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synced 2025-02-03 17:33:05 +00:00
GRIFFON: Rename sound method
This commit is contained in:
parent
fbfc82acf5
commit
afb67042c8
@ -115,7 +115,7 @@ int GriffonEngine::Mix_getHandle() {
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return -1;
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}
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int GriffonEngine::Mix_PlayChannel(DataChunk *chunk, bool looped) {
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int GriffonEngine::playSound(DataChunk *chunk, bool looped) {
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int ch = Mix_getHandle();
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#ifdef USE_VORBIS
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@ -420,7 +420,7 @@ void GriffonEngine::game_attack() {
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_objmapf[_curmap][lx][ly - 1] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -434,7 +434,7 @@ void GriffonEngine::game_attack() {
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if (oscript == 0 && _player.inventory[kInvFlask] == 9) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndChest]);
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int snd = playSound(_sfx[kSndChest]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -458,7 +458,7 @@ void GriffonEngine::game_attack() {
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_scriptflag[kScriptCitadelMasterKey][0] = 2;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -475,7 +475,7 @@ void GriffonEngine::game_attack() {
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game_addFloatIcon(7, lx * 16, (ly - 1) * 16);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -495,7 +495,7 @@ void GriffonEngine::game_attack() {
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_itemticks = _ticks + 215;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -515,7 +515,7 @@ void GriffonEngine::game_attack() {
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_itemticks = _ticks + 215;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -536,7 +536,7 @@ void GriffonEngine::game_attack() {
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}
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -549,7 +549,7 @@ void GriffonEngine::game_attack() {
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game_addFloatIcon(16, lx * 16, (ly - 1) * 16);
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} else {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndChest]);
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int snd = playSound(_sfx[kSndChest]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -564,7 +564,7 @@ void GriffonEngine::game_attack() {
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_objmapf[_curmap][lx][ly - 1] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -578,7 +578,7 @@ void GriffonEngine::game_attack() {
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if (oscript == kScriptBlueFlask && _player.inventory[kInvDoubleFlask] == 9) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndChest]);
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int snd = playSound(_sfx[kSndChest]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -594,7 +594,7 @@ void GriffonEngine::game_attack() {
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_objmapf[_curmap][lx][ly - 1] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -608,7 +608,7 @@ void GriffonEngine::game_attack() {
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if (oscript == kScriptBlueFlaskChest && _player.inventory[kInvDoubleFlask] == 9) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndChest]);
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int snd = playSound(_sfx[kSndChest]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -624,7 +624,7 @@ void GriffonEngine::game_attack() {
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_objmapf[_curmap][lx][ly - 1] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -638,7 +638,7 @@ void GriffonEngine::game_attack() {
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if (oscript == kScriptLightningChest && _player.inventory[kInvShock] == 9) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndChest]);
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int snd = playSound(_sfx[kSndChest]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -653,7 +653,7 @@ void GriffonEngine::game_attack() {
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game_addFloatIcon(5, lx * 16, (ly - 1) * 16);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -670,13 +670,13 @@ void GriffonEngine::game_attack() {
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_scriptflag[kScriptLever][0] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndLever]);
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int snd = playSound(_sfx[kSndLever]);
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Mix_Volume(snd, config.effectsvol);
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}
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} else if (_curmap == 58 && _scriptflag[kScriptLever][0] > 0) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -685,14 +685,14 @@ void GriffonEngine::game_attack() {
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if (_curmap == 54 && _scriptflag[kScriptLever][0] == 1) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndLever]);
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int snd = playSound(_sfx[kSndLever]);
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Mix_Volume(snd, config.effectsvol);
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}
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_scriptflag[kScriptLever][0] = 2;
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} else if (_curmap == 54 && _scriptflag[kScriptLever][0] > 1) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -709,7 +709,7 @@ void GriffonEngine::game_attack() {
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_itemticks = _ticks + 215;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -726,7 +726,7 @@ void GriffonEngine::game_attack() {
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_itemticks = _ticks + 215;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -743,7 +743,7 @@ void GriffonEngine::game_attack() {
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_itemticks = _ticks + 215;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -840,13 +840,13 @@ void GriffonEngine::game_castspell(int spellnum, float homex, float homey, float
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if (_menabled && config.effects) {
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if (spellnum == 1) {
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int snd = Mix_PlayChannel(_sfx[kSndThrow]);
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int snd = playSound(_sfx[kSndThrow]);
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Mix_Volume(snd, config.effectsvol);
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} else if (spellnum == 5) {
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int snd = Mix_PlayChannel(_sfx[kSndCrystal]);
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int snd = playSound(_sfx[kSndCrystal]);
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Mix_Volume(snd, config.effectsvol);
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} else if (spellnum == 8 || spellnum == 9) {
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int snd = Mix_PlayChannel(_sfx[kSndLightning]);
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int snd = playSound(_sfx[kSndLightning]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -894,7 +894,7 @@ void GriffonEngine::game_checkhit() {
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if (hit) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndSwordHit]);
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int snd = playSound(_sfx[kSndSwordHit]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -966,7 +966,7 @@ void GriffonEngine::game_checkinputs() {
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_player.inventory[kInvFlask]--;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -992,7 +992,7 @@ void GriffonEngine::game_checkinputs() {
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_player.inventory[kInvDoubleFlask]--;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -1427,7 +1427,7 @@ void GriffonEngine::game_configmenu() {
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Mix_Volume(_menuchannel, config.musicvol);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -1450,7 +1450,7 @@ void GriffonEngine::game_configmenu() {
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Mix_Volume(_menuchannel, config.musicvol);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -1541,7 +1541,7 @@ void GriffonEngine::game_configmenu() {
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if (cursel == 7 && config.music == 0) {
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config.music = 1;
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if (_menabled == 1) {
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_menuchannel = Mix_PlayChannel(_mmenu, true);
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_menuchannel = playSound(_mmenu, true);
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Mix_Volume(_menuchannel, config.musicvol);
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}
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}
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@ -1553,7 +1553,7 @@ void GriffonEngine::game_configmenu() {
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if (cursel == 9 && config.effects == 0) {
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config.effects = 1;
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if (_menabled == 1) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -2833,7 +2833,7 @@ void GriffonEngine::game_drawnpcs(int mode) {
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if (_player.hp > 0) {
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game_damageplayer(damage);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndFire]);
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int snd = playSound(_sfx[kSndFire]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -2859,7 +2859,7 @@ void GriffonEngine::game_drawnpcs(int mode) {
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if (_player.hp > 0) {
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game_damageplayer(damage);
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndFire]);
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int snd = playSound(_sfx[kSndFire]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -3178,7 +3178,7 @@ void GriffonEngine::game_endofgame() {
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if (_menabled && config.music) {
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Mix_HaltChannel(-1);
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_musicchannel = Mix_PlayChannel(_mendofgame, true);
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_musicchannel = playSound(_mendofgame, true);
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Mix_Volume(_musicchannel, 0);
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}
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@ -3681,7 +3681,7 @@ void GriffonEngine::game_handlewalking() {
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_objmapf[_curmap][lx][ly] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -3695,7 +3695,7 @@ void GriffonEngine::game_handlewalking() {
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_objmapf[_curmap][lx][ly] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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}
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@ -3711,7 +3711,7 @@ void GriffonEngine::game_handlewalking() {
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_scriptflag[kScriptLightningBomb][1] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -3726,7 +3726,7 @@ void GriffonEngine::game_handlewalking() {
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_objmapf[_curmap][lx][ly] = 1;
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
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int snd = playSound(_sfx[kSndPowerUp]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -4564,7 +4564,7 @@ void GriffonEngine::game_newgame() {
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if (_menabled && config.music) {
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Mix_HaltChannel(-1);
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_musicchannel = Mix_PlayChannel(_mendofgame, true);
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_musicchannel = playSound(_mendofgame, true);
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Mix_Volume(_musicchannel, 0);
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}
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@ -4806,7 +4806,7 @@ void GriffonEngine::game_processtrigger(int trignum) {
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if (tmap > 0) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndDoor]);
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int snd = playSound(_sfx[kSndDoor]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -5339,7 +5339,7 @@ void GriffonEngine::game_title(int mode) {
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Mix_Volume(_musicchannel, 0);
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Mix_Pause(_musicchannel);
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_menuchannel = Mix_PlayChannel(_mmenu, true);
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_menuchannel = playSound(_mmenu, true);
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Mix_Volume(_menuchannel, config.musicvol);
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_pmenu = true;
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}
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@ -5567,7 +5567,7 @@ void GriffonEngine::game_updmusic() {
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if (iplaysound == _mgardens)
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_pgardens = true;
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_musicchannel = Mix_PlayChannel(iplaysound, true);
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_musicchannel = playSound(iplaysound, true);
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Mix_Volume(_musicchannel, config.musicvol);
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} else {
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if (!Mix_Playing(_musicchannel)) {
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@ -5578,13 +5578,13 @@ void GriffonEngine::game_updmusic() {
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if (_pgardens) {
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Mix_HaltChannel(_musicchannel);
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if (_pgardens && _loopseta == 0)
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_musicchannel = Mix_PlayChannel(_mgardens);
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_musicchannel = playSound(_mgardens);
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if (_pgardens && _loopseta == 1)
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_musicchannel = Mix_PlayChannel(_mgardens2);
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_musicchannel = playSound(_mgardens2);
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if (_pgardens && _loopseta == 2)
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_musicchannel = Mix_PlayChannel(_mgardens3);
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_musicchannel = playSound(_mgardens3);
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if (_pgardens && _loopseta == 3)
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_musicchannel = Mix_PlayChannel(_mgardens4);
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_musicchannel = playSound(_mgardens4);
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}
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Mix_Volume(_musicchannel, config.musicvol);
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@ -6007,7 +6007,7 @@ void GriffonEngine::game_updnpcs() {
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_npcinfo[i].attackattempt = _ticks + 100;
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if ((int)(RND() * 2) == 0) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndEnemyHit]);
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int snd = playSound(_sfx[kSndEnemyHit]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -6034,7 +6034,7 @@ void GriffonEngine::game_updnpcs() {
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if ((dist) < 24) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndBite]);
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int snd = playSound(_sfx[kSndBite]);
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Mix_Volume(snd, config.effectsvol);
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}
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@ -6140,7 +6140,7 @@ void GriffonEngine::game_updnpcs() {
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if ((dist) < 36) {
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if (_menabled && config.effects) {
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int snd = Mix_PlayChannel(_sfx[kSndBite]);
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int snd = playSound(_sfx[kSndBite]);
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Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
|
||||
@ -6320,7 +6320,7 @@ void GriffonEngine::game_updnpcs() {
|
||||
|
||||
if ((dist) < 24) {
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndBite]);
|
||||
int snd = playSound(_sfx[kSndBite]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
|
||||
@ -6394,7 +6394,7 @@ void GriffonEngine::game_updnpcs() {
|
||||
_npcinfo[i].attackattempt = _ticks + 100;
|
||||
if ((int)(RND() * 2) == 0) {
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndEnemyHit]);
|
||||
int snd = playSound(_sfx[kSndEnemyHit]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
|
||||
@ -6419,7 +6419,7 @@ void GriffonEngine::game_updnpcs() {
|
||||
_npcinfo[i].attackattempt = _ticks + 100;
|
||||
if ((int)(RND() * 2) == 0) {
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndIce]);
|
||||
int snd = playSound(_sfx[kSndIce]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
_npcinfo[i].attacking = 1;
|
||||
@ -6800,7 +6800,7 @@ void GriffonEngine::game_updspells() {
|
||||
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
|
||||
game_damagenpc(e, damage, 1);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndIce]);
|
||||
int snd = playSound(_sfx[kSndIce]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -6828,7 +6828,7 @@ void GriffonEngine::game_updspells() {
|
||||
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndIce]);
|
||||
int snd = playSound(_sfx[kSndIce]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -6879,7 +6879,7 @@ void GriffonEngine::game_updspells() {
|
||||
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
|
||||
game_damagenpc(e, damage, 1);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
|
||||
int snd = playSound(_sfx[kSndMetalHit]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -6922,7 +6922,7 @@ void GriffonEngine::game_updspells() {
|
||||
if (_player.hp > 0) {
|
||||
game_damageplayer(damage);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
|
||||
int snd = playSound(_sfx[kSndMetalHit]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -6950,7 +6950,7 @@ void GriffonEngine::game_updspells() {
|
||||
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndMetalHit]);
|
||||
int snd = playSound(_sfx[kSndMetalHit]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7001,7 +7001,7 @@ void GriffonEngine::game_updspells() {
|
||||
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
|
||||
game_damagenpc(e, damage, 1);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndRocks]);
|
||||
int snd = playSound(_sfx[kSndRocks]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7030,7 +7030,7 @@ void GriffonEngine::game_updspells() {
|
||||
game_addFloatIcon(99, postinfo[e][0], postinfo[e][1]);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndRocks]);
|
||||
int snd = playSound(_sfx[kSndRocks]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7229,7 +7229,7 @@ void GriffonEngine::game_updspells() {
|
||||
game_damageplayer(damage);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndFire]);
|
||||
int snd = playSound(_sfx[kSndFire]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7717,7 +7717,7 @@ void GriffonEngine::game_updspellsunder() {
|
||||
if (_npcinfo[e].hp > 0 && _npcinfo[e].pause < _ticks) {
|
||||
game_damagenpc(e, damage, 1);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndFire]);
|
||||
int snd = playSound(_sfx[kSndFire]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7736,7 +7736,7 @@ void GriffonEngine::game_updspellsunder() {
|
||||
game_damageplayer(damage);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndFire]);
|
||||
int snd = playSound(_sfx[kSndFire]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -7761,7 +7761,7 @@ void GriffonEngine::game_updspellsunder() {
|
||||
_clipbg2->fillRect(rcSrc, 0);
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndFire]);
|
||||
int snd = playSound(_sfx[kSndFire]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
|
||||
@ -7832,7 +7832,7 @@ void GriffonEngine::game_updspellsunder() {
|
||||
if (_player.hp > 0) {
|
||||
game_damageplayer(damage);
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndFire]);
|
||||
int snd = playSound(_sfx[kSndFire]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -8343,7 +8343,7 @@ void GriffonEngine::sys_update() {
|
||||
_player.spelldamage = _player.level * 13 / 10;
|
||||
|
||||
if (_menabled && config.effects) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndPowerUp]);
|
||||
int snd = playSound(_sfx[kSndPowerUp]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
@ -8405,7 +8405,7 @@ void GriffonEngine::sys_update() {
|
||||
if (_player.hpflashb == 2)
|
||||
_player.hpflashb = 0;
|
||||
if (_menabled && config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) {
|
||||
int snd = Mix_PlayChannel(_sfx[kSndBeep]);
|
||||
int snd = playSound(_sfx[kSndBeep]);
|
||||
Mix_Volume(snd, config.effectsvol);
|
||||
}
|
||||
}
|
||||
|
@ -315,7 +315,7 @@ private:
|
||||
|
||||
void Mix_Volume(int channel, int volume);
|
||||
int Mix_getHandle();
|
||||
int Mix_PlayChannel(DataChunk *chunk, bool looped = false);
|
||||
int playSound(DataChunk *chunk, bool looped = false);
|
||||
void Mix_Pause(int channel);
|
||||
void Mix_HaltChannel(int channel);
|
||||
void Mix_Resume(int channel);
|
||||
|
Loading…
x
Reference in New Issue
Block a user