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DRASCULA: Increase debug level for copyBackground
This function is called a lot, and having a debug level of 1 made it very difficult to find any other debug prints.
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@ -154,7 +154,7 @@ void DrasculaEngine::showFrame(Common::SeekableReadStream *stream, bool firstFra
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}
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void DrasculaEngine::copyBackground(int xorg, int yorg, int xdes, int ydes, int width, int height, byte *src, byte *dest) {
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debug(1, "DrasculaEngine::copyBackground(xorg:%d, yorg:%d, xdes:%d, ydes:%d width:%d height:%d, src, dest)", xorg, yorg, xdes, ydes, width,height);
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debug(5, "DrasculaEngine::copyBackground(xorg:%d, yorg:%d, xdes:%d, ydes:%d width:%d height:%d, src, dest)", xorg, yorg, xdes, ydes, width,height);
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dest += xdes + ydes * 320;
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src += xorg + yorg * 320;
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/* Unoptimized code
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