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TWINE: comment about the animation type
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@ -213,6 +213,7 @@ public:
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int32 previousAnimIdx = 0;
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int32 doorStatus = 0;
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int32 animPosition = 0;
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// 0 == loop
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int32 animType = 0; // field_78
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int32 brickSound = 0; // field_7A
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