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SCI: Add version to obsolete string
This way, if we ever get rid of support for savegames with version <= 23, we can also get rid of this syncString() call. Without this change, it would have "infected" every new savegame version, forever. svn-id: r50730
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@ -286,7 +286,7 @@ void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
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s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be savegame_version
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Common::String tmp;
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s.syncString(tmp); // OBSOLETE: Used to be game_version
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s.syncString(tmp, VER(9), VER(23)); // OBSOLETE: Used to be game_version
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s.skip(4, VER(9), VER(9)); // OBSOLETE: Used to be version
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// OBSOLETE: Saved menus. Skip all of the saved data
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@ -746,7 +746,7 @@ void SegManager::reconstructClones() {
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if (!baseObj)
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error("Clone entry without a base class: %d", j);
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} // end for
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} // end if
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} // end if
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} // end for
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}
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