mirror of
https://github.com/libretro/scummvm.git
synced 2025-01-18 07:53:12 +00:00
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
svn-id: r41619
This commit is contained in:
parent
c96ec85dbb
commit
b07a35e5af
@ -1,61 +1,25 @@
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WII_ELF=scummvm.elf
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WII_DOL=scummvm.dol
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WII_DISTPATH=$(srcdir)/dists/wii
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all: $(WII_DOL)
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WII_EXE := scummvm$(EXEEXT)
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WII_EXE_STRIPPED := scummvm_stripped$(EXEEXT)
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$(WII_DOL): $(WII_ELF)
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$(DEVKITPPC)/bin/elf2dol $< $@
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$(WII_EXE_STRIPPED): $(WII_EXE)
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$(STRIP) $< -o $@
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clean: wiiclean
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wiiclean:
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$(RM) $(WII_DOL)
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$(RM) $(WII_EXE_STRIPPED)
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wiiload: $(WII_DOL)
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$(DEVKITPPC)/bin/wiiload $(WII_DOL) -d3
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wiiload: $(WII_EXE_STRIPPED)
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$(DEVKITPPC)/bin/wiiload $<
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geckoupload: $(WII_DOL)
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$(DEVKITPPC)/bin/geckoupload $(WII_DOL)
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geckoupload: $(WII_EXE_STRIPPED)
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$(DEVKITPPC)/bin/geckoupload $<
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wiigdb:
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_ELF)
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_EXE)
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wiidebug:
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_ELF) -x $(srcdir)/backends/platform/wii/gdb.txt
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_EXE) -x $(srcdir)/backends/platform/wii/gdb.txt
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wiidist:
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$(MKDIR) dist/scummvm
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$(CP) $(WII_DOL) dist/scummvm/boot.dol
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$(CP) $(WII_DISTPATH)/meta.xml dist/scummvm/
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$(CP) $(WII_DISTPATH)/icon.png dist/scummvm/
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$(CP) $(WII_DISTPATH)/READMII dist/scummvm/
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$(CP) $(srcdir)/AUTHORS dist/scummvm/
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$(CP) $(srcdir)/COPYING dist/scummvm/
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$(CP) $(srcdir)/COPYING.LGPL dist/scummvm/
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$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
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$(CP) $(srcdir)/NEWS dist/scummvm/
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$(CP) $(srcdir)/README dist/scummvm/
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$(CP) $(srcdir)/dists/pred.dic dist/scummvm/
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$(CP) $(DIST_FILES_THEMES) dist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
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endif
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gcdist:
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$(MKDIR) dist/scummvm
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$(CP) $(WII_DOL) dist/scummvm/
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$(CP) $(WII_DISTPATH)/READMII dist/scummvm/
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$(CP) $(srcdir)/AUTHORS dist/scummvm/
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$(CP) $(srcdir)/COPYING dist/scummvm/
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$(CP) $(srcdir)/COPYING.LGPL dist/scummvm/
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$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
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$(CP) $(srcdir)/NEWS dist/scummvm/
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$(CP) $(srcdir)/README dist/scummvm/
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$(CP) $(srcdir)/dists/pred.dic dist/scummvm/
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$(CP) $(DIST_FILES_THEMES) dist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
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endif
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.PHONY: wiiclean wiiload geckoupload wiigdb wiidebug wiidist gcdist
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.PHONY: wiiclean wiiload geckoupload wiigdb wiidebug
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6
configure
vendored
6
configure
vendored
@ -1311,8 +1311,10 @@ if test -n "$_host"; then
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type_4_byte='int'
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_ar="$_host_alias-ar cru"
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_ranlib=$_host_alias-ranlib
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_strip=$_host_alias-strip
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_backend="wii"
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_build_hq_scalers="no"
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add_line_to_config_mk 'GAMECUBE = 0'
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add_line_to_config_mk 'include $(srcdir)/backends/platform/wii/wii.mk'
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add_line_to_config_h "#define DEBUG_WII_USBGECKO"
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add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
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@ -1329,10 +1331,13 @@ if test -n "$_host"; then
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type_4_byte='int'
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_ar="$_host_alias-ar cru"
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_ranlib=$_host_alias-ranlib
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_strip=$_host_alias-strip
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_backend="wii"
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_build_hq_scalers="no"
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_mt32emu="no"
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add_line_to_config_mk 'GAMECUBE = 1'
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add_line_to_config_mk 'include $(srcdir)/backends/platform/wii/wii.mk'
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add_line_to_config_h '#define GAMECUBE'
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add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
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add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
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add_line_to_config_h "/* #define DEBUG_WII_GDB */"
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@ -1929,7 +1934,6 @@ case $_backend in
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DEFINES="$DEFINES -D__WII__ -DGEKKO"
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case $_host_os in
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gamecube)
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DEFINES="$DEFINES -DGAMECUBE"
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LIBS="$LIBS -lfat -logc -ldb"
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;;
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*)
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@ -1,9 +1,6 @@
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Wii/Gamecube port of ScummVM README
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-----------------------------------
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features not compiled in:
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- the AGI game engine
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REQUIREMENTS
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wii:
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@ -2,8 +2,8 @@
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<app version="1">
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<name>ScummVM</name>
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<coder>The ScummVM Team</coder>
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<version>rev FIXME</version>
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<release_date>FIXME</release_date>
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<version>0.14.0svn@REVISION@</version>
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<release_date>@TIMESTAMP@</release_date>
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<short_description>Point & Click Adventures</short_description>
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<long_description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
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12
dists/wii/meta.xml.in
Normal file
12
dists/wii/meta.xml.in
Normal file
@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<app version="1">
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<name>ScummVM</name>
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<coder>The ScummVM Team</coder>
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<version>@VERSION@@REVISION@</version>
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<release_date>@TIMESTAMP@</release_date>
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<short_description>Point & Click Adventures</short_description>
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<long_description>ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed!
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Some of the adventures ScummVM supports include Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins; Westwood Studios' The Legend of Kyrandia and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system such as Monkey Island, Day of the Tentacle, Sam and Max and more.</long_description>
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</app>
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30
ports.mk
30
ports.mk
@ -188,4 +188,32 @@ aos4dist: $(EXECUTABLE)
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cp $(srcdir)/NEWS $(AOS4PATH)/NEWS.txt
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cp $(srcdir)/README $(AOS4PATH)/README.txt
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.PHONY: deb bundle osxsnap win32dist install uninstall
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#
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# Wii/Gamecube specific
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#
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# Special target to create an Wii snapshot
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wiidist: $(EXECUTABLE)
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$(MKDIR) wiidist/scummvm
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ifeq ($(GAMECUBE),1)
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$(DEVKITPPC)/bin/elf2dol $(EXECUTABLE) wiidist/scummvm/scummvm.dol
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else
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$(STRIP) $(EXECUTABLE) -o wiidist/scummvm/boot.elf
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$(CP) $(srcdir)/dists/wii/icon.png wiidist/scummvm/
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sed "s/@REVISION@/$(VER_SVNREV)/;s/@TIMESTAMP@/`date +%Y%m%d%H%M%S`/" < $(srcdir)/dists/wii/meta.xml > wiidist/scummvm/meta.xml
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endif
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$(CP) $(srcdir)/dists/wii/READMII wiidist/scummvm/
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$(CP) $(srcdir)/AUTHORS wiidist/scummvm/AUTHORS.txt
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$(CP) $(srcdir)/COPYING wiidist/scummvm/COPYING.txt
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$(CP) $(srcdir)/COPYING.LGPL wiidist/scummvm/COPYING.LGPL.txt
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$(CP) $(srcdir)/COPYRIGHT wiidist/scummvm/COPYRIGHT.txt
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$(CP) $(srcdir)/NEWS wiidist/scummvm/NEWS.txt
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$(CP) $(srcdir)/README wiidist/scummvm/README.txt
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$(CP) $(srcdir)/dists/pred.dic wiidist/scummvm/
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$(CP) $(DIST_FILES_THEMES) wiidist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) wiidist/scummvm/
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endif
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sed -i 's/$$/\r/' wiidist/scummvm/*.txt
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.PHONY: deb bundle osxsnap win32dist wiidist install uninstall
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@ -35,6 +35,7 @@ my @subs_files = qw(
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dists/redhat/scummvm.spec
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dists/scummvm.rc
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dists/slackware/scummvm.SlackBuild
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dists/wii/meta.xml
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backends/platform/psp/README.PSP
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);
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