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AVALANCHE: Remove roomnums.h
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@ -32,7 +32,6 @@
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#include "avalanche/animation.h"
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#include "avalanche/lucerna.h"
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#include "avalanche/gyro.h"
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#include "avalanche/roomnums.h"
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#include "common/textconsole.h"
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@ -30,7 +30,6 @@
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#ifndef AVALANCHE_GYRO2_H
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#define AVALANCHE_GYRO2_H
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#include "avalanche/roomnums.h"
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#include "avalanche/color.h"
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#include "common/str.h"
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@ -42,6 +41,19 @@
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namespace Avalanche {
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class AvalancheEngine;
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// CHECKME: kRoomBossKey is a guess
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enum Room {
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kRoomNowhere = 0, kRoomYours = 1, kRoomOutsideYours = 2, kRoomOutsideSpludwicks = 3,
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kRoomYourHall = 5, kRoomMusicRoom = 7, kRoomOutsideArgentPub = 9, kRoomArgentRoad = 10,
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kRoomWiseWomans = 11, kRoomSpludwicks = 12, kRoomInsideAbbey = 13, kRoomOutsideAbbey = 14,
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kRoomAvvysGarden = 15, kRoomAylesOffice = 16, kRoomArgentPub = 19, kRoomBrummieRoad = 20,
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kRoomBridge = 21, kRoomLusties = 22, kRoomLustiesRoom = 23, kRoomWestHall = 25,
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kRoomEastHall = 26, kRoomOubliette = 27, kRoomGeidas = 28, kRoomCatacombs = 29,
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kRoomEntranceHall = 40, kRoomRobins = 42, kRoomOutsideNottsPub = 46, kRoomNottsPub = 47,
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kRoomOutsideDucks = 50, kRoomDucks = 51, kRoomOutsideCardiffCastle = 70, kRoomInsideCardiffCastle = 71,
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kRoomBossKey = 98, kRoomMap = 99, kRoomDummy = 177 // Dummy room
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};
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static const byte kObjectNum = 18; // always preface with a #
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static const int16 kCarryLimit = 12; // carry limit
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@ -37,7 +37,6 @@
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#include "avalanche/pingo.h"
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#include "avalanche/sequence.h"
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#include "avalanche/acci.h"
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#include "avalanche/roomnums.h"
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#include "common/rect.h"
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#include "common/system.h"
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@ -1,75 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
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* Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
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*/
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#ifndef AVALANCHE_ROOMNUMS_H
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#define AVALANCHE_ROOMNUMS_H
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#include "common/system.h"
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namespace Avalanche {
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enum Room {
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kRoomNowhere = 0,
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kRoomYours = 1,
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kRoomOutsideYours = 2,
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kRoomOutsideSpludwicks = 3,
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kRoomYourHall = 5,
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kRoomMusicRoom = 7,
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kRoomOutsideArgentPub = 9,
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kRoomArgentRoad = 10,
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kRoomWiseWomans = 11,
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kRoomSpludwicks = 12,
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kRoomInsideAbbey = 13,
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kRoomOutsideAbbey = 14,
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kRoomAvvysGarden = 15,
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kRoomAylesOffice = 16,
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kRoomArgentPub = 19,
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kRoomBrummieRoad = 20,
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kRoomBridge = 21,
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kRoomLusties = 22,
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kRoomLustiesRoom = 23,
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kRoomWestHall = 25,
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kRoomEastHall = 26,
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kRoomOubliette = 27,
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kRoomGeidas = 28,
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kRoomCatacombs = 29,
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kRoomEntranceHall = 40,
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kRoomRobins = 42,
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kRoomOutsideNottsPub = 46,
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kRoomNottsPub = 47,
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kRoomOutsideDucks = 50,
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kRoomDucks = 51,
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kRoomOutsideCardiffCastle = 70,
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kRoomInsideCardiffCastle = 71,
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kRoomBossKey = 98, // assumed
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kRoomMap = 99,
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kRoomDummy = 177 // Dummy room
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};
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} // End of namespace Avalanche
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#endif // AVALANCHE_ROOMNUMS_H
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