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OPENGLES/SHADERS: minor cleanup comment
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@ -31,7 +31,7 @@ namespace Graphics {
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static const GLchar *readFile(const Common::String &filename) {
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Common::File file;
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// Allow load shaders without install them from source code directory.
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// Allow load shaders from source code directory without install them
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// It's used for development purpose
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// FIXME: it's doesn't work with just search subdirs in 'engines'
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SearchMan.addDirectory("GRIM_SHADERS", "engines/grim", 0, 2);
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