Changed DotMatrix to use pixelformat instead of bitformat/colormasks

svn-id: r36310
This commit is contained in:
Max Horn 2009-02-13 19:22:52 +00:00
parent aa25651331
commit b1038f97a2

View File

@ -26,6 +26,7 @@
#include "graphics/scaler/intern.h" #include "graphics/scaler/intern.h"
#include "graphics/scaler/scalebit.h" #include "graphics/scaler/scalebit.h"
#include "common/util.h" #include "common/util.h"
#include "common/system.h"
int gBitFormat = 565; int gBitFormat = 565;
@ -127,17 +128,35 @@ void InitLUT(Graphics::PixelFormat format) {
#endif #endif
/** Lookup table for the DotMatrix scaler. */
uint16 g_dotmatrix[16] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
/** Init the scaler subsystem. */
void InitScalers(uint32 BitFormat) { void InitScalers(uint32 BitFormat) {
gBitFormat = BitFormat; gBitFormat = BitFormat;
#ifndef DISABLE_HQ_SCALERS // FIXME: The pixelformat should be param to this function, not the bitformat.
// Until then, determine the pixelformat in other ways. Unfortunately,
// calling OSystem::getOverlayFormat() here might not be safe on all ports.
Graphics::PixelFormat format;
if (gBitFormat == 555) { if (gBitFormat == 555) {
InitLUT(Graphics::createPixelFormat<555>()); format = Graphics::createPixelFormat<555>();
} } else if (gBitFormat == 565) {
if (gBitFormat == 565) { format = Graphics::createPixelFormat<565>();
InitLUT(Graphics::createPixelFormat<565>()); } else {
format = g_system->getOverlayFormat();
} }
#ifndef DISABLE_HQ_SCALERS
InitLUT(format);
#endif #endif
// Build dotmatrix lookup table for the DotMatrix scaler.
g_dotmatrix[0] = g_dotmatrix[10] = format.RGBToColor(0, 63, 0);
g_dotmatrix[1] = g_dotmatrix[11] = format.RGBToColor(0, 0, 63);
g_dotmatrix[2] = g_dotmatrix[8] = format.RGBToColor(63, 0, 0);
g_dotmatrix[4] = g_dotmatrix[6] =
g_dotmatrix[12] = g_dotmatrix[14] = format.RGBToColor(63, 63, 63);
} }
void DestroyScalers(){ void DestroyScalers(){
@ -155,12 +174,12 @@ void DestroyScalers(){
void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, void Normal1x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
int width, int height) { int width, int height) {
// Spot the case when it can all be done in 1 hit // Spot the case when it can all be done in 1 hit
if (((int)srcPitch == 2 * width) && ((int)dstPitch == 2 * width)) { if ((srcPitch == sizeof(OverlayColor) * (uint)width) && (dstPitch == sizeof(OverlayColor) * (uint)width)) {
width *= height; memcpy(dstPtr, srcPtr, sizeof(OverlayColor) * width * height);
height = 1; return;
} }
while (height--) { while (height--) {
memcpy(dstPtr, srcPtr, 2 * width); memcpy(dstPtr, srcPtr, sizeof(OverlayColor) * width);
srcPtr += srcPitch; srcPtr += srcPitch;
dstPtr += dstPitch; dstPtr += dstPitch;
} }
@ -175,10 +194,11 @@ void Normal2x(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPit
uint8 *r; uint8 *r;
assert(((long)dstPtr & 3) == 0); assert(((long)dstPtr & 3) == 0);
assert(sizeof(OverlayColor) == 2);
while (height--) { while (height--) {
r = dstPtr; r = dstPtr;
for (int i = 0; i < width; ++i, r += 4) { for (int i = 0; i < width; ++i, r += 4) {
uint32 color = *(((const uint16 *)srcPtr) + i); uint32 color = *(((const OverlayColor *)srcPtr) + i);
color |= color << 16; color |= color << 16;
@ -306,23 +326,11 @@ void TV2xTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds
} }
MAKE_WRAPPER(TV2x) MAKE_WRAPPER(TV2x)
static const uint16 dotmatrix_565[16] = {
0x01E0, 0x0007, 0x3800, 0x0000,
0x39E7, 0x0000, 0x39E7, 0x0000,
0x3800, 0x0000, 0x01E0, 0x0007,
0x39E7, 0x0000, 0x39E7, 0x0000
};
static const uint16 dotmatrix_555[16] = {
0x00E0, 0x0007, 0x1C00, 0x0000,
0x1CE7, 0x0000, 0x1CE7, 0x0000,
0x1C00, 0x0000, 0x00E0, 0x0007,
0x1CE7, 0x0000, 0x1CE7, 0x0000
};
static inline uint16 DOT_16(const uint16 *dotmatrix, uint16 c, int j, int i) { static inline uint16 DOT_16(const uint16 *dotmatrix, uint16 c, int j, int i) {
return c - ((c >> 2) & *(dotmatrix + ((j & 3) << 2) + (i & 3))); return c - ((c >> 2) & dotmatrix[((j & 3) << 2) + (i & 3)]);
} }
// FIXME: This scaler doesn't quite work. Either it needs to know where on the // FIXME: This scaler doesn't quite work. Either it needs to know where on the
// screen it's drawing, or the dirty rects will have to be adjusted so that // screen it's drawing, or the dirty rects will have to be adjusted so that
// access to the dotmatrix array are made in a consistent way. (Doing that in // access to the dotmatrix array are made in a consistent way. (Doing that in
@ -332,14 +340,7 @@ static inline uint16 DOT_16(const uint16 *dotmatrix, uint16 c, int j, int i) {
void DotMatrix(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, void DotMatrix(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch,
int width, int height) { int width, int height) {
const uint16 *dotmatrix; const uint16 *dotmatrix = g_dotmatrix;
if (gBitFormat == 565) {
dotmatrix = dotmatrix_565;
} else if (gBitFormat == 555) {
dotmatrix = dotmatrix_555;
} else {
error("Unknown bit format %d", gBitFormat);
}
const uint32 nextlineSrc = srcPitch / sizeof(uint16); const uint32 nextlineSrc = srcPitch / sizeof(uint16);
const uint16 *p = (const uint16 *)srcPtr; const uint16 *p = (const uint16 *)srcPtr;