HUGO: Ensure savegames are not impacted by unexpected ANULL actions, by replacing delEventType() and delQueue() in H1 Dos

svn-id: r55555
This commit is contained in:
Arnaud Boutonné 2011-01-26 20:03:12 +00:00
parent 214d8f1e3e
commit b0def10892
2 changed files with 48 additions and 85 deletions

View File

@ -1330,6 +1330,52 @@ event_t *Scheduler::doAction(event_t *curEvent) {
}
}
/**
* Delete an event structure (i.e. return it to the free list)
* Historical note: Originally event p was assumed to be at head of queue
* (i.e. earliest) since all events were deleted in order when proceeding to
* a new screen. To delete an event from the middle of the queue, the action
* was overwritten to be ANULL. With the advent of GLOBAL events, delQueue
* was modified to allow deletes anywhere in the list, and the DEL_EVENT
* action was modified to perform the actual delete.
*/
void Scheduler::delQueue(event_t *curEvent) {
debugC(4, kDebugSchedule, "delQueue()");
if (curEvent == _headEvent) { // If p was the head ptr
_headEvent = curEvent->nextEvent; // then make new head_p
} else { // Unlink p
curEvent->prevEvent->nextEvent = curEvent->nextEvent;
if (curEvent->nextEvent)
curEvent->nextEvent->prevEvent = curEvent->prevEvent;
else
_tailEvent = curEvent->prevEvent;
}
if (_headEvent)
_headEvent->prevEvent = 0; // Mark end of list
else
_tailEvent = 0; // Empty queue
curEvent->nextEvent = _freeEvent; // Return p to free list
if (_freeEvent) // Special case, if free list was empty
_freeEvent->prevEvent = curEvent;
_freeEvent = curEvent;
}
void Scheduler::delEventType(action_t actTypeDel) {
// Note: actions are not deleted here, simply turned into NOPs!
event_t *wrkEvent = _headEvent; // The earliest event
event_t *saveEvent;
while (wrkEvent) { // While events found in list
saveEvent = wrkEvent->nextEvent;
if (wrkEvent->action->a20.actType == actTypeDel)
delQueue(wrkEvent);
wrkEvent = saveEvent;
}
}
Scheduler_v1d::Scheduler_v1d(HugoEngine *vm) : Scheduler(vm) {
}
@ -1344,29 +1390,6 @@ uint32 Scheduler_v1d::getTicks() {
return getDosTicks(false);
}
/**
* Delete an event structure (i.e. return it to the free list)
* Note that event is assumed at head of queue (i.e. earliest). To delete
* an event from the middle of the queue, merely overwrite its action type
* to be ANULL
*/
void Scheduler_v1d::delQueue(event_t *curEvent) {
debugC(4, kDebugSchedule, "delQueue()");
if (curEvent == _headEvent) // If p was the head ptr
_headEvent = curEvent->nextEvent; // then make new head_p
if (_headEvent)
_headEvent->prevEvent = 0; // Mark end of list
else
_tailEvent = 0; // Empty queue
curEvent->nextEvent = _freeEvent; // Return p to free list
if (_freeEvent) // Special case, if free list was empty
_freeEvent->prevEvent = curEvent;
_freeEvent = curEvent;
}
/**
* This is the scheduler which runs every tick. It examines the event queue
* for any events whose time has come. It dequeues these events and performs
@ -1382,16 +1405,6 @@ void Scheduler_v1d::runScheduler() {
curEvent = doAction(curEvent); // Perform the action (returns next_p)
}
void Scheduler_v1d::delEventType(action_t actTypeDel) {
// Note: actions are not deleted here, simply turned into NOPs!
event_t *wrkEvent = _headEvent; // The earliest event
while (wrkEvent) { // While events found in list
if (wrkEvent->action->a20.actType == actTypeDel)
wrkEvent->action->a20.actType = ANULL;
wrkEvent = wrkEvent->nextEvent;
}
}
void Scheduler_v1d::promptAction(act *action) {
Utils::Box(kBoxPrompt, "%s", _vm->_file->fetchString(action->a3.promptIndex));
@ -1442,52 +1455,6 @@ const char *Scheduler_v2d::getCypher() {
return "Copyright 1991, Gray Design Associates";
}
/**
* Delete an event structure (i.e. return it to the free list)
* Historical note: Originally event p was assumed to be at head of queue
* (i.e. earliest) since all events were deleted in order when proceeding to
* a new screen. To delete an event from the middle of the queue, the action
* was overwritten to be ANULL. With the advent of GLOBAL events, delQueue
* was modified to allow deletes anywhere in the list, and the DEL_EVENT
* action was modified to perform the actual delete.
*/
void Scheduler_v2d::delQueue(event_t *curEvent) {
debugC(4, kDebugSchedule, "delQueue()");
if (curEvent == _headEvent) { // If p was the head ptr
_headEvent = curEvent->nextEvent; // then make new head_p
} else { // Unlink p
curEvent->prevEvent->nextEvent = curEvent->nextEvent;
if (curEvent->nextEvent)
curEvent->nextEvent->prevEvent = curEvent->prevEvent;
else
_tailEvent = curEvent->prevEvent;
}
if (_headEvent)
_headEvent->prevEvent = 0; // Mark end of list
else
_tailEvent = 0; // Empty queue
curEvent->nextEvent = _freeEvent; // Return p to free list
if (_freeEvent) // Special case, if free list was empty
_freeEvent->prevEvent = curEvent;
_freeEvent = curEvent;
}
void Scheduler_v2d::delEventType(action_t actTypeDel) {
// Note: actions are not deleted here, simply turned into NOPs!
event_t *wrkEvent = _headEvent; // The earliest event
event_t *saveEvent;
while (wrkEvent) { // While events found in list
saveEvent = wrkEvent->nextEvent;
if (wrkEvent->action->a20.actType == actTypeDel)
delQueue(wrkEvent);
wrkEvent = saveEvent;
}
}
void Scheduler_v2d::promptAction(act *action) {
Utils::Box(kBoxPrompt, "%s", _vm->_file->fetchString(action->a3.promptIndex));
warning("STUB: doAction(act3), expecting answer %s", _vm->_file->fetchString(action->a3.responsePtr[0]));

View File

@ -495,8 +495,6 @@ protected:
virtual uint32 getTicks() = 0;
virtual void delEventType(action_t actTypeDel) = 0;
virtual void delQueue(event_t *curEvent) = 0;
virtual void promptAction(act *action) = 0;
event_t *doAction(event_t *curEvent);
@ -505,6 +503,8 @@ protected:
uint32 getDosTicks(bool updateFl);
uint32 getWinTicks();
void delEventType(action_t actTypeDel);
void delQueue(event_t *curEvent);
void insertAction(act *action);
};
@ -521,8 +521,6 @@ protected:
virtual uint32 getTicks();
virtual void delEventType(action_t actTypeDel);
virtual void delQueue(event_t *curEvent);
virtual void promptAction(act *action);
};
@ -536,8 +534,6 @@ public:
protected:
virtual const char *getCypher();
void delEventType(action_t actTypeDel);
void delQueue(event_t *curEvent);
void promptAction(act *action);
};