream *stream, uint16 str
for (uint16 i = 0; i < 256; i++) { for (uint16 i = 0; i < 256; i++) {
if ((chunkID & 0x01) && !(mask >>= 1)) { if ((chunkID & 0x01) && !(mask >>= 1)) {
if ((stream->pos() - startPos + 4) > (int32)chunkSize) if ((stream->pos() - startPos + 4) > (int32)chunkSize)
break; break;
flag = stream->readUint32BE(); flag = stream->readUint32BE();
mask = 0x80000000; mask = 0x80000000;
@ -209,14 +209,14 @@ void CinepakDecoder::decodeVectors(Common::SeekableReadStream *stream, uint16 st
mask = 0x80000000; mask = 0x80000000;
} }
if (!(chunkID & 0x01) || (flag & mask)) { if (!(chunkID & 0x01) || (flag & mask)) {
if (!(chunkID & 0x02) && !(mask >>= 1)) { if (!(chunkID & 0x02) && !(mask >>= 1)) {
if ((stream->pos() - startPos + 4) > (int32)chunkSize) if ((stream->pos() - startPos + 4) > (int32)chunkSize)
return; return;
flag = stream->readUint32BE(); flag = stream->readUint32BE();
mask = 0x80000000; mask = 0x80000000;
} }
if ((chunkID & 0x02) || (~flag & mask)) { if ((chunkID & 0x02) || (~flag & mask)) {
if ((stream->pos() - startPos + 1) > (int32)chunkSize) if ((stream->pos() - startPos + 1) > (int32)chunkSize)

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@ -34,496 +34,496 @@ namespace Mohawk {
// values in this table range from -1..23; adjust retrieved value by -1 // values in this table range from -1..23; adjust retrieved value by -1
static const uint16 vlc_tab_level_huffcodes[24] = { static const uint16 vlc_tab_level_huffcodes[24] = {
0x037c, 0x0004, 0x003c, 0x004c, 0x003a, 0x002c, 0x001c, 0x001a, 0x037c, 0x0004, 0x003c, 0x004c, 0x003a, 0x002c, 0x001c, 0x001a,
0x0024, 0x0014, 0x0001, 0x0002, 0x0000, 0x0003, 0x0007, 0x0005, 0x0024, 0x0014, 0x0001, 0x0002, 0x0000, 0x0003, 0x0007, 0x0005,
0x0006, 0x0008, 0x0009, 0x000a, 0x000c, 0x00fc, 0x007c, 0x017c 0x0006, 0x0008, 0x0009, 0x000a, 0x000c, 0x00fc, 0x007c, 0x017c
}; };
static const byte vlc_tab_level_huffbits[24] = { static const byte vlc_tab_level_huffbits[24] = {
10, 6, 7, 7, 6, 6, 6, 6, 6, 5, 4, 4, 4, 3, 3, 3, 3, 4, 4, 5, 7, 8, 9, 10 10, 6, 7, 7, 6, 6, 6, 6, 6, 5, 4, 4, 4, 3, 3, 3, 3, 4, 4, 5, 7, 8, 9, 10
}; };
// values in this table range from -1..36; adjust retrieved value by -1 // values in this table range from -1..36; adjust retrieved value by -1
static const uint16 vlc_tab_diff_huffcodes[37] = { static const uint16 vlc_tab_diff_huffcodes[37] = {
0x1c57, 0x0004, 0x0000, 0x0001, 0x0003, 0x0002, 0x000f, 0x000e, 0x1c57, 0x0004, 0x0000, 0x0001, 0x0003, 0x0002, 0x000f, 0x000e,
0x0007, 0x0016, 0x0037, 0x0027, 0x0026, 0x0066, 0x0006, 0x0097, 0x0007, 0x0016, 0x0037, 0x0027, 0x0026, 0x0066, 0x0006, 0x0097,
0x0046, 0x01c6, 0x0017, 0x0786, 0x0086, 0x0257, 0x00d7, 0x0357, 0x0046, 0x01c6, 0x0017, 0x0786, 0x0086, 0x0257, 0x00d7, 0x0357,
0x00c6, 0x0386, 0x0186, 0x0000, 0x0157, 0x0c57, 0x0057, 0x0000, 0x00c6, 0x0386, 0x0186, 0x0000, 0x0157, 0x0c57, 0x0057, 0x0000,
0x0b86, 0x0000, 0x1457, 0x0000, 0x0457 0x0b86, 0x0000, 0x1457, 0x0000, 0x0457
}; };
static const byte vlc_tab_diff_huffbits[37] = { static const byte vlc_tab_diff_huffbits[37] = {
13, 3, 3, 2, 3, 3, 4, 4, 6, 5, 6, 6, 7, 7, 8, 8, 13, 3, 3, 2, 3, 3, 4, 4, 6, 5, 6, 6, 7, 7, 8, 8,
8, 9, 8, 11, 9, 10, 8, 10, 9, 12, 10, 0, 10, 13, 11, 0, 8, 9, 8, 11, 9, 10, 8, 10, 9, 12, 10, 0, 10, 13, 11, 0,
12, 0, 13, 0, 13 12, 0, 13, 0, 13
}; };
// values in this table range from -1..5; adjust retrieved value by -1 // values in this table range from -1..5; adjust retrieved value by -1
static const byte vlc_tab_run_huffcodes[6] = { static const byte vlc_tab_run_huffcodes[6] = {
0x1f, 0x00, 0x01, 0x03, 0x07, 0x0f 0x1f, 0x00, 0x01, 0x03, 0x07, 0x0f
}; };
static const byte vlc_tab_run_huffbits[6] = { static const byte vlc_tab_run_huffbits[6] = {
5, 1, 2, 3, 4, 5 5, 1, 2, 3, 4, 5
}; };
// values in this table range from -1..19; adjust retrieved value by -1 // values in this table range from -1..19; adjust retrieved value by -1
static const uint16 vlc_tab_tone_level_idx_hi1_huffcodes[20] = { static const uint16 vlc_tab_tone_level_idx_hi1_huffcodes[20] = {
0x5714, 0x000c, 0x0002, 0x0001, 0x0000, 0x0004, 0x0034, 0x0054, 0x5714, 0x000c, 0x0002, 0x0001, 0x0000, 0x0004, 0x0034, 0x0054,
0x0094, 0x0014, 0x0114, 0x0214, 0x0314, 0x0614, 0x0e14, 0x0f14, 0x0094, 0x0014, 0x0114, 0x0214, 0x0314, 0x0614, 0x0e14, 0x0f14,
0x2714, 0x0714, 0x1714, 0x3714 0x2714, 0x0714, 0x1714, 0x3714
}; };
static const byte vlc_tab_tone_level_idx_hi1_huffbits[20] = { static const byte vlc_tab_tone_level_idx_hi1_huffbits[20] = {
15, 4, 2, 1, 3, 5, 6, 7, 8, 10, 10, 11, 11, 12, 12, 12, 14, 14, 15, 14 15, 4, 2, 1, 3, 5, 6, 7, 8, 10, 10, 11, 11, 12, 12, 12, 14, 14, 15, 14
}; };
// values in this table range from -1..23; adjust retrieved value by -1 // values in this table range from -1..23; adjust retrieved value by -1
static const uint16 vlc_tab_tone_level_idx_mid_huffcodes[24] = { static const uint16 vlc_tab_tone_level_idx_mid_huffcodes[24] = {
0x0fea, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0fea, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x0000, 0x0000, 0x0000, 0x03ea, 0x00ea, 0x002a, 0x001a, 0x0000, 0x0000, 0x0000, 0x0000, 0x03ea, 0x00ea, 0x002a, 0x001a,
0x0006, 0x0001, 0x0000, 0x0002, 0x000a, 0x006a, 0x01ea, 0x07ea 0x0006, 0x0001, 0x0000, 0x0002, 0x000a, 0x006a, 0x01ea, 0x07ea
}; };
static const byte vlc_tab_tone_level_idx_mid_huffbits[24] = { static const byte vlc_tab_tone_level_idx_mid_huffbits[24] = {
12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 7, 5, 3, 1, 2, 4, 6, 8, 10, 12 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 9, 7, 5, 3, 1, 2, 4, 6, 8, 10, 12
}; };
// values in this table range from -1..23; adjust retrieved value by -1 // values in this table range from -1..23; adjust retrieved value by -1
static const uint16 vlc_tab_tone_level_idx_hi2_huffcodes[24] = { static const uint16 vlc_tab_tone_level_idx_hi2_huffcodes[24] = {
0x0664, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0064, 0x00e4, 0x0664, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0064, 0x00e4,
0x00a4, 0x0068, 0x0004, 0x0008, 0x0014, 0x0018, 0x0000, 0x0001, 0x00a4, 0x0068, 0x0004, 0x0008, 0x0014, 0x0018, 0x0000, 0x0001,
0x0002, 0x0003, 0x000c, 0x0028, 0x0024, 0x0164, 0x0000, 0x0264 0x0002, 0x0003, 0x000c, 0x0028, 0x0024, 0x0164, 0x0000, 0x0264
}; };
static const byte vlc_tab_tone_level_idx_hi2_huffbits[24] = { static const byte vlc_tab_tone_level_idx_hi2_huffbits[24] = {
11, 0, 0, 0, 0, 0, 10, 8, 8, 7, 6, 6, 5, 5, 4, 2, 2, 2, 4, 7, 8, 9, 0, 11 11, 0, 0, 0, 0, 0, 10, 8, 8, 7, 6, 6, 5, 5, 4, 2, 2, 2, 4, 7, 8, 9, 0, 11
}; };
// values in this table range from -1..8; adjust retrieved value by -1 // values in this table range from -1..8; adjust retrieved value by -1
static const byte vlc_tab_type30_huffcodes[9] = { static const byte vlc_tab_type30_huffcodes[9] = {
0x3c, 0x06, 0x00, 0x01, 0x03, 0x02, 0x04, 0x0c, 0x1c 0x3c, 0x06, 0x00, 0x01, 0x03, 0x02, 0x04, 0x0c, 0x1c
}; };
static const byte vlc_tab_type30_huffbits[9] = { static const byte vlc_tab_type30_huffbits[9] = {
6, 3, 3, 2, 2, 3, 4, 5, 6 6, 3, 3, 2, 2, 3, 4, 5, 6
}; };
// values in this table range from -1..9; adjust retrieved value by -1 // values in this table range from -1..9; adjust retrieved value by -1
static const byte vlc_tab_type34_huffcodes[10] = { static const byte vlc_tab_type34_huffcodes[10] = {
0x18, 0x00, 0x01, 0x04, 0x05, 0x07, 0x03, 0x02, 0x06, 0x08 0x18, 0x00, 0x01, 0x04, 0x05, 0x07, 0x03, 0x02, 0x06, 0x08
}; };
static const byte vlc_tab_type34_huffbits[10] = { static const byte vlc_tab_type34_huffbits[10] = {
5, 4, 3, 3, 3, 3, 3, 3, 3, 5 5, 4, 3, 3, 3, 3, 3, 3, 3, 5
}; };
// values in this table range from -1..22; adjust retrieved value by -1 // values in this table range from -1..22; adjust retrieved value by -1
static const uint16 vlc_tab_fft_tone_offset_0_huffcodes[23] = { static const uint16 vlc_tab_fft_tone_offset_0_huffcodes[23] = {
0x038e, 0x0001, 0x0000, 0x0022, 0x000a, 0x0006, 0x0012, 0x0002, 0x038e, 0x0001, 0x0000, 0x0022, 0x000a, 0x0006, 0x0012, 0x0002,
0x001e, 0x003e, 0x0056, 0x0016, 0x000e, 0x0032, 0x0072, 0x0042, 0x001e, 0x003e, 0x0056, 0x0016, 0x000e, 0x0032, 0x0072, 0x0042,
0x008e, 0x004e, 0x00f2, 0x002e, 0x0036, 0x00c2, 0x018e 0x008e, 0x004e, 0x00f2, 0x002e, 0x0036, 0x00c2, 0x018e
}; };
static const byte vlc_tab_fft_tone_offset_0_huffbits[23] = { static const byte vlc_tab_fft_tone_offset_0_huffbits[23] = {
10, 1, 2, 6, 4, 5, 6, 7, 6, 6, 7, 7, 8, 7, 8, 8, 9, 7, 8, 6, 6, 8, 10 10, 1, 2, 6, 4, 5, 6, 7, 6, 6, 7, 7, 8, 7, 8, 8, 9, 7, 8, 6, 6, 8, 10
}; };
// values in this table range from -1..27; adjust retrieved value by -1 // values in this table range from -1..27; adjust retrieved value by -1
static const uint16 vlc_tab_fft_tone_offset_1_huffcodes[28] = { static const uint16 vlc_tab_fft_tone_offset_1_huffcodes[28] = {
0x07a4, 0x0001, 0x0020, 0x0012, 0x001c, 0x0008, 0x0006, 0x0010, 0x07a4, 0x0001, 0x0020, 0x0012, 0x001c, 0x0008, 0x0006, 0x0010,
0x0000, 0x0014, 0x0004, 0x0032, 0x0070, 0x000c, 0x0002, 0x003a, 0x0000, 0x0014, 0x0004, 0x0032, 0x0070, 0x000c, 0x0002, 0x003a,
0x001a, 0x002c, 0x002a, 0x0022, 0x0024, 0x000a, 0x0064, 0x0030, 0x001a, 0x002c, 0x002a, 0x0022, 0x0024, 0x000a, 0x0064, 0x0030,
0x0062, 0x00a4, 0x01a4, 0x03a4 0x0062, 0x00a4, 0x01a4, 0x03a4
}; };
static const byte vlc_tab_fft_tone_offset_1_huffbits[28] = { static const byte vlc_tab_fft_tone_offset_1_huffbits[28] = {
11, 1, 6, 6, 5, 4, 3, 6, 6, 5, 6, 6, 7, 6, 6, 6, 11, 1, 6, 6, 5, 4, 3, 6, 6, 5, 6, 6, 7, 6, 6, 6,
6, 6, 6, 7, 8, 6, 7, 7, 7, 9, 10, 11 6, 6, 6, 7, 8, 6, 7, 7, 7, 9, 10, 11
}; };
// values in this table range from -1..31; adjust retrieved value by -1 // values in this table range from -1..31; adjust retrieved value by -1
static const uint16 vlc_tab_fft_tone_offset_2_huffcodes[32] = { static const uint16 vlc_tab_fft_tone_offset_2_huffcodes[32] = {
0x1760, 0x0001, 0x0000, 0x0082, 0x000c, 0x0006, 0x0003, 0x0007, 0x1760, 0x0001, 0x0000, 0x0082, 0x000c, 0x0006, 0x0003, 0x0007,
0x0008, 0x0004, 0x0010, 0x0012, 0x0022, 0x001a, 0x0000, 0x0020, 0x0008, 0x0004, 0x0010, 0x0012, 0x0022, 0x001a, 0x0000, 0x0020,
0x000a, 0x0040, 0x004a, 0x006a, 0x002a, 0x0042, 0x0002, 0x0060, 0x000a, 0x0040, 0x004a, 0x006a, 0x002a, 0x0042, 0x0002, 0x0060,
0x00aa, 0x00e0, 0x00c2, 0x01c2, 0x0160, 0x0360, 0x0760, 0x0f60 0x00aa, 0x00e0, 0x00c2, 0x01c2, 0x0160, 0x0360, 0x0760, 0x0f60
}; };
static const byte vlc_tab_fft_tone_offset_2_huffbits[32] = { static const byte vlc_tab_fft_tone_offset_2_huffbits[32] = {
13, 2, 0, 8, 4, 3, 3, 3, 4, 4, 5, 5, 6, 5, 7, 7, 13, 2, 0, 8, 4, 3, 3, 3, 4, 4, 5, 5, 6, 5, 7, 7,
7, 7, 7, 7, 8, 8, 8, 9, 8, 8, 9, 9, 10, 11, 13, 12 7, 7, 7, 7, 8, 8, 8, 9, 8, 8, 9, 9, 10, 11, 13, 12
}; };
// values in this table range from -1..34; adjust retrieved value by -1 // values in this table range from -1..34; adjust retrieved value by -1
static const uint16 vlc_tab_fft_tone_offset_3_huffcodes[35] = { static const uint16 vlc_tab_fft_tone_offset_3_huffcodes[35] = {
0x33ea, 0x0005, 0x0000, 0x000c, 0x0000, 0x0006, 0x0003, 0x0008, 0x33ea, 0x0005, 0x0000, 0x000c, 0x0000, 0x0006, 0x0003, 0x0008,
0x0002, 0x0001, 0x0004, 0x0007, 0x001a, 0x000f, 0x001c, 0x002c, 0x0002, 0x0001, 0x0004, 0x0007, 0x001a, 0x000f, 0x001c, 0x002c,
0x000a, 0x001d, 0x002d, 0x002a, 0x000d, 0x004c, 0x008c, 0x006a, 0x000a, 0x001d, 0x002d, 0x002a, 0x000d, 0x004c, 0x008c, 0x006a,
0x00cd, 0x004d, 0x00ea, 0x020c, 0x030c, 0x010c, 0x01ea, 0x07ea, 0x00cd, 0x004d, 0x00ea, 0x020c, 0x030c, 0x010c, 0x01ea, 0x07ea,
0x0bea, 0x03ea, 0x13ea 0x0bea, 0x03ea, 0x13ea
}; };
static const byte vlc_tab_fft_tone_offset_3_huffbits[35] = { static const byte vlc_tab_fft_tone_offset_3_huffbits[35] = {
14, 4, 0, 10, 4, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6, 14, 4, 0, 10, 4, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
6, 5, 6, 7, 7, 7, 8, 8, 8, 8, 9, 10, 10, 10, 10, 11, 6, 5, 6, 7, 7, 7, 8, 8, 8, 8, 9, 10, 10, 10, 10, 11,
12, 13, 14 12, 13, 14
}; };
// values in this table range from -1..37; adjust retrieved value by -1 // values in this table range from -1..37; adjust retrieved value by -1
static const uint16 vlc_tab_fft_tone_offset_4_huffcodes[38] = { static const uint16 vlc_tab_fft_tone_offset_4_huffcodes[38] = {
0x5282, 0x0016, 0x0000, 0x0136, 0x0004, 0x0000, 0x0007, 0x000a, 0x5282, 0x0016, 0x0000, 0x0136, 0x0004, 0x0000, 0x0007, 0x000a,
0x000e, 0x0003, 0x0001, 0x000d, 0x0006, 0x0009, 0x0012, 0x0005, 0x000e, 0x0003, 0x0001, 0x000d, 0x0006, 0x0009, 0x0012, 0x0005,
0x0025, 0x0022, 0x0015, 0x0002, 0x0076, 0x0035, 0x0042, 0x00c2, 0x0025, 0x0022, 0x0015, 0x0002, 0x0076, 0x0035, 0x0042, 0x00c2,
0x0182, 0x00b6, 0x0036, 0x03c2, 0x0482, 0x01c2, 0x0682, 0x0882, 0x0182, 0x00b6, 0x0036, 0x03c2, 0x0482, 0x01c2, 0x0682, 0x0882,
0x0a82, 0x0082, 0x0282, 0x1282, 0x3282, 0x2282 0x0a82, 0x0082, 0x0282, 0x1282, 0x3282, 0x2282
}; };
static const byte vlc_tab_fft_tone_offset_4_huffbits[38] = { static const byte vlc_tab_fft_tone_offset_4_huffbits[38] = {
15, 6, 0, 9, 3, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6, 15, 6, 0, 9, 3, 3, 3, 4, 4, 3, 4, 4, 5, 4, 5, 6,
6, 6, 6, 8, 7, 6, 8, 9, 9, 8, 9, 10, 11, 10, 11, 12, 6, 6, 6, 8, 7, 6, 8, 9, 9, 8, 9, 10, 11, 10, 11, 12,
12, 12, 14, 15, 14, 14 12, 12, 14, 15, 14, 14
}; };
/// FFT TABLES /// FFT TABLES
// values in this table range from -1..27; adjust retrieved value by -1 // values in this table range from -1..27; adjust retrieved value by -1
static const uint16 fft_level_exp_alt_huffcodes[28] = { static const uint16 fft_level_exp_alt_huffcodes[28] = {
0x1ec6, 0x0006, 0x00c2, 0x0142, 0x0242, 0x0246, 0x00c6, 0x0046, 0x1ec6, 0x0006, 0x00c2, 0x0142, 0x0242, 0x0246, 0x00c6, 0x0046,
0x0042, 0x0146, 0x00a2, 0x0062, 0x0026, 0x0016, 0x000e, 0x0005, 0x0042, 0x0146, 0x00a2, 0x0062, 0x0026, 0x0016, 0x000e, 0x0005,
0x0004, 0x0003, 0x0000, 0x0001, 0x000a, 0x0012, 0x0002, 0x0022, 0x0004, 0x0003, 0x0000, 0x0001, 0x000a, 0x0012, 0x0002, 0x0022,
0x01c6, 0x02c6, 0x06c6, 0x0ec6 0x01c6, 0x02c6, 0x06c6, 0x0ec6
}; };
static const byte fft_level_exp_alt_huffbits[28] = { static const byte fft_level_exp_alt_huffbits[28] = {
13, 7, 8, 9, 10, 10, 10, 10, 10, 9, 8, 7, 6, 5, 4, 3, 13, 7, 8, 9, 10, 10, 10, 10, 10, 9, 8, 7, 6, 5, 4, 3,
3, 2, 3, 3, 4, 5, 7, 8, 9, 11, 12, 13 3, 2, 3, 3, 4, 5, 7, 8, 9, 11, 12, 13
}; };
// values in this table range from -1..19; adjust retrieved value by -1 // values in this table range from -1..19; adjust retrieved value by -1
static const uint16 fft_level_exp_huffcodes[20] = { static const uint16 fft_level_exp_huffcodes[20] = {
0x0f24, 0x0001, 0x0002, 0x0000, 0x0006, 0x0005, 0x0007, 0x000c, 0x0f24, 0x0001, 0x0002, 0x0000, 0x0006, 0x0005, 0x0007, 0x000c,
0x000b, 0x0014, 0x0013, 0x0004, 0x0003, 0x0023, 0x0064, 0x00a4, 0x000b, 0x0014, 0x0013, 0x0004, 0x0003, 0x0023, 0x0064, 0x00a4,
0x0024, 0x0124, 0x0324, 0x0724 0x0024, 0x0124, 0x0324, 0x0724
}; };
static const byte fft_level_exp_huffbits[20] = { static const byte fft_level_exp_huffbits[20] = {
12, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 11, 12 12, 3, 3, 3, 3, 3, 3, 4, 4, 5, 5, 6, 6, 6, 7, 8, 9, 10, 11, 12
}; };
// values in this table range from -1..6; adjust retrieved value by -1 // values in this table range from -1..6; adjust retrieved value by -1
static const byte fft_stereo_exp_huffcodes[7] = { static const byte fft_stereo_exp_huffcodes[7] = {
0x3e, 0x01, 0x00, 0x02, 0x06, 0x0e, 0x1e 0x3e, 0x01, 0x00, 0x02, 0x06, 0x0e, 0x1e
}; };
static const byte fft_stereo_exp_huffbits[7] = { static const byte fft_stereo_exp_huffbits[7] = {
6, 1, 2, 3, 4, 5, 6 6, 1, 2, 3, 4, 5, 6
}; };
// values in this table range from -1..8; adjust retrieved value by -1 // values in this table range from -1..8; adjust retrieved value by -1
static const byte fft_stereo_phase_huffcodes[9] = { static const byte fft_stereo_phase_huffcodes[9] = {
0x35, 0x02, 0x00, 0x01, 0x0d, 0x15, 0x05, 0x09, 0x03 0x35, 0x02, 0x00, 0x01, 0x0d, 0x15, 0x05, 0x09, 0x03
}; };
static const byte fft_stereo_phase_huffbits[9] = { static const byte fft_stereo_phase_huffbits[9] = {
6, 2, 2, 4, 4, 6, 5, 4, 2 6, 2, 2, 4, 4, 6, 5, 4, 2
}; };
static const int fft_cutoff_index_table[4][2] = { static const int fft_cutoff_index_table[4][2] = {
{ 1, 2 }, {-1, 0 }, {-1,-2 }, { 0, 0 } { 1, 2 }, {-1, 0 }, {-1,-2 }, { 0, 0 }
}; };
static const int16 fft_level_index_table[256] = { static const int16 fft_level_index_table[256] = {
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
}; };
static const byte last_coeff[3] = { static const byte last_coeff[3] = {
4, 7, 10 4, 7, 10
}; };
static const byte coeff_per_sb_for_avg[3][30] = { static const byte coeff_per_sb_for_avg[3][30] = {
{ 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
{ 0, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 }, { 0, 1, 2, 2, 3, 3, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6 },
{ 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 } { 0, 1, 2, 3, 4, 4, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9 }
}; };
static const uint32 dequant_table[3][10][30] = { static const uint32 dequant_table[3][10][30] = {
{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 256, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 256, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 51, 102, 154, 205, 256, 238, 219, 201, 183, 165, 146, 128, 110, 91, 73, 55, 37, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 51, 102, 154, 205, 256, 238, 219, 201, 183, 165, 146, 128, 110, 91, 73, 55, 37, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 18, 37, 55, 73, 91, 110, 128, 146, 165, 183, 201, 219, 238, 256, 228, 199, 171, 142, 114, 85, 57, 28 }, { 0, 0, 0, 0, 0, 0, 0, 0, 18, 37, 55, 73, 91, 110, 128, 146, 165, 183, 201, 219, 238, 256, 228, 199, 171, 142, 114, 85, 57, 28 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 85, 171, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 85, 171, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 85, 171, 256, 219, 183, 146, 110, 73, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 85, 171, 256, 219, 183, 146, 110, 73, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 73, 110, 146, 183, 219, 256, 228, 199, 171, 142, 114, 85, 57, 28, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 73, 110, 146, 183, 219, 256, 228, 199, 171, 142, 114, 85, 57, 28, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 57, 85, 114, 142, 171, 199, 228, 256, 213, 171, 128, 85, 43 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 57, 85, 114, 142, 171, 199, 228, 256, 213, 171, 128, 85, 43 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } },
{ { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { { 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 256, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 256, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 256, 171, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 85, 171, 256, 192, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 85, 171, 256, 192, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 128, 192, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 64, 128, 192, 256, 205, 154, 102, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 102, 154, 205, 256, 213, 171, 128, 85, 43, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 51, 102, 154, 205, 256, 213, 171, 128, 85, 43, 0, 0, 0, 0, 0, 0 },
{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 85, 128, 171, 213, 256, 213, 171, 128, 85, 43 } } { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 43, 85, 128, 171, 213, 256, 213, 171, 128, 85, 43 } }
}; };
static const byte coeff_per_sb_for_dequant[3][30] = { static const byte coeff_per_sb_for_dequant[3][30] = {
{ 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, { 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
{ 0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6 }, { 0, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6 },
{ 0, 1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9 } { 0, 1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9 }
}; };
// first index is subband, 2nd index is 0, 1 or 3 (2 is unused) // first index is subband, 2nd index is 0, 1 or 3 (2 is unused)
static const int8 tone_level_idx_offset_table[30][4] = { static const int8 tone_level_idx_offset_table[30][4] = {
{ -50, -50, 0, -50 }, { -50, -50, 0, -50 },
{ -50, -50, 0, -50 }, { -50, -50, 0, -50 },
{ -50, -9, 0, -19 }, { -50, -9, 0, -19 },
{ -16, -6, 0, -12 }, { -16, -6, 0, -12 },
{ -11, -4, 0, -8 }, { -11, -4, 0, -8 },
{ -8, -3, 0, -6 }, { -8, -3, 0, -6 },
{ -7, -3, 0, -5 }, { -7, -3, 0, -5 },
{ -6, -2, 0, -4 }, { -6, -2, 0, -4 },
{ -5, -2, 0, -3 }, { -5, -2, 0, -3 },
{ -4, -1, 0, -3 }, { -4, -1, 0, -3 },
{ -4, -1, 0, -2 }, { -4, -1, 0, -2 },
{ -3, -1, 0, -2 }, { -3, -1, 0, -2 },
{ -3, -1, 0, -2 }, { -3, -1, 0, -2 },
{ -3, -1, 0, -2 }, { -3, -1, 0, -2 },
{ -2, -1, 0, -1 }, { -2, -1, 0, -1 },
{ -2, -1, 0, -1 }, { -2, -1, 0, -1 },
{ -2, -1, 0, -1 }, { -2, -1, 0, -1 },
{ -2, 0, 0, -1 }, { -2, 0, 0, -1 },
{ -2, 0, 0, -1 }, { -2, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, -1 }, { -1, 0, 0, -1 },
{ -1, 0, 0, 0 }, { -1, 0, 0, 0 },
{ -1, 0, 0, 0 }, { -1, 0, 0, 0 },
{ -1, 0, 0, 0 }, { -1, 0, 0, 0 },
{ -1, 0, 0, 0 } { -1, 0, 0, 0 }
}; };
/* all my samples have 1st index 0 or 1 */ /* all my samples have 1st index 0 or 1 */
/* second index is subband, only indexes 0-29 seem to be used */ /* second index is subband, only indexes 0-29 seem to be used */
static const int8 coding_method_table[5][30] = { static const int8 coding_method_table[5][30] = {
{ 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
}, },
{ 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, { 34, 30, 24, 24, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
}, },
{ 34, 30, 30, 30, 24, 24, 16, 16, 16, 16, 16, 16, 10, 10, 10, { 34, 30, 30, 30, 24, 24, 16, 16, 16, 16, 16, 16, 10, 10, 10,
10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10
}, },
{ 34, 34, 30, 30, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, { 34, 34, 30, 30, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16,
16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, 10 16, 16, 16, 16, 16, 16, 16, 10, 10, 10, 10, 10, 10, 10, 10
}, },
{ 34, 34, 30, 30, 30, 30, 30, 30, 24, 24, 24, 24, 24, 24, 24, { 34, 34, 30, 30, 30, 30, 30, 30, 24, 24, 24, 24, 24, 24, 24,
24, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16 24, 24, 24, 24, 24, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16
}, },
}; };
static const int vlc_stage3_values[60] = { static const int vlc_stage3_values[60] = {
0, 1, 2, 3, 4, 6, 8, 10, 12, 16, 20, 24, 0, 1, 2, 3, 4, 6, 8, 10, 12, 16, 20, 24,
28, 36, 44, 52, 60, 76, 92, 108, 124, 156, 188, 220, 28, 36, 44, 52, 60, 76, 92, 108, 124, 156, 188, 220,
252, 316, 380, 444, 508, 636, 764, 892, 1020, 1276, 1532, 1788, 252, 316, 380, 444, 508, 636, 764, 892, 1020, 1276, 1532, 1788,
2044, 2556, 3068, 3580, 4092, 5116, 6140, 7164, 8188, 10236, 12284, 14332, 2044, 2556, 3068, 3580, 4092, 5116, 6140, 7164, 8188, 10236, 12284, 14332,
16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300,114684 16380, 20476, 24572, 28668, 32764, 40956, 49148, 57340, 65532, 81916, 98300,114684
}; };
static const float fft_tone_sample_table[4][16][5] = { static const float fft_tone_sample_table[4][16][5] = {
{ { .0100000000f,-.0037037037f,-.0020000000f,-.0069444444f,-.0018416207f }, { { .0100000000f,-.0037037037f,-.0020000000f,-.0069444444f,-.0018416207f },
{ .0416666667f, .0000000000f, .0000000000f,-.0208333333f,-.0123456791f }, { .0416666667f, .0000000000f, .0000000000f,-.0208333333f,-.0123456791f },
{ .1250000000f, .0558035709f, .0330687836f,-.0164473690f,-.0097465888f }, { .1250000000f, .0558035709f, .0330687836f,-.0164473690f,-.0097465888f },
{ .1562500000f, .0625000000f, .0370370370f,-.0062500000f,-.0037037037f }, { .1562500000f, .0625000000f, .0370370370f,-.0062500000f,-.0037037037f },
{ .1996007860f, .0781250000f, .0462962948f, .0022727272f, .0013468013f }, { .1996007860f, .0781250000f, .0462962948f, .0022727272f, .0013468013f },
{ .2000000000f, .0625000000f, .0370370373f, .0208333333f, .0074074073f }, { .2000000000f, .0625000000f, .0370370373f, .0208333333f, .0074074073f },
{ .2127659619f, .0555555556f, .0329218097f, .0208333333f, .0123456791f }, { .2127659619f, .0555555556f, .0329218097f, .0208333333f, .0123456791f },
{ .2173913121f, .0473484844f, .0280583613f, .0347222239f, .0205761325f }, { .2173913121f, .0473484844f, .0280583613f, .0347222239f, .0205761325f },
{ .2173913121f, .0347222239f, .0205761325f, .0473484844f, .0280583613f }, { .2173913121f, .0347222239f, .0205761325f, .0473484844f, .0280583613f },
{ .2127659619f, .0208333333f, .0123456791f, .0555555556f, .0329218097f }, { .2127659619f, .0208333333f, .0123456791f, .0555555556f, .0329218097f },
{ .2000000000f, .0208333333f, .0074074073f, .0625000000f, .0370370370f }, { .2000000000f, .0208333333f, .0074074073f, .0625000000f, .0370370370f },
{ .1996007860f, .0022727272f, .0013468013f, .0781250000f, .0462962948f }, { .1996007860f, .0022727272f, .0013468013f, .0781250000f, .0462962948f },
{ .1562500000f,-.0062500000f,-.0037037037f, .0625000000f, .0370370370f }, { .1562500000f,-.0062500000f,-.0037037037f, .0625000000f, .0370370370f },
{ .1250000000f,-.0164473690f,-.0097465888f, .0558035709f, .0330687836f }, { .1250000000f,-.0164473690f,-.0097465888f, .0558035709f, .0330687836f },
{ .0416666667f,-.0208333333f,-.0123456791f, .0000000000f, .0000000000f }, { .0416666667f,-.0208333333f,-.0123456791f, .0000000000f, .0000000000f },
{ .0100000000f,-.0069444444f,-.0018416207f,-.0037037037f,-.0020000000f } }, { .0100000000f,-.0069444444f,-.0018416207f,-.0037037037f,-.0020000000f } },
{ { .0050000000f,-.0200000000f, .0125000000f,-.3030303030f, .0020000000f }, { { .0050000000f,-.0200000000f, .0125000000f,-.3030303030f, .0020000000f },
{ .1041666642f, .0400000000f,-.0250000000f, .0333333333f,-.0200000000f }, { .1041666642f, .0400000000f,-.0250000000f, .0333333333f,-.0200000000f },
{ .1250000000f, .0100000000f, .0142857144f,-.0500000007f,-.0200000000f }, { .1250000000f, .0100000000f, .0142857144f,-.0500000007f,-.0200000000f },
{ .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f }, { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
{ .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f }, { .1562500000f,-.0006250000f,-.00049382716f,-.000625000f,-.00049382716f },
{ .1250000000f,-.0500000000f,-.0200000000f, .0100000000f, .0142857144f }, { .1250000000f,-.0500000000f,-.0200000000f, .0100000000f, .0142857144f },
{ .1041666667f, .0333333333f,-.0200000000f, .0400000000f,-.0250000000f }, { .1041666667f, .0333333333f,-.0200000000f, .0400000000f,-.0250000000f },
{ .0050000000f,-.3030303030f, .0020000001f,-.0200000000f, .0125000000f }, { .0050000000f,-.3030303030f, .0020000001f,-.0200000000f, .0125000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
{ { .1428571492f, .1250000000f,-.0285714287f,-.0357142873f, .0208333333f }, { { .1428571492f, .1250000000f,-.0285714287f,-.0357142873f, .0208333333f },
{ .1818181818f, .0588235296f, .0333333333f, .0212765951f, .0100000000f }, { .1818181818f, .0588235296f, .0333333333f, .0212765951f, .0100000000f },
{ .1818181818f, .0212765951f, .0100000000f, .0588235296f, .0333333333f }, { .1818181818f, .0212765951f, .0100000000f, .0588235296f, .0333333333f },
{ .1428571492f,-.0357142873f, .0208333333f, .1250000000f,-.0285714287f }, { .1428571492f,-.0357142873f, .0208333333f, .1250000000f,-.0285714287f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } },
{ { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f }, { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f },
{ .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } } { .0000000000f, .0000000000f, .0000000000f, .0000000000f, .0000000000f } }
}; };
static const float fft_tone_level_table[2][64] = { { static const float fft_tone_level_table[2][64] = { {
// pow ~ (i > 46) ? 0 : (((((i & 1) ? 431 : 304) << (i >> 1))) / 1024.0); // pow ~ (i > 46) ? 0 : (((((i & 1) ? 431 : 304) << (i >> 1))) / 1024.0);
0.17677669f, 0.42677650f, 0.60355347f, 0.85355347f, 0.17677669f, 0.42677650f, 0.60355347f, 0.85355347f,
1.20710683f, 1.68359375f, 2.37500000f, 3.36718750f, 1.20710683f, 1.68359375f, 2.37500000f, 3.36718750f,
4.75000000f, 6.73437500f, 9.50000000f, 13.4687500f, 4.75000000f, 6.73437500f, 9.50000000f, 13.4687500f,
19.0000000f, 26.9375000f, 38.0000000f, 53.8750000f, 19.0000000f, 26.9375000f, 38.0000000f, 53.8750000f,
76.0000000f, 107.750000f, 152.000000f, 215.500000f, 76.0000000f, 107.750000f, 152.000000f, 215.500000f,
304.000000f, 431.000000f, 608.000000f, 862.000000f, 304.000000f, 431.000000f, 608.000000f, 862.000000f,
1216.00000f, 1724.00000f, 2432.00000f, 3448.00000f, 1216.00000f, 1724.00000f, 2432.00000f, 3448.00000f,
4864.00000f, 6896.00000f, 9728.00000f, 13792.0000f, 4864.00000f, 6896.00000f, 9728.00000f, 13792.0000f,
19456.0000f, 27584.0000f, 38912.0000f, 55168.0000f, 19456.0000f, 27584.0000f, 38912.0000f, 55168.0000f,
77824.0000f, 110336.000f, 155648.000f, 220672.000f, 77824.0000f, 110336.000f, 155648.000f, 220672.000f,
311296.000f, 441344.000f, 622592.000f, 882688.000f, 311296.000f, 441344.000f, 622592.000f, 882688.000f,
1245184.00f, 1765376.00f, 2490368.00f, 0.00000000f, 1245184.00f, 1765376.00f, 2490368.00f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
}, { }, {
// pow = (i > 45) ? 0 : ((((i & 1) ? 431 : 304) << (i >> 1)) / 512.0); // pow = (i > 45) ? 0 : ((((i & 1) ? 431 : 304) << (i >> 1)) / 512.0);
0.59375000f, 0.84179688f, 1.18750000f, 1.68359375f, 0.59375000f, 0.84179688f, 1.18750000f, 1.68359375f,
2.37500000f, 3.36718750f, 4.75000000f, 6.73437500f, 2.37500000f, 3.36718750f, 4.75000000f, 6.73437500f,
9.50000000f, 13.4687500f, 19.0000000f, 26.9375000f, 9.50000000f, 13.4687500f, 19.0000000f, 26.9375000f,
38.0000000f, 53.8750000f, 76.0000000f, 107.750000f, 38.0000000f, 53.8750000f, 76.0000000f, 107.750000f,
152.000000f, 215.500000f, 304.000000f, 431.000000f, 152.000000f, 215.500000f, 304.000000f, 431.000000f,
608.000000f, 862.000000f, 1216.00000f, 1724.00000f, 608.000000f, 862.000000f, 1216.00000f, 1724.00000f,
2432.00000f, 3448.00000f, 4864.00000f, 6896.00000f, 2432.00000f, 3448.00000f, 4864.00000f, 6896.00000f,
9728.00000f, 13792.0000f, 19456.0000f, 27584.0000f, 9728.00000f, 13792.0000f, 19456.0000f, 27584.0000f,
38912.0000f, 55168.0000f, 77824.0000f, 110336.000f, 38912.0000f, 55168.0000f, 77824.0000f, 110336.000f,
155648.000f, 220672.000f, 311296.000f, 441344.000f, 155648.000f, 220672.000f, 311296.000f, 441344.000f,
622592.000f, 882688.000f, 1245184.00f, 1765376.00f, 622592.000f, 882688.000f, 1245184.00f, 1765376.00f,
2490368.00f, 3530752.00f, 0.00000000f, 0.00000000f, 2490368.00f, 3530752.00f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f,
0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f 0.00000000f, 0.00000000f, 0.00000000f, 0.00000000f
} }; } };
static const float fft_tone_envelope_table[4][31] = { static const float fft_tone_envelope_table[4][31] = {
{ .009607375f, .038060248f, .084265202f, .146446645f, .222214907f, .308658302f, { .009607375f, .038060248f, .084265202f, .146446645f, .222214907f, .308658302f,
.402454883f, .500000060f, .597545207f, .691341758f, .777785182f, .853553414f, .402454883f, .500000060f, .597545207f, .691341758f, .777785182f, .853553414f,
.915734828f, .961939812f, .990392685f, 1.00000000f, .990392625f, .961939752f, .915734828f, .961939812f, .990392685f, 1.00000000f, .990392625f, .961939752f,
.915734768f, .853553295f, .777785063f, .691341639f, .597545087f, .500000000f, .915734768f, .853553295f, .777785063f, .691341639f, .597545087f, .500000000f,
.402454853f, .308658272f, .222214878f, .146446615f, .084265172f, .038060218f, .402454853f, .308658272f, .222214878f, .146446615f, .084265172f, .038060218f,
.009607345f }, .009607345f },
{ .038060248f, .146446645f, .308658302f, .500000060f, .691341758f, .853553414f, { .038060248f, .146446645f, .308658302f, .500000060f, .691341758f, .853553414f,
.961939812f, 1.00000000f, .961939752f, .853553295f, .691341639f, .500000000f, .961939812f, 1.00000000f, .961939752f, .853553295f, .691341639f, .500000000f,
.308658272f, .146446615f, .038060218f, .000000000f, .000000000f, .000000000f, .308658272f, .146446615f, .038060218f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f }, .000000000f },
{ .146446645f, .500000060f, .853553414f, 1.00000000f, .853553295f, .500000000f, { .146446645f, .500000060f, .853553414f, 1.00000000f, .853553295f, .500000000f,
.146446615f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .146446615f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f }, .000000000f },
{ .500000060f, 1.00000000f, .500000000f, .000000000f, .000000000f, .000000000f, { .500000060f, 1.00000000f, .500000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f, .000000000f,
.000000000f } .000000000f }
}; };
static const float sb_noise_attenuation[32] = { static const float sb_noise_attenuation[32] = {
0.0f, 0.0f, 0.3f, 0.4f, 0.5f, 0.7f, 1.0f, 1.0f, 0.0f, 0.0f, 0.3f, 0.4f, 0.5f, 0.7f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f,
}; };
static const byte fft_subpackets[32] = { static const byte fft_subpackets[32] = {
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0
}; };
// first index is joined_stereo, second index is 0 or 2 (1 is unused) // first index is joined_stereo, second index is 0 or 2 (1 is unused)
static const float dequant_1bit[2][3] = { static const float dequant_1bit[2][3] = {
{-0.920000f, 0.000000f, 0.920000f }, {-0.920000f, 0.000000f, 0.920000f },
{-0.890000f, 0.000000f, 0.890000f } {-0.890000f, 0.000000f, 0.890000f }
}; };
static const float type30_dequant[8] = { static const float type30_dequant[8] = {
-1.0f,-0.625f,-0.291666656732559f,0.0f, -1.0f,-0.625f,-0.291666656732559f,0.0f,
0.25f,0.5f,0.75f,1.0f, 0.25f,0.5f,0.75f,1.0f,
}; };
static const float type34_delta[10] = { // FIXME: covers 8 entries.. static const float type34_delta[10] = { // FIXME: covers 8 entries..
-1.0f,-0.60947573184967f,-0.333333343267441f,-0.138071194291115f,0.0f, -1.0f,-0.60947573184967f,-0.333333343267441f,-0.138071194291115f,0.0f,
0.138071194291115f,0.333333343267441f,0.60947573184967f,1.0f,0.0f, 0.138071194291115f,0.333333343267441f,0.60947573184967f,1.0f,0.0f,
}; };
} // End of namespace Mohawk } // End of namespace Mohawk

View File

@ -64,323 +64,323 @@ QTRLEDecoder::QTRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel) : Gra
} \ } \
void QTRLEDecoder::decode1(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { void QTRLEDecoder::decode1(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
byte *rgb = (byte *)_surface->pixels; byte *rgb = (byte *)_surface->pixels;
while (linesToChange) { while (linesToChange) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
byte skip = stream->readByte(); byte skip = stream->readByte();
int8 rleCode = stream->readSByte(); int8 rleCode = stream->readSByte();
if (rleCode == 0)
break;
if (skip & 0x80) {
linesToChange--;
rowPtr += _surface->w;
pixelPtr = rowPtr + 2 * (skip & 0x7f);
} else
pixelPtr += 2 * skip;
if (rleCode < 0) { if (rleCode == 0)
// decode the run length code break;
rleCode = -rleCode;
// get the next 2 bytes from the stream, treat them as groups of 8 pixels, and output them rleCode times */ if (skip & 0x80) {
CHECK_STREAM_PTR(2); linesToChange--;
byte pi0 = stream->readByte(); rowPtr += _surface->w;
pixelPtr = rowPtr + 2 * (skip & 0x7f);
} else
pixelPtr += 2 * skip;
if (rleCode < 0) {
// decode the run length code
rleCode = -rleCode;
// get the next 2 bytes from the stream, treat them as groups of 8 pixels, and output them rleCode times */
CHECK_STREAM_PTR(2);
byte pi0 = stream->readByte();
byte pi1 = stream->readByte(); byte pi1 = stream->readByte();
CHECK_PIXEL_PTR(rleCode * 2); CHECK_PIXEL_PTR(rleCode * 2);
while (rleCode--) { while (rleCode--) {
rgb[pixelPtr++] = pi0; rgb[pixelPtr++] = pi0;
rgb[pixelPtr++] = pi1; rgb[pixelPtr++] = pi1;
} }
} else { } else {
// copy the same pixel directly to output 2 times // copy the same pixel directly to output 2 times
rleCode *= 2; rleCode *= 2;
CHECK_STREAM_PTR(rleCode); CHECK_STREAM_PTR(rleCode);
CHECK_PIXEL_PTR(rleCode); CHECK_PIXEL_PTR(rleCode);
while (rleCode--) while (rleCode--)
rgb[pixelPtr++] = stream->readByte(); rgb[pixelPtr++] = stream->readByte();
} }
} }
} }
void QTRLEDecoder::decode2_4(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange, byte bpp) { void QTRLEDecoder::decode2_4(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange, byte bpp) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
byte *rgb = (byte *)_surface->pixels; byte *rgb = (byte *)_surface->pixels;
byte numPixels = (bpp == 4) ? 8 : 16; byte numPixels = (bpp == 4) ? 8 : 16;
while (linesToChange--) { while (linesToChange--) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
pixelPtr = rowPtr + (numPixels * (stream->readByte() - 1)); pixelPtr = rowPtr + (numPixels * (stream->readByte() - 1));
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) { for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) { if (rleCode == 0) {
// there's another skip code in the stream // there's another skip code in the stream
CHECK_STREAM_PTR(1); CHECK_STREAM_PTR(1);
pixelPtr += (numPixels * (stream->readByte() - 1)); pixelPtr += (numPixels * (stream->readByte() - 1));
} else if (rleCode < 0) { } else if (rleCode < 0) {
// decode the run length code // decode the run length code
rleCode = -rleCode; rleCode = -rleCode;
// get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times */ // get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times */
CHECK_STREAM_PTR(4); CHECK_STREAM_PTR(4);
byte pi[16]; // 16 palette indices byte pi[16]; // 16 palette indices
for (int8 i = numPixels - 1; i >= 0; i--) { for (int8 i = numPixels - 1; i >= 0; i--) {
pi[numPixels - 1 - i] = (stream->readByte() >> ((i * bpp) & 0x07)) & ((1 << bpp) - 1); pi[numPixels - 1 - i] = (stream->readByte() >> ((i * bpp) & 0x07)) & ((1 << bpp) - 1);
// FIXME: Is this right? // FIXME: Is this right?
//stream_ptr += ((i & ((num_pixels>>2)-1)) == 0); //stream_ptr += ((i & ((num_pixels>>2)-1)) == 0);
if ((i & ((numPixels >> 2) - 1)) == 0) if ((i & ((numPixels >> 2) - 1)) == 0)
stream->readByte(); stream->readByte();
} }
CHECK_PIXEL_PTR(rleCode * numPixels); CHECK_PIXEL_PTR(rleCode * numPixels);
while (rleCode--) while (rleCode--)
for (byte i = 0; i < numPixels; i++) for (byte i = 0; i < numPixels; i++)
rgb[pixelPtr++] = pi[i]; rgb[pixelPtr++] = pi[i];
} else { } else {
// copy the same pixel directly to output 4 times // copy the same pixel directly to output 4 times
rleCode *= 4; rleCode *= 4;
CHECK_STREAM_PTR(rleCode); CHECK_STREAM_PTR(rleCode);
CHECK_PIXEL_PTR(rleCode * (numPixels >> 2)); CHECK_PIXEL_PTR(rleCode * (numPixels >> 2));
while (rleCode--) { while (rleCode--) {
byte temp = stream->readByte(); byte temp = stream->readByte();
if (bpp == 4) { if (bpp == 4) {
rgb[pixelPtr++] = (temp >> 4) & 0x0f; rgb[pixelPtr++] = (temp >> 4) & 0x0f;
rgb[pixelPtr++] = temp & 0x0f; rgb[pixelPtr++] = temp & 0x0f;
} else { } else {
rgb[pixelPtr++] = (temp >> 6) & 0x03; rgb[pixelPtr++] = (temp >> 6) & 0x03;
rgb[pixelPtr++] = (temp >> 4) & 0x03; rgb[pixelPtr++] = (temp >> 4) & 0x03;
rgb[pixelPtr++] = (temp >> 2) & 0x03; rgb[pixelPtr++] = (temp >> 2) & 0x03;
rgb[pixelPtr++] = temp & 0x03; rgb[pixelPtr++] = temp & 0x03;
} }
} }
} }
} }
rowPtr += _surface->w; rowPtr += _surface->w;
} }
} }
void QTRLEDecoder::decode8(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { void QTRLEDecoder::decode8(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
byte *rgb = (byte *)_surface->pixels; byte *rgb = (byte *)_surface->pixels;
while (linesToChange--) { while (linesToChange--) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
pixelPtr = rowPtr + 4 * (stream->readByte() - 1); pixelPtr = rowPtr + 4 * (stream->readByte() - 1);
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) {
// there's another skip code in the stream
CHECK_STREAM_PTR(1);
pixelPtr += 4 * (stream->readByte() - 1);
} else if (rleCode < 0) {
// decode the run length code
rleCode = -rleCode;
// get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times
CHECK_STREAM_PTR(4);
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) {
// there's another skip code in the stream
CHECK_STREAM_PTR(1);
pixelPtr += 4 * (stream->readByte() - 1);
} else if (rleCode < 0) {
// decode the run length code
rleCode = -rleCode;
// get the next 4 bytes from the stream, treat them as palette indices, and output them rleCode times
CHECK_STREAM_PTR(4);
byte pi[4]; // 4 palette indexes byte pi[4]; // 4 palette indexes
for (byte i = 0; i < 4; i++) for (byte i = 0; i < 4; i++)
pi[i] = stream->readByte(); pi[i] = stream->readByte();
CHECK_PIXEL_PTR(rleCode * 4); CHECK_PIXEL_PTR(rleCode * 4);
while (rleCode--) while (rleCode--)
for (byte i = 0; i < 4; i++) for (byte i = 0; i < 4; i++)
rgb[pixelPtr++] = pi[i]; rgb[pixelPtr++] = pi[i];
} else { } else {
// copy the same pixel directly to output 4 times // copy the same pixel directly to output 4 times
rleCode *= 4; rleCode *= 4;
CHECK_STREAM_PTR(rleCode); CHECK_STREAM_PTR(rleCode);
CHECK_PIXEL_PTR(rleCode); CHECK_PIXEL_PTR(rleCode);
while (rleCode--) while (rleCode--)
rgb[pixelPtr++] = stream->readByte(); rgb[pixelPtr++] = stream->readByte();
} }
} }
rowPtr += _surface->w; rowPtr += _surface->w;
} }
} }
void QTRLEDecoder::decode16(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { void QTRLEDecoder::decode16(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
OverlayColor *rgb = (OverlayColor *)_surface->pixels; OverlayColor *rgb = (OverlayColor *)_surface->pixels;
while (linesToChange--) { while (linesToChange--) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
pixelPtr = rowPtr + stream->readByte() - 1; pixelPtr = rowPtr + stream->readByte() - 1;
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) { for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) { if (rleCode == 0) {
// there's another skip code in the stream // there's another skip code in the stream
CHECK_STREAM_PTR(1); CHECK_STREAM_PTR(1);
pixelPtr += stream->readByte() - 1; pixelPtr += stream->readByte() - 1;
} else if (rleCode < 0) { } else if (rleCode < 0) {
// decode the run length code // decode the run length code
rleCode = -rleCode; rleCode = -rleCode;
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
uint16 rgb16 = stream->readUint16BE();
CHECK_PIXEL_PTR(rleCode); uint16 rgb16 = stream->readUint16BE();
while (rleCode--) { CHECK_PIXEL_PTR(rleCode);
while (rleCode--) {
// Convert from RGB555 to the format specified by the Overlay // Convert from RGB555 to the format specified by the Overlay
byte r = 0, g = 0, b = 0; byte r = 0, g = 0, b = 0;
Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b); Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b);
rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b); rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
} }
} else { } else {
CHECK_STREAM_PTR(rleCode * 2); CHECK_STREAM_PTR(rleCode * 2);
CHECK_PIXEL_PTR(rleCode); CHECK_PIXEL_PTR(rleCode);
// copy pixels directly to output
while (rleCode--) {
uint16 rgb16 = stream->readUint16BE();
// copy pixels directly to output
while (rleCode--) {
uint16 rgb16 = stream->readUint16BE();
// Convert from RGB555 to the format specified by the Overlay // Convert from RGB555 to the format specified by the Overlay
byte r = 0, g = 0, b = 0; byte r = 0, g = 0, b = 0;
Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b); Graphics::colorToRGB<Graphics::ColorMasks<555> >(rgb16, r, g, b);
rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b); rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
} }
} }
} }
rowPtr += _surface->w; rowPtr += _surface->w;
} }
} }
void QTRLEDecoder::decode24(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { void QTRLEDecoder::decode24(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
OverlayColor *rgb = (OverlayColor *)_surface->pixels; OverlayColor *rgb = (OverlayColor *)_surface->pixels;
while (linesToChange--) { while (linesToChange--) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
pixelPtr = rowPtr + stream->readByte() - 1; pixelPtr = rowPtr + stream->readByte() - 1;
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) { for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) { if (rleCode == 0) {
// there's another skip code in the stream // there's another skip code in the stream
CHECK_STREAM_PTR(1); CHECK_STREAM_PTR(1);
pixelPtr += stream->readByte() - 1; pixelPtr += stream->readByte() - 1;
} else if (rleCode < 0) { } else if (rleCode < 0) {
// decode the run length code // decode the run length code
rleCode = -rleCode; rleCode = -rleCode;
CHECK_STREAM_PTR(3);
byte r = stream->readByte();
byte g = stream->readByte();
byte b = stream->readByte();
CHECK_PIXEL_PTR(rleCode); CHECK_STREAM_PTR(3);
while (rleCode--) byte r = stream->readByte();
byte g = stream->readByte();
byte b = stream->readByte();
CHECK_PIXEL_PTR(rleCode);
while (rleCode--)
rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b); rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
} else { } else {
CHECK_STREAM_PTR(rleCode * 3); CHECK_STREAM_PTR(rleCode * 3);
CHECK_PIXEL_PTR(rleCode); CHECK_PIXEL_PTR(rleCode);
// copy pixels directly to output // copy pixels directly to output
while (rleCode--) { while (rleCode--) {
byte r = stream->readByte(); byte r = stream->readByte();
byte g = stream->readByte(); byte g = stream->readByte();
byte b = stream->readByte(); byte b = stream->readByte();
rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b); rgb[pixelPtr++] = _pixelFormat.RGBToColor(r, g, b);
} }
} }
} }
rowPtr += _surface->w; rowPtr += _surface->w;
} }
} }
void QTRLEDecoder::decode32(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) { void QTRLEDecoder::decode32(Common::SeekableReadStream *stream, uint32 rowPtr, uint32 linesToChange) {
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
OverlayColor *rgb = (OverlayColor *)_surface->pixels; OverlayColor *rgb = (OverlayColor *)_surface->pixels;
while (linesToChange--) { while (linesToChange--) {
CHECK_STREAM_PTR(2); CHECK_STREAM_PTR(2);
pixelPtr = rowPtr + stream->readByte() - 1; pixelPtr = rowPtr + stream->readByte() - 1;
for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) { for (int8 rleCode = stream->readSByte(); rleCode != -1; rleCode = stream->readSByte()) {
if (rleCode == 0) { if (rleCode == 0) {
// there's another skip code in the stream // there's another skip code in the stream
CHECK_STREAM_PTR(1); CHECK_STREAM_PTR(1);
pixelPtr += stream->readByte() - 1; pixelPtr += stream->readByte() - 1;
} else if (rleCode < 0) { } else if (rleCode < 0) {
// decode the run length code // decode the run length code
rleCode = -rleCode; rleCode = -rleCode;
CHECK_STREAM_PTR(4);
byte a = stream->readByte();
byte r = stream->readByte();
byte g = stream->readByte();
byte b = stream->readByte();
CHECK_PIXEL_PTR(rleCode); CHECK_STREAM_PTR(4);
while (rleCode--) byte a = stream->readByte();
byte r = stream->readByte();
byte g = stream->readByte();
byte b = stream->readByte();
CHECK_PIXEL_PTR(rleCode);
while (rleCode--)
rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b); rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b);
} else { } else {
CHECK_STREAM_PTR(rleCode * 4); CHECK_STREAM_PTR(rleCode * 4);
CHECK_PIXEL_PTR(rleCode); CHECK_PIXEL_PTR(rleCode);
// copy pixels directly to output // copy pixels directly to output
while (rleCode--) { while (rleCode--) {
byte a = stream->readByte(); byte a = stream->readByte();
byte r = stream->readByte(); byte r = stream->readByte();
byte g = stream->readByte(); byte g = stream->readByte();
byte b = stream->readByte(); byte b = stream->readByte();
rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b); rgb[pixelPtr++] = _pixelFormat.ARGBToColor(a, r, g, b);
} }
} }
} }
rowPtr += _surface->w; rowPtr += _surface->w;
} }
} }
Graphics::Surface *QTRLEDecoder::decodeImage(Common::SeekableReadStream *stream) { Graphics::Surface *QTRLEDecoder::decodeImage(Common::SeekableReadStream *stream) {
uint16 start_line = 0; uint16 start_line = 0;
uint16 height = _surface->h; uint16 height = _surface->h;
// check if this frame is even supposed to change // check if this frame is even supposed to change
if (stream->size() < 8) if (stream->size() < 8)
return _surface; return _surface;
// start after the chunk size // start after the chunk size
stream->readUint32BE(); stream->readUint32BE();
// fetch the header // fetch the header
uint16 header = stream->readUint16BE(); uint16 header = stream->readUint16BE();
// if a header is present, fetch additional decoding parameters // if a header is present, fetch additional decoding parameters
if (header & 8) { if (header & 8) {
if(stream->size() < 14) if(stream->size() < 14)
return _surface; return _surface;
start_line = stream->readUint16BE(); start_line = stream->readUint16BE();
stream->readUint16BE(); // Unknown stream->readUint16BE(); // Unknown
height = stream->readUint16BE(); height = stream->readUint16BE();
stream->readUint16BE(); // Unknown stream->readUint16BE(); // Unknown
} }
uint32 row_ptr = _surface->w * start_line;
switch (_bitsPerPixel) { uint32 row_ptr = _surface->w * start_line;
switch (_bitsPerPixel) {
case 1: case 1:
case 33: case 33:
decode1(stream, row_ptr, height); decode1(stream, row_ptr, height);
@ -408,9 +408,9 @@ Graphics::Surface *QTRLEDecoder::decodeImage(Common::SeekableReadStream *stream)
break; break;
default: default:
error ("Unsupported bits per pixel %d", _bitsPerPixel); error ("Unsupported bits per pixel %d", _bitsPerPixel);
} }
return _surface; return _surface;
} }
QTRLEDecoder::~QTRLEDecoder() { QTRLEDecoder::~QTRLEDecoder() {

View File

@ -28,9 +28,9 @@
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
#include "graphics/video/codecs/codec.h" #include "graphics/video/codecs/codec.h"
namespace Mohawk { namespace Mohawk {
class QTRLEDecoder : public Graphics::Codec { class QTRLEDecoder : public Graphics::Codec {
public: public:
QTRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel); QTRLEDecoder(uint16 width, uint16 height, byte bitsPerPixel);

View File

@ -47,14 +47,14 @@ RPZADecoder::RPZADecoder(uint16 width, uint16 height) : Graphics::Codec() {
} }
#define ADVANCE_BLOCK() \ #define ADVANCE_BLOCK() \
pixelPtr += 4; \ pixelPtr += 4; \
if (pixelPtr >= _surface->w) { \ if (pixelPtr >= _surface->w) { \
pixelPtr = 0; \ pixelPtr = 0; \
rowPtr += _surface->w * 4; \ rowPtr += _surface->w * 4; \
} \ } \
totalBlocks--; \ totalBlocks--; \
if (totalBlocks < 0) \ if (totalBlocks < 0) \
error("block counter just went negative (this should not happen)") \ error("block counter just went negative (this should not happen)") \
// Convert from RGB555 to the format specified by the screen // Convert from RGB555 to the format specified by the screen
#define PUT_PIXEL(color) \ #define PUT_PIXEL(color) \
@ -69,139 +69,139 @@ RPZADecoder::RPZADecoder(uint16 width, uint16 height) : Graphics::Codec() {
blockPtr++ blockPtr++
Graphics::Surface *RPZADecoder::decodeImage(Common::SeekableReadStream *stream) { Graphics::Surface *RPZADecoder::decodeImage(Common::SeekableReadStream *stream) {
uint16 colorA = 0, colorB = 0; uint16 colorA = 0, colorB = 0;
uint16 color4[4]; uint16 color4[4];
uint32 rowPtr = 0; uint32 rowPtr = 0;
uint32 pixelPtr = 0; uint32 pixelPtr = 0;
uint32 blockPtr = 0; uint32 blockPtr = 0;
uint32 rowInc = _surface->w - 4; uint32 rowInc = _surface->w - 4;
uint16 ta; uint16 ta;
uint16 tb; uint16 tb;
// First byte is always 0xe1. Warn if it's different // First byte is always 0xe1. Warn if it's different
byte firstByte = stream->readByte(); byte firstByte = stream->readByte();
if (firstByte != 0xe1) if (firstByte != 0xe1)
warning("First RPZA chunk byte is 0x%02x instead of 0xe1", firstByte); warning("First RPZA chunk byte is 0x%02x instead of 0xe1", firstByte);
// Get chunk size, ingnoring first byte // Get chunk size, ingnoring first byte
uint32 chunkSize = stream->readUint16BE() << 8; uint32 chunkSize = stream->readUint16BE() << 8;
chunkSize += stream->readByte(); chunkSize += stream->readByte();
// If length mismatch use size from MOV file and try to decode anyway // If length mismatch use size from MOV file and try to decode anyway
if (chunkSize != (uint32)stream->size()) { if (chunkSize != (uint32)stream->size()) {
warning("MOV chunk size != encoded chunk size; using MOV chunk size"); warning("MOV chunk size != encoded chunk size; using MOV chunk size");
chunkSize = stream->size(); chunkSize = stream->size();
} }
// Number of 4x4 blocks in frame // Number of 4x4 blocks in frame
int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4); int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
// Process chunk data // Process chunk data
while ((uint32)stream->pos() < chunkSize) { while ((uint32)stream->pos() < chunkSize) {
byte opcode = stream->readByte(); // Get opcode byte opcode = stream->readByte(); // Get opcode
byte numBlocks = (opcode & 0x1f) + 1; // Extract block counter from opcode byte numBlocks = (opcode & 0x1f) + 1; // Extract block counter from opcode
// If opcode MSbit is 0, we need more data to decide what to do // If opcode MSbit is 0, we need more data to decide what to do
if ((opcode & 0x80) == 0) { if ((opcode & 0x80) == 0) {
colorA = (opcode << 8) | stream->readByte(); colorA = (opcode << 8) | stream->readByte();
opcode = 0; opcode = 0;
if (stream->readByte() & 0x80) { if (stream->readByte() & 0x80) {
// Must behave as opcode 110xxxxx, using colorA computed // Must behave as opcode 110xxxxx, using colorA computed
// above. Use fake opcode 0x20 to enter switch block at // above. Use fake opcode 0x20 to enter switch block at
// the right place // the right place
opcode = 0x20; opcode = 0x20;
numBlocks = 1; numBlocks = 1;
} }
stream->seek(-1, SEEK_CUR); stream->seek(-1, SEEK_CUR);
} }
switch (opcode & 0xe0) { switch (opcode & 0xe0) {
case 0x80: // Skip blocks case 0x80: // Skip blocks
while (numBlocks--) { while (numBlocks--) {
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
case 0xa0: // Fill blocks with one color case 0xa0: // Fill blocks with one color
colorA = stream->readUint16BE(); colorA = stream->readUint16BE();
while (numBlocks--) { while (numBlocks--) {
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
for (byte pixel_x = 0; pixel_x < 4; pixel_x++) { for (byte pixel_x = 0; pixel_x < 4; pixel_x++) {
PUT_PIXEL(colorA); PUT_PIXEL(colorA);
} }
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// Fill blocks with 4 colors // Fill blocks with 4 colors
case 0xc0: case 0xc0:
colorA = stream->readUint16BE(); colorA = stream->readUint16BE();
case 0x20: case 0x20:
colorB = stream->readUint16BE(); colorB = stream->readUint16BE();
// Sort out the colors // Sort out the colors
color4[0] = colorB; color4[0] = colorB;
color4[1] = 0; color4[1] = 0;
color4[2] = 0; color4[2] = 0;
color4[3] = colorA; color4[3] = colorA;
// Red components // Red components
ta = (colorA >> 10) & 0x1F; ta = (colorA >> 10) & 0x1F;
tb = (colorB >> 10) & 0x1F; tb = (colorB >> 10) & 0x1F;
color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10; color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10; color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
// Green components // Green components
ta = (colorA >> 5) & 0x1F; ta = (colorA >> 5) & 0x1F;
tb = (colorB >> 5) & 0x1F; tb = (colorB >> 5) & 0x1F;
color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5; color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5; color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
// Blue components // Blue components
ta = colorA & 0x1F; ta = colorA & 0x1F;
tb = colorB & 0x1F; tb = colorB & 0x1F;
color4[1] |= ((11 * ta + 21 * tb) >> 5); color4[1] |= ((11 * ta + 21 * tb) >> 5);
color4[2] |= ((21 * ta + 11 * tb) >> 5); color4[2] |= ((21 * ta + 11 * tb) >> 5);
while (numBlocks--) { while (numBlocks--) {
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
byte index = stream->readByte(); byte index = stream->readByte();
for (byte pixel_x = 0; pixel_x < 4; pixel_x++){ for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
byte idx = (index >> (2 * (3 - pixel_x))) & 0x03; byte idx = (index >> (2 * (3 - pixel_x))) & 0x03;
PUT_PIXEL(color4[idx]); PUT_PIXEL(color4[idx]);
} }
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// Fill block with 16 colors // Fill block with 16 colors
case 0x00: case 0x00:
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte pixel_y = 0; pixel_y < 4; pixel_y++) { for (byte pixel_y = 0; pixel_y < 4; pixel_y++) {
for (byte pixel_x = 0; pixel_x < 4; pixel_x++){ for (byte pixel_x = 0; pixel_x < 4; pixel_x++){
// We already have color of upper left pixel // We already have color of upper left pixel
if (pixel_y != 0 || pixel_x != 0) if (pixel_y != 0 || pixel_x != 0)
colorA = stream->readUint16BE(); colorA = stream->readUint16BE();
PUT_PIXEL(colorA); PUT_PIXEL(colorA);
} }
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
break; break;
// Unknown opcode // Unknown opcode
default: default:
error("Unknown opcode %02x in rpza chunk", opcode); error("Unknown opcode %02x in rpza chunk", opcode);
} }
} }
return _surface; return _surface;
} }

View File

@ -22,15 +22,15 @@
* $Id$ * $Id$
* *
*/ */
#ifndef MOHAWK_RPZA_H #ifndef MOHAWK_RPZA_H
#define MOHAWK_RPZA_H #define MOHAWK_RPZA_H
#include "graphics/pixelformat.h" #include "graphics/pixelformat.h"
#include "graphics/video/codecs/codec.h" #include "graphics/video/codecs/codec.h"
namespace Mohawk { namespace Mohawk {
class RPZADecoder : public Graphics::Codec { class RPZADecoder : public Graphics::Codec {
public: public:
RPZADecoder(uint16 width, uint16 height); RPZADecoder(uint16 width, uint16 height);

View File

@ -34,16 +34,16 @@ namespace Mohawk {
#define ADVANCE_BLOCK() \ #define ADVANCE_BLOCK() \
{ \ { \
pixelPtr += 4; \ pixelPtr += 4; \
if (pixelPtr >= _surface->w) { \ if (pixelPtr >= _surface->w) { \
pixelPtr = 0; \ pixelPtr = 0; \
rowPtr += _surface->w * 4; \ rowPtr += _surface->w * 4; \
} \ } \
totalBlocks--; \ totalBlocks--; \
if (totalBlocks < 0) { \ if (totalBlocks < 0) { \
warning("block counter just went negative (this should not happen)"); \ warning("block counter just went negative (this should not happen)"); \
return _surface; \ return _surface; \
} \ } \
} }
SMCDecoder::SMCDecoder(uint16 width, uint16 height) { SMCDecoder::SMCDecoder(uint16 width, uint16 height) {
@ -52,333 +52,333 @@ SMCDecoder::SMCDecoder(uint16 width, uint16 height) {
} }
Graphics::Surface *SMCDecoder::decodeImage(Common::SeekableReadStream *stream) { Graphics::Surface *SMCDecoder::decodeImage(Common::SeekableReadStream *stream) {
byte *pixels = (byte *)_surface->pixels; byte *pixels = (byte *)_surface->pixels;
uint32 numBlocks = 0; uint32 numBlocks = 0;
uint32 colorFlags = 0; uint32 colorFlags = 0;
uint32 colorFlagsA = 0; uint32 colorFlagsA = 0;
uint32 colorFlagsB = 0; uint32 colorFlagsB = 0;
const uint16 rowInc = _surface->w - 4; const uint16 rowInc = _surface->w - 4;
int32 rowPtr = 0; int32 rowPtr = 0;
int32 pixelPtr = 0; int32 pixelPtr = 0;
uint32 blockPtr = 0; uint32 blockPtr = 0;
uint32 prevBlockPtr = 0; uint32 prevBlockPtr = 0;
uint32 prevBlockPtr1 = 0, prevBlockPtr2 = 0; uint32 prevBlockPtr1 = 0, prevBlockPtr2 = 0;
byte prevBlockFlag = false; byte prevBlockFlag = false;
byte pixel = 0; byte pixel = 0;
uint32 colorPairIndex = 0; uint32 colorPairIndex = 0;
uint32 colorQuadIndex = 0; uint32 colorQuadIndex = 0;
uint32 colorOctetIndex = 0; uint32 colorOctetIndex = 0;
uint32 colorTableIndex = 0; // indices to color pair, quad, or octet tables uint32 colorTableIndex = 0; // indices to color pair, quad, or octet tables
int32 chunkSize = stream->readUint32BE() & 0x00FFFFFF; int32 chunkSize = stream->readUint32BE() & 0x00FFFFFF;
if (chunkSize != stream->size()) if (chunkSize != stream->size())
warning("MOV chunk size != SMC chunk size (%d != %d); ignoring SMC chunk size", chunkSize, stream->size()); warning("MOV chunk size != SMC chunk size (%d != %d); ignoring SMC chunk size", chunkSize, stream->size());
int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4); int32 totalBlocks = ((_surface->w + 3) / 4) * ((_surface->h + 3) / 4);
// traverse through the blocks // traverse through the blocks
while (totalBlocks != 0) { while (totalBlocks != 0) {
// sanity checks // sanity checks
// make sure stream ptr hasn't gone out of bounds // make sure stream ptr hasn't gone out of bounds
if (stream->pos() > stream->size()) { if (stream->pos() > stream->size()) {
warning("SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)", stream->pos(), stream->size()); warning("SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)", stream->pos(), stream->size());
return _surface; return _surface;
} }
// make sure the row pointer hasn't gone wild // make sure the row pointer hasn't gone wild
if (rowPtr >= _surface->w * _surface->h) { if (rowPtr >= _surface->w * _surface->h) {
warning("SMC decoder just went out of bounds (row ptr = %d, size = %d)", rowPtr, _surface->w * _surface->h); warning("SMC decoder just went out of bounds (row ptr = %d, size = %d)", rowPtr, _surface->w * _surface->h);
return _surface; return _surface;
} }
byte opcode = stream->readByte(); byte opcode = stream->readByte();
switch (opcode & 0xF0) { switch (opcode & 0xF0) {
// skip n blocks // skip n blocks
case 0x00: case 0x00:
case 0x10: case 0x10:
numBlocks = GET_BLOCK_COUNT(); numBlocks = GET_BLOCK_COUNT();
while (numBlocks--) { while (numBlocks--) {
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// repeat last block n times // repeat last block n times
case 0x20: case 0x20:
case 0x30: case 0x30:
numBlocks = GET_BLOCK_COUNT(); numBlocks = GET_BLOCK_COUNT();
// sanity check // sanity check
if (rowPtr == 0 && pixelPtr == 0) { if (rowPtr == 0 && pixelPtr == 0) {
warning("encountered repeat block opcode (%02X) but no blocks rendered yet", opcode & 0xF0); warning("encountered repeat block opcode (%02X) but no blocks rendered yet", opcode & 0xF0);
break; break;
} }
// figure out where the previous block started // figure out where the previous block started
if (pixelPtr == 0) if (pixelPtr == 0)
prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4; prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4;
else else
prevBlockPtr1 = rowPtr + pixelPtr - 4; prevBlockPtr1 = rowPtr + pixelPtr - 4;
while (numBlocks--) { while (numBlocks--) {
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
prevBlockPtr = prevBlockPtr1; prevBlockPtr = prevBlockPtr1;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
for (byte x = 0; x < 4; x++) for (byte x = 0; x < 4; x++)
pixels[blockPtr++] = pixels[prevBlockPtr++]; pixels[blockPtr++] = pixels[prevBlockPtr++];
blockPtr += rowInc; blockPtr += rowInc;
prevBlockPtr += rowInc; prevBlockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// repeat previous pair of blocks n times // repeat previous pair of blocks n times
case 0x40: case 0x40:
case 0x50: case 0x50:
numBlocks = GET_BLOCK_COUNT(); numBlocks = GET_BLOCK_COUNT();
numBlocks *= 2; numBlocks *= 2;
// sanity check // sanity check
if (rowPtr == 0 && pixelPtr < 2 * 4) { if (rowPtr == 0 && pixelPtr < 2 * 4) {
warning("encountered repeat block opcode (%02X) but not enough blocks rendered yet", opcode & 0xF0); warning("encountered repeat block opcode (%02X) but not enough blocks rendered yet", opcode & 0xF0);
break; break;
} }
// figure out where the previous 2 blocks started // figure out where the previous 2 blocks started
if (pixelPtr == 0) if (pixelPtr == 0)
prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4 * 2; prevBlockPtr1 = (rowPtr - _surface->w * 4) + _surface->w - 4 * 2;
else if (pixelPtr == 4) else if (pixelPtr == 4)
prevBlockPtr1 = (rowPtr - _surface->w * 4) + rowInc; prevBlockPtr1 = (rowPtr - _surface->w * 4) + rowInc;
else else
prevBlockPtr1 = rowPtr + pixelPtr - 4 * 2; prevBlockPtr1 = rowPtr + pixelPtr - 4 * 2;
if (pixelPtr == 0) if (pixelPtr == 0)
prevBlockPtr2 = (rowPtr - _surface->w * 4) + rowInc; prevBlockPtr2 = (rowPtr - _surface->w * 4) + rowInc;
else else
prevBlockPtr2 = rowPtr + pixelPtr - 4; prevBlockPtr2 = rowPtr + pixelPtr - 4;
prevBlockFlag = 0; prevBlockFlag = 0;
while (numBlocks--) { while (numBlocks--) {
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
if (prevBlockFlag) if (prevBlockFlag)
prevBlockPtr = prevBlockPtr2; prevBlockPtr = prevBlockPtr2;
else else
prevBlockPtr = prevBlockPtr1; prevBlockPtr = prevBlockPtr1;
prevBlockFlag = !prevBlockFlag; prevBlockFlag = !prevBlockFlag;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
for (byte x = 0; x < 4; x++) for (byte x = 0; x < 4; x++)
pixels[blockPtr++] = pixels[prevBlockPtr++]; pixels[blockPtr++] = pixels[prevBlockPtr++];
blockPtr += rowInc; blockPtr += rowInc;
prevBlockPtr += rowInc; prevBlockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// 1-color block encoding // 1-color block encoding
case 0x60: case 0x60:
case 0x70: case 0x70:
numBlocks = GET_BLOCK_COUNT(); numBlocks = GET_BLOCK_COUNT();
pixel = stream->readByte(); pixel = stream->readByte();
while (numBlocks--) { while (numBlocks--) {
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
for (byte x = 0; x < 4; x++) for (byte x = 0; x < 4; x++)
pixels[blockPtr++] = pixel; pixels[blockPtr++] = pixel;
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// 2-color block encoding // 2-color block encoding
case 0x80: case 0x80:
case 0x90: case 0x90:
numBlocks = (opcode & 0x0F) + 1; numBlocks = (opcode & 0x0F) + 1;
// figure out which color pair to use to paint the 2-color block // figure out which color pair to use to paint the 2-color block
if ((opcode & 0xF0) == 0x80) { if ((opcode & 0xF0) == 0x80) {
// fetch the next 2 colors from bytestream and store in next // fetch the next 2 colors from bytestream and store in next
// available entry in the color pair table // available entry in the color pair table
for (byte i = 0; i < CPAIR; i++) { for (byte i = 0; i < CPAIR; i++) {
pixel = stream->readByte(); pixel = stream->readByte();
colorTableIndex = CPAIR * colorPairIndex + i; colorTableIndex = CPAIR * colorPairIndex + i;
_colorPairs[colorTableIndex] = pixel; _colorPairs[colorTableIndex] = pixel;
} }
// this is the base index to use for this block // this is the base index to use for this block
colorTableIndex = CPAIR * colorPairIndex; colorTableIndex = CPAIR * colorPairIndex;
colorPairIndex++; colorPairIndex++;
// wraparound // wraparound
if (colorPairIndex == COLORS_PER_TABLE) if (colorPairIndex == COLORS_PER_TABLE)
colorPairIndex = 0; colorPairIndex = 0;
} else } else
colorTableIndex = CPAIR * stream->readByte(); colorTableIndex = CPAIR * stream->readByte();
while (numBlocks--) { while (numBlocks--) {
colorFlags = stream->readUint16BE(); colorFlags = stream->readUint16BE();
uint16 flagMask = 0x8000; uint16 flagMask = 0x8000;
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
for (byte x = 0; x < 4; x++) { for (byte x = 0; x < 4; x++) {
if (colorFlags & flagMask) if (colorFlags & flagMask)
pixel = colorTableIndex + 1; pixel = colorTableIndex + 1;
else else
pixel = colorTableIndex; pixel = colorTableIndex;
flagMask >>= 1; flagMask >>= 1;
pixels[blockPtr++] = _colorPairs[pixel]; pixels[blockPtr++] = _colorPairs[pixel];
} }
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// 4-color block encoding // 4-color block encoding
case 0xA0: case 0xA0:
case 0xB0: case 0xB0:
numBlocks = (opcode & 0x0F) + 1; numBlocks = (opcode & 0x0F) + 1;
// figure out which color quad to use to paint the 4-color block // figure out which color quad to use to paint the 4-color block
if ((opcode & 0xF0) == 0xA0) { if ((opcode & 0xF0) == 0xA0) {
// fetch the next 4 colors from bytestream and store in next // fetch the next 4 colors from bytestream and store in next
// available entry in the color quad table // available entry in the color quad table
for (byte i = 0; i < CQUAD; i++) { for (byte i = 0; i < CQUAD; i++) {
pixel = stream->readByte(); pixel = stream->readByte();
colorTableIndex = CQUAD * colorQuadIndex + i; colorTableIndex = CQUAD * colorQuadIndex + i;
_colorQuads[colorTableIndex] = pixel; _colorQuads[colorTableIndex] = pixel;
} }
// this is the base index to use for this block // this is the base index to use for this block
colorTableIndex = CQUAD * colorQuadIndex; colorTableIndex = CQUAD * colorQuadIndex;
colorQuadIndex++; colorQuadIndex++;
// wraparound // wraparound
if (colorQuadIndex == COLORS_PER_TABLE) if (colorQuadIndex == COLORS_PER_TABLE)
colorQuadIndex = 0; colorQuadIndex = 0;
} else } else
colorTableIndex = CQUAD * stream->readByte(); colorTableIndex = CQUAD * stream->readByte();
while (numBlocks--) { while (numBlocks--) {
colorFlags = stream->readUint32BE(); colorFlags = stream->readUint32BE();
// flag mask actually acts as a bit shift count here // flag mask actually acts as a bit shift count here
byte flagMask = 30; byte flagMask = 30;
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
for (byte x = 0; x < 4; x++) { for (byte x = 0; x < 4; x++) {
pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x03); pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x03);
flagMask -= 2; flagMask -= 2;
pixels[blockPtr++] = _colorQuads[pixel]; pixels[blockPtr++] = _colorQuads[pixel];
} }
blockPtr += rowInc; blockPtr += rowInc;
} }
ADVANCE_BLOCK(); ADVANCE_BLOCK();
} }
break; break;
// 8-color block encoding // 8-color block encoding
case 0xC0: case 0xC0:
case 0xD0: case 0xD0:
numBlocks = (opcode & 0x0F) + 1; numBlocks = (opcode & 0x0F) + 1;
// figure out which color octet to use to paint the 8-color block // figure out which color octet to use to paint the 8-color block
if ((opcode & 0xF0) == 0xC0) { if ((opcode & 0xF0) == 0xC0) {
// fetch the next 8 colors from bytestream and store in next // fetch the next 8 colors from bytestream and store in next
// available entry in the color octet table // available entry in the color octet table
for (byte i = 0; i < COCTET; i++) { for (byte i = 0; i < COCTET; i++) {
pixel = stream->readByte(); pixel = stream->readByte();
colorTableIndex = COCTET * colorOctetIndex + i; colorTableIndex = COCTET * colorOctetIndex + i;
_colorOctets[colorTableIndex] = pixel; _colorOctets[colorTableIndex] = pixel;
} }
// this is the base index to use for this block // this is the base index to use for this block
colorTableIndex = COCTET * colorOctetIndex; colorTableIndex = COCTET * colorOctetIndex;
colorOctetIndex++; colorOctetIndex++;
// wraparound // wraparound
if (colorOctetIndex == COLORS_PER_TABLE) if (colorOctetIndex == COLORS_PER_TABLE)
colorOctetIndex = 0; colorOctetIndex = 0;
} else } else
colorTableIndex = COCTET * stream->readByte(); colorTableIndex = COCTET * stream->readByte();
while (numBlocks--) { while (numBlocks--) {
/* /*
For this input of 6 hex bytes: For this input of 6 hex bytes:
01 23 45 67 89 AB 01 23 45 67 89 AB
Mangle it to this output: Mangle it to this output:
flags_a = xx012456, flags_b = xx89A37B flags_a = xx012456, flags_b = xx89A37B
*/ */
// build the color flags // build the color flags
byte flagData[6]; byte flagData[6];
stream->read(flagData, 6); stream->read(flagData, 6);
colorFlagsA = ((READ_BE_UINT16(flagData) & 0xFFF0) << 8) | (READ_BE_UINT16(flagData + 2) >> 4); colorFlagsA = ((READ_BE_UINT16(flagData) & 0xFFF0) << 8) | (READ_BE_UINT16(flagData + 2) >> 4);
colorFlagsB = ((READ_BE_UINT16(flagData + 4) & 0xFFF0) << 8) | ((flagData[1] & 0xF) << 8) | colorFlagsB = ((READ_BE_UINT16(flagData + 4) & 0xFFF0) << 8) | ((flagData[1] & 0xF) << 8) |
((flagData[3] & 0xF) << 4) | (flagData[5] & 0xf); ((flagData[3] & 0xF) << 4) | (flagData[5] & 0xf);
colorFlags = colorFlagsA; colorFlags = colorFlagsA;
// flag mask actually acts as a bit shift count here // flag mask actually acts as a bit shift count here
byte flagMask = 21; byte flagMask = 21;
blockPtr = rowPtr + pixelPtr; blockPtr = rowPtr + pixelPtr;
for (byte y = 0; y < 4; y++) { for (byte y = 0; y < 4; y++) {
// reload flags at third row (iteration y == 2) // reload flags at third row (iteration y == 2)
if (y == 2) { if (y == 2) {
colorFlags = colorFlagsB; colorFlags = colorFlagsB;
flagMask = 21; flagMask = 21;
} }
for (byte x = 0; x < 4; x++) {
pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x07);
flagMask -= 3;
pixels[blockPtr++] = _colorOctets[pixel];
}
blockPtr += rowInc; for (byte x = 0; x < 4; x++) {
} pixel = colorTableIndex + ((colorFlags >> flagMask) & 0x07);
ADVANCE_BLOCK(); flagMask -= 3;
} pixels[blockPtr++] = _colorOctets[pixel];
break; }
// 16-color block encoding (every pixel is a different color) blockPtr += rowInc;
case 0xE0: }
numBlocks = (opcode & 0x0F) + 1; ADVANCE_BLOCK();
}
break;
while (numBlocks--) { // 16-color block encoding (every pixel is a different color)
blockPtr = rowPtr + pixelPtr; case 0xE0:
for (byte y = 0; y < 4; y++) { numBlocks = (opcode & 0x0F) + 1;
for (byte x = 0; x < 4; x++)
pixels[blockPtr++] = stream->readByte();
blockPtr += rowInc; while (numBlocks--) {
} blockPtr = rowPtr + pixelPtr;
ADVANCE_BLOCK(); for (byte y = 0; y < 4; y++) {
} for (byte x = 0; x < 4; x++)
break; pixels[blockPtr++] = stream->readByte();
blockPtr += rowInc;
}
ADVANCE_BLOCK();
}
break;
case 0xF0:
warning("0xF0 opcode seen in SMC chunk (contact the developers)");
break;
}
}
case 0xF0:
warning("0xF0 opcode seen in SMC chunk (contact the developers)");
break;
}
}
return _surface; return _surface;
} }

View File

@ -22,12 +22,12 @@
* $Id$ * $Id$
* *
*/ */
#ifndef MOHAWK_VIDEO_SMC_H #ifndef MOHAWK_VIDEO_SMC_H
#define MOHAWK_VIDEO_SMC_H #define MOHAWK_VIDEO_SMC_H
#include "graphics/video/codecs/codec.h" #include "graphics/video/codecs/codec.h"
namespace Mohawk { namespace Mohawk {
enum { enum {
@ -36,7 +36,7 @@ enum {
COCTET = 8, COCTET = 8,
COLORS_PER_TABLE = 256 COLORS_PER_TABLE = 256
}; };
class SMCDecoder : public Graphics::Codec { class SMCDecoder : public Graphics::Codec {
public: public:
SMCDecoder(uint16 width, uint16 height); SMCDecoder(uint16 width, uint16 height);