TWINE: comment about the animation type

This commit is contained in:
Martin Gerhardy 2020-11-21 13:13:47 +01:00
parent 28b5e2fb01
commit b0a7b477a0

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@ -213,6 +213,7 @@ public:
int32 previousAnimIdx = 0;
int32 doorStatus = 0;
int32 animPosition = 0;
// 0 == loop
int32 animType = 0; // field_78
int32 brickSound = 0; // field_7A