Implement proper game autodetection

svn-id: r16292
This commit is contained in:
Eugene Sandulenko 2004-12-24 13:01:47 +00:00
parent 6c4c66edfa
commit af0a1792f8

View File

@ -27,6 +27,7 @@
#include "common/file.h"
#include "common/md5.h"
#include "common/map.h"
#include "base/plugins.h"
#include "base/gameDetector.h"
#include "backends/fs/fs.h"
@ -196,68 +197,69 @@ struct GAME_MD5 {
GAME_IDS id;
const char *md5;
const char *filename;
uint32 len;
};
#define FILE_MD5_BYTES 5000
static GAME_MD5 game_md5[] = {
{ GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", 5000 },
{ GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", 5000 },
{ GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc", 5000 },
{ GID_ITE_DISK_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc" },
{ GID_ITE_DISK_G, "516f7330f8410057b834424ea719d1ef", "scripts.rsc" },
{ GID_ITE_DISK_G, "c46e4392fcd2e89bc91e5567db33b62d", "voices.rsc" },
{ GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", 5000 },
{ GID_ITE_CD_G, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", 5000 },
{ GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", 5000 },
{ GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", 5000 },
{ GID_ITE_CD_G, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc" },
{ GID_ITE_CD_G, "a891405405edefc69c9d6c420c868b84", "scripts.rsc" },
{ GID_ITE_CD_G, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc" },
{ GID_ITE_CD_G, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc" },
{ GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc", 5000 },
{ GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc", 5000 },
{ GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc", 5000 },
{ GID_ITE_DEMO_G, "986c79c4d2939dbe555576529fd37932", "ite.rsc" },
{ GID_ITE_DEMO_G, "d5697dd3240a3ceaddaa986c47e1a2d7", "scripts.rsc" },
{ GID_ITE_DEMO_G, "c58e67c506af4ffa03fd0aac2079deb0", "voices.rsc" },
{ GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc", 5000 },
{ GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc", 5000 },
{ GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc", 5000 },
{ GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc", 5000 },
{ GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices", 5000 },
{ GID_ITE_MACCD, "4f7fa11c5175980ed593392838523060", "ite.rsc" },
{ GID_ITE_MACCD, "adf1f46c1d0589083996a7060c798ad0", "scripts.rsc" },
{ GID_ITE_MACCD, "1a91cd60169f367ecb6c6e058d899b2f", "music.rsc" },
{ GID_ITE_MACCD, "95863b89a0916941f6c5e1789843ba14", "sounds.rsc" },
{ GID_ITE_MACCD, "c14c4c995e7a0d3828e3812a494301b7", "Inherit the Earth Voices" },
// Please, provide md5 of first 5000 bytes of music.rsc
// head -c 5000 music.rsc | md5 | mail -s 'linux music.rsc md5' sev
{ GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc", 5000 },
{ GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc", 5000 },
{ GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc", 5000 },
{ GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc", 5000 },
{ GID_ITE_LINCD, "????????????????????????????????", "music.rsc", 5000 },
{ GID_ITE_LINCD, "8f4315a9bb10ec839253108a032c8b54", "ite.rsc" },
{ GID_ITE_LINCD, "a891405405edefc69c9d6c420c868b84", "scripts.rsc" },
{ GID_ITE_LINCD, "e2ccb61c325d6d1ead3be0e731fe29fe", "sounds.rsc" },
{ GID_ITE_LINCD, "41bb6b95d792dde5196bdb78740895a6", "voices.rsc" },
{ GID_ITE_LINCD, "????????????????????????????????", "music.rsc" },
{ GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc", 5000 },
{ GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc", 5000 },
{ GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc", 5000 },
{ GID_ITE_DISK_DE, "869fc23c8f38f575979ec67152914fee", "ite.rsc" },
{ GID_ITE_DISK_DE, "516f7330f8410057b834424ea719d1ef", "scripts.rsc" },
{ GID_ITE_DISK_DE, "0c9113e630f97ef0996b8c3114badb08", "voices.rsc" },
{ GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", 5000 },
{ GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", 5000 },
{ GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", 5000 },
{ GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", 5000 },
{ GID_ITE_WINDEMO2, "3a450852cbf3c80773984d565647e6ac", "ited.rsc" },
{ GID_ITE_WINDEMO2, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc" },
{ GID_ITE_WINDEMO2, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc" },
{ GID_ITE_WINDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc" },
{ GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", 5000 },
{ GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", 5000 },
{ GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc", 5000 },
{ GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc", 5000 },
{ GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", 5000 },
{ GID_ITE_LINDEMO, "3a450852cbf3c80773984d565647e6ac", "ited.rsc" },
{ GID_ITE_LINDEMO, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc" },
{ GID_ITE_LINDEMO, "d6454756517f042f01210458abe8edd4", "musicd.rsc" },
{ GID_ITE_LINDEMO, "95a6c148e22e99a8c243f2978223583c", "soundsd.rsc" },
{ GID_ITE_LINDEMO, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc" },
{ GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", 5000 },
{ GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", 5000 },
{ GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc", 5000 },
{ GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", 5000 },
{ GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", 5000 },
{ GID_ITE_MACDEMO2, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc" },
{ GID_ITE_MACDEMO2, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc" },
{ GID_ITE_MACDEMO2, "495bdde51fd9f4bea2b9c911091b1ab2", "musicd.rsc" },
{ GID_ITE_MACDEMO2, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc" },
{ GID_ITE_MACDEMO2, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc" },
{ GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc", 5000 },
{ GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc", 5000 },
{ GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc", 5000 },
{ GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc", 5000 },
{ GID_ITE_WINDEMO1, "3a450852cbf3c80773984d565647e6ac", "ited.rsc" },
{ GID_ITE_WINDEMO1, "3f12b67fa93e56e1a6be39d2921d80bb", "scriptsd.rsc" },
{ GID_ITE_WINDEMO1, "a741139dd7365a13f463cd896ff9969a", "soundsd.rsc" },
{ GID_ITE_WINDEMO1, "0759eaf5b64ae19fd429920a70151ad3", "voicesd.rsc" },
{ GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc", 5000 },
{ GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc", 5000 },
{ GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc", 5000 },
{ GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc", 5000 },
{ GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc", 5000 },
{ GID_ITE_MACDEMO1, "addfc9d82bc2fa1f4cab23743c652c08", "ited.rsc" },
{ GID_ITE_MACDEMO1, "fded5c59b8b7c5976229f960d21e6b0b", "scriptsd.rsc" },
{ GID_ITE_MACDEMO1, "1a91cd60169f367ecb6c6e058d899b2f", "musicd.rsc" },
{ GID_ITE_MACDEMO1, "b3a831fbed337d1f1300fee1dd474f6c", "soundsd.rsc" },
{ GID_ITE_MACDEMO1, "e139d86bab2ee8ba3157337f894a92d4", "voicesd.rsc" },
};
static bool gameMD5check(int descNum);
@ -571,40 +573,63 @@ RSCFILE_CONTEXT *SagaEngine::getFileContext(uint16 type, int param) {
return found_ctxt;
}
DetectedGameList GAME_ProbeGame(const FSList &fslist) {
uint16 game_count = ARRAYSIZE(GameDescs);
uint16 game_n;
DetectedGameList detectedGames;
Common::StringMap filesMD5;
typedef Common::Map<Common::String, bool> StringSet;
StringSet filesList;
uint16 file_count;
uint16 file_n;
File test_file;
bool file_missing;
int file_missing = 0;
int found_game = 0;
Common::String tstr;
char md5str[32+1];
uint8 md5sum[16];
for (game_n = 0; (game_n < game_count) && !found_game; game_n++) {
// First we compose list of files which we need MD5s for
for (int i = 0; i < ARRAYSIZE(game_md5); i++) {
tstr = Common::String(game_md5[i].filename);
tstr.toLowercase();
filesList[tstr] = true;
}
// Now count MD5s for required files
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!file->isDirectory()) {
tstr = file->displayName();
tstr.toLowercase();
if (filesList[tstr] == true) {
if (md5_file(file->path().c_str(), md5sum, NULL, FILE_MD5_BYTES)) {
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}
filesMD5[tstr] = Common::String(md5str);
}
}
}
}
for (game_n = 0; game_n < game_count; game_n++) {
file_count = GameDescs[game_n].gd_filect;
file_missing = 0;
file_missing = false;
// Try to open all files for this game
for (file_n = 0; file_n < file_count; file_n++) {
file_missing = 1;
// Iterate over all files in the given directory
for (FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!file->isDirectory()) {
const char *gameName = file->displayName().c_str();
tstr = GameDescs[game_n].gd_filedescs[file_n].gf_fname;
tstr.toLowercase();
if (0 == scumm_stricmp(GameDescs[game_n].gd_filedescs[file_n].gf_fname,
gameName)) {
file_missing = 0;
break;
}
}
}
if (file_missing)
if (!filesMD5.contains(tstr)) {
file_missing = true;
break;
}
}
// Try the next game, couldn't find all files for the current
@ -612,7 +637,27 @@ DetectedGameList GAME_ProbeGame(const FSList &fslist) {
if (file_missing) {
continue;
} else {
bool match = true;
debug(5, "Probing game: %s", GameDescs[game_n].gd_title);
for (int i = 0; i < ARRAYSIZE(game_md5); i++) {
if (game_md5[i].id == GameDescs[game_n].gd_game_id) {
tstr = game_md5[i].filename;
tstr.toLowercase();
if (strcmp(game_md5[i].md5, filesMD5[tstr].c_str())) {
match = false;
break;
}
}
}
if (!match)
continue;
debug(5, "Found game: %s", GameDescs[game_n].gd_title);
detectedGames.push_back(GameDescs[game_n].toGameSettings());
return detectedGames;
}
}
@ -652,12 +697,12 @@ int SagaEngine::detectGame(uint16 *game_n_p) {
if (file_missing) {
continue;
} else {
debug(0, "Pre-Found game: %s", GameDescs[game_n].gd_title);
debug(5, "Probing game: %s", GameDescs[game_n].gd_title);
if (!gameMD5check(game_n))
continue;
}
debug(0, "Found game: %s", GameDescs[game_n].gd_title);
debug(5, "Found game: %s", GameDescs[game_n].gd_title);
*game_n_p = game_n;
return SUCCESS;
}
@ -759,7 +804,7 @@ static bool gameMD5check(int descNum) {
for (int i = 0; i < ARRAYSIZE(game_md5); i++) {
if (game_md5[i].id == GameDescs[descNum].gd_game_id) {
if (md5_file(game_md5[i].filename, md5sum, NULL, game_md5[i].len)) {
if (md5_file(game_md5[i].filename, md5sum, NULL, FILE_MD5_BYTES)) {
for (int j = 0; j < 16; j++) {
sprintf(md5str + j*2, "%02x", (int)md5sum[j]);
}