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https://github.com/libretro/scummvm.git
synced 2024-12-20 16:59:06 +00:00
Revert last change, was wrong opcode.
Add a few more HE 7 opcodes svn-id: r14813
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0e203f6ccd
commit
b0be0f0452
@ -928,6 +928,9 @@ static int compareDrawOrder(const void* a, const void* b)
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}
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void ScummEngine::processActors() {
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if (_skipProcessActors)
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return;
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int numactors = 0;
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// TODO : put this actors as a member array. It never has to grow or shrink
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@ -623,6 +623,7 @@ protected:
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void o7_getActorRoom();
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void o7_resourceRoutines();
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void o7_quitPauseRestart();
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void o7_kernelSetFunctions();
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void o7_unknownED();
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void o7_stringLen();
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void o7_unknownEF();
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@ -690,7 +691,6 @@ protected:
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void o72_wordArrayIndexedWrite();
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void o72_compareStackList();
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void o72_unknown1C();
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void o72_unknown26();
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void o72_unknown50();
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void o72_wordArrayInc();
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void o72_objectX();
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@ -704,6 +704,7 @@ protected:
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void o72_unknown62();
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void o72_getArrayDimSize();
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void o72_getNumFreeArrays();
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void o72_pickupObject();
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void o72_arrayOps();
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void o72_dimArray();
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void o72_dim2dimArray();
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@ -778,16 +778,6 @@ void ScummEngine_v6he::o6_kernelSetFunctions() {
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case 5:
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//Used before mini games in 3DO versions, seems safe to ignore.
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break;
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case 21:
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_skipDrawObject = 1;
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break;
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case 22:
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_skipDrawObject = 0;
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break;
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case 23:
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_charset->clearCharsetMask();
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_fullRedraw = 1;
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break;
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default:
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warning("o6_kernelSetFunctions: default case %d (param count %d)", args[0], num);
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break;
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@ -93,7 +93,7 @@ void ScummEngine_v72he::setupOpcodes() {
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/* 24 */
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OPCODE(o6_invalid),
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OPCODE(o6_invalid),
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OPCODE(o72_unknown26),
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OPCODE(o6_invalid),
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OPCODE(o6_invalid),
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/* 28 */
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OPCODE(o6_invalid),
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@ -211,7 +211,7 @@ void ScummEngine_v72he::setupOpcodes() {
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OPCODE(o6_animateActor),
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OPCODE(o6_doSentence),
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/* 84 */
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OPCODE(o7_pickupObject),
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OPCODE(o72_pickupObject),
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OPCODE(o6_loadRoomWithEgo),
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OPCODE(o6_invalid),
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OPCODE(o6_getRandomNumber),
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@ -297,7 +297,7 @@ void ScummEngine_v72he::setupOpcodes() {
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OPCODE(o6_distPtPt),
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/* C8 */
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OPCODE(o6_kernelGetFunctions),
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OPCODE(o6_kernelSetFunctions),
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OPCODE(o7_kernelSetFunctions),
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OPCODE(o6_delayFrames),
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OPCODE(o6_pickOneOf),
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/* CC */
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@ -563,8 +563,11 @@ void ScummEngine_v72he::o72_compareStackList() {
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}
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void ScummEngine_v72he::o72_unknown1C() {
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// For Pajame Sam 2
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// Maybe HE 7.3?
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// HE 90+ specific
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if (_heversion < 90)
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error("Invalid opcode '%x' at %x", _opcode, _scriptPointer - _scriptOrgPointer);
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// For Pajame Sam 2 demo
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// Incomplete
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int value = fetchScriptByte();
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value -= 46;
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@ -580,55 +583,6 @@ void ScummEngine_v72he::o72_unknown1C() {
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warning("o72_unknown1C stub (%d)", value);
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}
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void ScummEngine_v72he::o72_unknown26() {
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// Maybe HE 7.3?
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// Incomplete
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int args[16];
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int subOp = fetchScriptByte();
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switch (subOp) {
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case 30:
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case 31:
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case 32:
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case 33:
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case 34:
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case 35:
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case 36:
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case 37:
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case 38:
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case 39:
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case 43:
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case 52:
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case 63:
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case 68:
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case 82:
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case 92:
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case 97:
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case 98:
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case 124:
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pop();
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break;
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case 42:
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case 198:
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pop();
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pop();
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break;
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case 45:
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pop();
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pop();
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pop();
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break;
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case 125:
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getStackList(args, ARRAYSIZE(args));
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pop();
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break;
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default:
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error("o72_unknown26: Unknown case %d", subOp);
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}
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push(0);
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warning("o72_unknown26 stub (%d)", subOp);
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}
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void ScummEngine_v72he::o72_wordArrayWrite() {
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int a = pop();
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writeArray(fetchScriptWord(), 0, pop(), a);
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@ -815,6 +769,19 @@ void ScummEngine_v72he::o72_getNumFreeArrays() {
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push (num);
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}
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void ScummEngine_v72he::o72_pickupObject() {
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int obj, room;
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room = pop();
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obj = pop();
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if (room == 0)
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room = getObjectRoom(obj);
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addObjectToInventory(obj, room);
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putOwner(obj, VAR(VAR_EGO));
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runInventoryScript(obj);
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}
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void ScummEngine_v72he::o72_arrayOps() {
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byte subOp = fetchScriptByte();
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int array = 0;
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@ -297,7 +297,7 @@ void ScummEngine_v7he::setupOpcodes() {
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OPCODE(o6_distPtPt),
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/* C8 */
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OPCODE(o6_kernelGetFunctions),
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OPCODE(o6_kernelSetFunctions),
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OPCODE(o7_kernelSetFunctions),
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OPCODE(o6_delayFrames),
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OPCODE(o6_pickOneOf),
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/* CC */
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@ -538,7 +538,6 @@ void ScummEngine_v7he::o7_pickupObject() {
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runInventoryScript(obj); /* Difference */
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}
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void ScummEngine_v7he::o7_getActorRoom() {
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int act = pop();
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@ -720,6 +719,45 @@ void ScummEngine_v7he::o7_unknownED() {
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warning("stub o7_unknownED (%d, %d, %d)", c, b, a);
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}
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void ScummEngine_v7he::o7_kernelSetFunctions() {
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int args[29];
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int num;
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num = getStackList(args, ARRAYSIZE(args));
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switch (args[0]) {
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case 1:
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// Used to restore images when decorating cake in
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// Fatty Bear's Birthday Surprise
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virtScreenLoad(args[1], args[2], args[3], args[4], args[5]);
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break;
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case 20:
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// Clear/stop unknown animation queue
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break;
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case 21:
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_skipDrawObject = 1;
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break;
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case 22:
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_skipDrawObject = 0;
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break;
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case 23:
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_charset->clearCharsetMask();
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_fullRedraw = 1;
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break;
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case 24:
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_skipProcessActors = 1;
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_fullRedraw = 1;
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break;
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case 25:
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_skipProcessActors = 0;
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_fullRedraw = 1;
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break;
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default:
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error("o6_kernelSetFunctions: default case %d (param count %d)", args[0], num);
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break;
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}
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}
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void ScummEngine_v7he::o7_stringLen() {
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int id, len;
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byte *addr;
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@ -654,6 +654,7 @@ ScummEngine::ScummEngine(GameDetector *detector, OSystem *syst, const ScummGameS
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_V1_talkingActor = 0;
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_skipDrawObject = 0;
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_skipProcessActors = 0;
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_heSndSoundId = 0;
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_heSndOffset = 0;
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_heSndTimer = 0;
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@ -1044,7 +1044,7 @@ public:
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byte _roomPalette[256];
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byte *_shadowPalette;
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int _heSndSoundFreq, _heSndOffset, _heSndTimer, _heSndSoundId, _heSndLoop;
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bool _skipDrawObject;
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bool _skipDrawObject, _skipProcessActors;
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int _timers[4];
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protected:
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