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WINTERMUTE: Add folders for utils and video
This commit is contained in:
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commit
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@ -46,7 +46,7 @@
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include <math.h>
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@ -46,7 +46,7 @@
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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@ -56,7 +56,7 @@
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "common/str.h"
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namespace WinterMute {
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@ -37,7 +37,7 @@
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#include "engines/wintermute/Base/BParser.h"
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#include "engines/wintermute/Base/BSound.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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@ -32,7 +32,7 @@
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#include "engines/wintermute/Ad/AdEntity.h"
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#include "engines/wintermute/Base/BStringTable.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "common/str.h"
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BFontStorage.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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namespace WinterMute {
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@ -41,7 +41,7 @@
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "common/str.h"
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@ -57,7 +57,7 @@
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/UI/UIWindow.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include <math.h>
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#include <limits.h>
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Ad/AdTalkDef.h"
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#include "engines/wintermute/Ad/AdTalkNode.h"
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#include "engines/wintermute/Ad/AdGame.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BSound.h"
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#include "engines/wintermute/Ad/AdScene.h"
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@ -35,7 +35,7 @@
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Ad/AdSpriteSet.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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namespace WinterMute {
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@ -33,7 +33,7 @@
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Ad/AdSpriteSet.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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namespace WinterMute {
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IMPLEMENT_PERSISTENT(CAdTalkNode, false)
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@ -30,8 +30,8 @@
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/Base/BDiskFile.h"
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#include "engines/wintermute/Base/BResourceFile.h"
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#include "engines/wintermute/Base/BSaveThumbFile.h"
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@ -41,7 +41,7 @@
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#include "engines/wintermute/Base/BRegistry.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/dcpackage.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "common/str.h"
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#include "common/textconsole.h"
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@ -28,7 +28,7 @@
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/BFontBitmap.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/BParser.h"
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#include "engines/wintermute/Base/BFrame.h"
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#include "engines/wintermute/Base/BSurface.h"
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@ -32,15 +32,15 @@
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#include "engines/wintermute/Base/BFile.h"
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#include "engines/wintermute/Base/BFontTT.h"
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#include "engines/wintermute/FontGlyphCache.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/math/MathUtil.h"
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#include "engines/wintermute/Base/BRenderSDL.h"
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#include "engines/wintermute/Base/BSurfaceSDL.h"
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#include "engines/wintermute/Base/BParser.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "graphics/fonts/ttf.h"
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#include "graphics/fontman.h"
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@ -51,9 +51,9 @@
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#include "engines/wintermute/Base/BRegion.h"
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#include "engines/wintermute/Base/BSaveThumbHelper.h"
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#include "engines/wintermute/Base/BSurfaceStorage.h"
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#include "engines/wintermute/crc.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/crc.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/UI/UIWindow.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScEngine.h"
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@ -33,7 +33,7 @@
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#include "engines/wintermute/Base/BSaveThumbHelper.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "engines/wintermute/math/Vector2.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/BImage.h"
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#include "engines/wintermute/Base/BSound.h"
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#include "common/str.h"
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@ -29,10 +29,10 @@
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#include <fstream>
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BRegistry.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/tinyxml/tinyxml.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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namespace WinterMute {
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#include "engines/wintermute/Base/BSoundMgr.h"
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#include "engines/wintermute/Base/BSoundBuffer.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "audio/audiostream.h"
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#include "audio/mixer.h"
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#include "audio/decoders/vorbis.h"
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@ -29,8 +29,8 @@
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/BSoundMgr.h"
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#include "engines/wintermute/Base/BRegistry.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BFileManager.h"
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@ -28,8 +28,8 @@
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/Base/BParser.h"
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#include "engines/wintermute/Base/BDynBuffer.h"
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#include "engines/wintermute/Base/BSurface.h"
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@ -30,7 +30,7 @@
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BStringTable.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "common/str.h"
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namespace WinterMute {
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@ -35,7 +35,7 @@
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BRegion.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "common/str.h"
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Base/PartEmitter.h"
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#include "engines/wintermute/Base/BSprite.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "common/str.h"
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#include <math.h>
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@ -31,7 +31,7 @@
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BFile.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#ifdef __IPHONEOS__
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# include "IOS_StoreKit_interface.h"
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#ifndef WINTERMUTE_SXSTORE_H
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#define WINTERMUTE_SXSTORE_H
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#include "engines/wintermute/Base/BPersistMgr.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/Base/BObject.h"
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namespace WinterMute {
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/Base/scriptables/SXString.h"
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#include "engines/wintermute/Base/scriptables/SXArray.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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namespace WinterMute {
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/scriptables/ScEngine.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/coll_templ.h"
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#include "engines/wintermute/Base/BBase.h"
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#include "engines/wintermute/wme_debugger.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "engines/wintermute/PlatformSDL.h"
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namespace WinterMute {
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/BScriptable.h"
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namespace WinterMute {
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#include "engines/wintermute/dcgf.h"
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#include "engines/wintermute/Base/BGame.h"
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#include "engines/wintermute/Base/BRenderSDL.h"
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#include "engines/wintermute/PathUtil.h"
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#include "engines/wintermute/utils/PathUtil.h"
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#include "engines/wintermute/PlatformSDL.h"
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#include "engines/wintermute/Base/BRegistry.h"
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#include "engines/wintermute/Base/BSoundMgr.h"
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#include "engines/wintermute/UI/UIEdit.h"
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#include "engines/wintermute/UI/UIObject.h"
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#include "engines/wintermute/UI/UITiledImage.h"
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#include "engines/wintermute/StringUtil.h"
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#include "engines/wintermute/utils/StringUtil.h"
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#include "engines/wintermute/Base/BActiveRect.h"
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#include "engines/wintermute/Base/BFileManager.h"
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#include "engines/wintermute/Base/BFont.h"
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#include "engines/wintermute/Base/scriptables/ScValue.h"
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#include "engines/wintermute/Base/scriptables/ScStack.h"
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#include "engines/wintermute/Base/scriptables/ScScript.h"
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#include "engines/wintermute/utils.h"
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#include "engines/wintermute/utils/utils.h"
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#include "common/util.h"
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#include "common/keyboard.h"
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@ -1,18 +1,6 @@
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MODULE := engines/wintermute
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MODULE_OBJS := \
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Base/scriptables/ScEngine.o \
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Base/scriptables/ScScript.o \
|
||||
Base/scriptables/ScStack.o \
|
||||
Base/scriptables/ScValue.o \
|
||||
Base/scriptables/SXArray.o \
|
||||
Base/scriptables/SXDate.o \
|
||||
Base/scriptables/SXFile.o \
|
||||
Base/scriptables/SXMath.o \
|
||||
Base/scriptables/SxObject.o \
|
||||
Base/scriptables/SXMemBuffer.o \
|
||||
Base/scriptables/SXStore.o \
|
||||
Base/scriptables/SXString.o \
|
||||
Ad/AdActor.o \
|
||||
Ad/AdActorDir.o \
|
||||
Ad/AdEntity.o \
|
||||
@ -40,6 +28,18 @@ MODULE_OBJS := \
|
||||
Ad/AdTalkHolder.o \
|
||||
Ad/AdTalkNode.o \
|
||||
Ad/AdWaypointGroup.o \
|
||||
Base/scriptables/ScEngine.o \
|
||||
Base/scriptables/ScScript.o \
|
||||
Base/scriptables/ScStack.o \
|
||||
Base/scriptables/ScValue.o \
|
||||
Base/scriptables/SXArray.o \
|
||||
Base/scriptables/SXDate.o \
|
||||
Base/scriptables/SXFile.o \
|
||||
Base/scriptables/SXMath.o \
|
||||
Base/scriptables/SxObject.o \
|
||||
Base/scriptables/SXMemBuffer.o \
|
||||
Base/scriptables/SXStore.o \
|
||||
Base/scriptables/SXString.o \
|
||||
Base/BActiveRect.o \
|
||||
Base/BBase.o \
|
||||
Base/BDebugger.o \
|
||||
@ -86,8 +86,9 @@ MODULE_OBJS := \
|
||||
Base/BSurfaceStorage.o \
|
||||
Base/BTransitionMgr.o \
|
||||
Base/BViewport.o \
|
||||
ConvertUTF.o \
|
||||
crc.o \
|
||||
Base/PartParticle.o \
|
||||
Base/PartEmitter.o \
|
||||
Base/PartForce.o \
|
||||
detection.o \
|
||||
FontGlyphCache.o \
|
||||
graphics/transparentSurface.o \
|
||||
@ -95,12 +96,7 @@ MODULE_OBJS := \
|
||||
math/MathUtil.o \
|
||||
math/Matrix4.o \
|
||||
math/Vector2.o \
|
||||
PathUtil.o \
|
||||
Base/PartParticle.o \
|
||||
Base/PartEmitter.o \
|
||||
Base/PartForce.o \
|
||||
PlatformSDL.o \
|
||||
StringUtil.o \
|
||||
Sys/SysClass.o \
|
||||
Sys/SysClassRegistry.o \
|
||||
Sys/SysInstance.o \
|
||||
@ -115,9 +111,13 @@ MODULE_OBJS := \
|
||||
UI/UIText.o \
|
||||
UI/UITiledImage.o \
|
||||
UI/UIWindow.o \
|
||||
utils.o \
|
||||
VidPlayer.o \
|
||||
VidTheoraPlayer.o \
|
||||
utils/ConvertUTF.o \
|
||||
utils/crc.o \
|
||||
utils/PathUtil.o \
|
||||
utils/StringUtil.o \
|
||||
utils/utils.o \
|
||||
video/VidPlayer.o \
|
||||
video/VidTheoraPlayer.o \
|
||||
wintermute.o
|
||||
|
||||
MODULE_DIRS += \
|
||||
|
@ -18,7 +18,7 @@
|
||||
|
||||
|
||||
#include "engines/wintermute/dcgf.h"
|
||||
#include "engines/wintermute/vidtheoraplayer.h"
|
||||
#include "engines/wintermute/video/vidtheoraplayer.h"
|
||||
|
||||
//#pragma comment(lib, "libtheora.lib")
|
||||
|
Loading…
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Reference in New Issue
Block a user