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ULTIMA8: Header file cleanups
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@ -26,7 +26,6 @@
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#include "ultima/ultima8/audio/music_process.h"
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#include "ultima/ultima8/audio/audio_channel.h"
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#include "ultima/ultima8/audio/midi_player.h"
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#include "ultima/ultima8/conf/setting_manager.h"
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#include "ultima/ultima8/kernel/kernel.h"
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#include "audio/decoders/raw.h"
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@ -23,8 +23,6 @@
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#include "ultima/ultima8/audio/midi_player.h"
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#include "ultima/ultima8/ultima8.h"
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#include "audio/midiparser.h"
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#include "audio/miles.h"
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#include "common/config-manager.h"
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namespace Ultima {
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namespace Ultima8 {
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@ -27,8 +27,6 @@
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#include "ultima/ultima8/graphics/texture_png.h"
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#include "ultima/ultima8/graphics/render_surface.h"
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#include <cstring>
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namespace Ultima {
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namespace Ultima8 {
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@ -23,8 +23,6 @@
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#ifndef ULTIMA8_MISC_PENT_INCLUDE_H
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#define ULTIMA8_MISC_PENT_INCLUDE_H
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#define PENTAGRAM_NEW
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//
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// Common/base types
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//
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@ -124,44 +122,6 @@ void setAllocationFunctions(allocFunc a, deallocFunc d);
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pfree(ptr); \
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}
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//
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// Precompiled Header Support
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//
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#ifdef USE_PRECOMPILED_HEADER
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// C Standard Library and STL
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#include <fstream>
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#include <cstdio>
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#include "ultima/shared/std/containers.h"
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// Useful Pentagram headers
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#include "ultima/ultima8/world/get_object.h"
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#include "ultima/ultima8/kernel/kernel.h"
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#include "ultima/ultima8/usecode/intrinsics.h"
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#include "ultima/ultima8/kernel/process.h"
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#include "ultima/ultima8/kernel/object.h"
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#include "ultima/ultima8/world/item.h"
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#include "ultima/ultima8/world/container.h"
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#include "ultima/ultima8/world/actors/actor.h"
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#include "ultima/ultima8/world/actors/main_actor.h"
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#include "ultima/ultima8/gumps/gump.h"
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#include "ultima/ultima8/filesys/file_system.h"
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#include "ultima/ultima8/filesys/idata_source.h"
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#include "ultima/ultima8/filesys/odata_source.h"
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#include "ultima/ultima8/graphics/shape_archive.h"
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#include "ultima/ultima8/graphics/shape.h"
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#include "ultima/ultima8/graphics/shape_frame.h"
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#include "ultima/ultima8/graphics/render_surface.h"
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#include "ultima/ultima8/world/world.h"
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#include "ultima/ultima8/world/current_map.h"
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#include "ultima/ultima8/kernel/object_manager.h"
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#include "ultima/ultima8/ultima8.h"
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#include "ultima/ultima8/usecode/usecode.h"
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#include "ultima/ultima8/usecode/uc_list.h"
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#include "ultima/ultima8/usecode/uc_machine.h"
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#include "ultima/ultima8/usecode/uc_process.h"
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#endif
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} // End of namespace Ultima8
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} // End of namespace Ultima
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