Bump version

svn-id: r13327
This commit is contained in:
James Brown 2004-03-17 06:08:01 +00:00
parent fad15fbf47
commit aff5b4bc4b
4 changed files with 12 additions and 64 deletions

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@ -9,7 +9,7 @@
<key>CFBundleExecutable</key>
<string>scummvm</string>
<key>CFBundleGetInfoString</key>
<string>0.5.7cvs, Copyright 2001-2004 The ScummVM team</string>
<string>0.7.0CVS, Copyright 2001-2004 The ScummVM team</string>
<key>CFBundleIconFile</key>
<string>scummvm.icns</string>
<key>CFBundleIdentifier</key>
@ -21,9 +21,9 @@
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>0.5.7cvs</string>
<string>0.7.0CVS</string>
<key>CFBundleVersion</key>
<string>0.5.7cvs</string>
<string>0.7.0CVS</string>
<key>NSPrincipalClass</key>
<string>NSApplication</string>
<key>NSHumanReadableCopyright</key>

58
README
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@ -1,6 +1,6 @@
ScummVM README
Last updated: $Date$
Release version: 0.5.7-cvs
Release version: 0.7.0-CVS
------------------------------------------------------------------------
For more information, compatibility lists, details on donating, the latest
@ -217,66 +217,14 @@ The cutscenes should be placed in the main game data directory. Note that
currently this requires either copying the game to harddisk or reburning
customised versions of the game CDs.
3.4) Known Problems in ScummVM 0.5.7-CVS
3.4) Known Problems in ScummVM 0.7.0CVS
---- -----------------------------------
This release has the following known problems. There is no need to report them,
although patches to fix them are welcome. If you discover a bug that is not
listed here, nor in the compatibility table on the web site, please see
the section on Reporting Bugs.
Indiana Jones & the Last Crusade (EGA):
- No inventory in Macintosh version
Monkey Island 1 (EGA):
Loom (EGA):
- MIDI support requires the Roland update from LucasArts
Indiana Jones & the Fate of Atlantis:
Monkey Island 2:
- Palette issues in Amiga versions
Sam and Max:
- Highway subgame does not behave correctly.
- Music is broken under Dreamcast, causing game freezes
Curse of Monkey Island
- Demo does not work correctly
- Some minor graphical glitches remain
Beneath a Steel Sky:
- Floppy demo does not work at all
- Amiga versions aren't supported and probably never will be
- Not a bug: CD version is missing speech for some dialog
- ScummVM 0.5.0 contained a bug in the savegame system.
If you experience problems using an old savegame, it may be
corrupt, and you will need to start a new game using this
version.
Broken Sword 1:
- Demo does not work correctly
- Macintosh version isn't supported
Simon the Sorcerer 2:
- Combined speech and subtitles will often cause speech to be
cut off early, this is limitation of original game.
- Only default language (English) in data files is supported
in simon2mac
- F10 key animation in simon2mac is different compared to
original game
FM-TOWNS versions:
- Kanji versions require the FM-TOWNS Font ROM
- All the FM-TOWNS versions of games are extremely rare,
And as the ScummVM team does not encourage piracy in any
way, we don't know where to buy or download a copy of these
games. Petition LucasArts to re-release them :)
All CD games:
- If you are experiencing random crashes, and your game
plays music from CD, you have encountered a Windows bug.
Try copying the data files from CD to your hard disk, and
running them from there.
This is a development version. It probably has a LOT of problems.
4.0) Supported Platforms:
---- --------------------

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@ -83,9 +83,9 @@
* to setup, but I have no idea if/how one can also change files which are not
* currently being commit'ed.
*/
const char *gScummVMVersion = "0.5.7cvs";
const char *gScummVMVersion = "0.7.0CVS";
const char *gScummVMBuildDate = __DATE__ " " __TIME__;
const char *gScummVMFullVersion = "ScummVM 0.5.7cvs (" __DATE__ " " __TIME__ ")";
const char *gScummVMFullVersion = "ScummVM 0.7.0CVS (" __DATE__ " " __TIME__ ")";
const char *gScummVMFeatures = ""
#ifdef USE_VORBIS
"Vorbis "

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@ -3,8 +3,8 @@
IDI_ICON ICON DISCARDABLE "scummvm.ico"
VS_VERSION_INFO VERSIONINFO
FILEVERSION 0,5,7,0
PRODUCTVERSION 0,5,7,0
FILEVERSION 0,7,0,0
PRODUCTVERSION 0,7,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
@ -22,14 +22,14 @@ BEGIN
VALUE "Comments", "Look! A three headed monkey (TM)! .. Nice use of the TM!\0"
VALUE "CompanyName", "ScummVM Team\0"
VALUE "FileDescription", "http://www.scummvm.org/\0"
VALUE "FileVersion", "0.5.7cvs\0"
VALUE "FileVersion", "0.7.0CVS\0"
VALUE "InternalName", "scummvm\0"
VALUE "LegalCopyright", "Copyright © 2001-2004 The ScummVM Team\0"
VALUE "LegalTrademarks", "'SCUMM', and all SCUMM games are a TM of LucasArts. Simon The Sorcerer is a TM of AdventureSoft. Broken Sword and Beneath a Steel Sky is TM of Revolution.\0"
VALUE "OriginalFilename", "scummvm.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "ScummVM\0"
VALUE "ProductVersion", "0.5.7cvs\0"
VALUE "ProductVersion", "0.7.0CVS\0"
VALUE "SpecialBuild", "\0"
END
END