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Remove duplicate code svn-id: r12911
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@ -850,10 +850,7 @@ void ScummEngine_v6::o6_drawObject() {
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int state = pop();
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int obj = pop();
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// FIXME: Why is the following here? Is it based on disassembly, or was
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// it simply added to work around a bug (in ScummVM or scripts) ?
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// In either case, the answer should be put into a comment (replacing this
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// one, of course :-)
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// This is based on disassembly
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if (state == 0)
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state = 1;
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@ -2601,11 +2598,6 @@ void ScummEngine_v6::o6_kernelSetFunctions() {
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}
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} else {
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switch (args[0]) {
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case 1:
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// Used to restore images when decorating cake in
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// Fatty Bear's Birthday Surprise
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warning("o6_kernelSetFunctions: stub1()");
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break;
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case 3:
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warning("o6_kernelSetFunctions: nothing in 3");
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break;
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@ -2711,12 +2703,6 @@ void ScummEngine_v6::o6_kernelGetFunctions() {
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getStackList(args, ARRAYSIZE(args));
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switch (args[0]) {
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case 1:
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// Used to store images when decorating cake in
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// Fatty Bear's Birthday Surprise
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warning("o6_kernelGetFunctions: stub1()");
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push(0);
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break;
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case 113:
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// This is used for the Sam & Max paint-by-numbers mini-game
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// to find out what color to change. I think that what we have
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