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Update work around for script bug in Amiga AGA/CD32 verisons of Simon the Sorcerer 1.
svn-id: r25513
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0a8a92fd5c
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@ -624,7 +624,7 @@ void AGOSEngine::o_picture() {
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// for vga_res 12701, but only vga_res 12700 exists.
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if (getGameType() == GType_SIMON1 && getPlatform() == Common::kPlatformAmiga &&
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vga_res == 12701) {
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vga_res = 12700;
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return;
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}
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_picture8600 = (vga_res == 8600);
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