TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', like for other accentuated characters

This commit is contained in:
Strangerke 2012-09-26 23:19:16 +02:00
parent 9942b5ab60
commit b1844253d4
4 changed files with 4 additions and 4 deletions

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@ -28,7 +28,7 @@
#define DATAALIGNMENT 4
#define TONY_DAT_VER_MAJ 0 // 1 byte
#define TONY_DAT_VER_MIN 1 // 1 byte
#define TONY_DAT_VER_MIN 2 // 1 byte
// Number of variants of the game. For the moment, it's the same
// as the number of languages

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@ -1279,7 +1279,7 @@ const int _cTableObjFra[] = {
72, -1, -1, 73, 75, -1, -1, 76, -1, 65,
78, -1, -1, -1, 79, -1, -1, 81, -1, -1,
82, -1, -1, -1, 0, 0, 0, -1, 70, -1,
-1, 63, 4, 4, -1, -1, 8, 8, 8, -1,
-1, 63, 4, 4, 4, -1, 8, 8, 8, -1,
-1, -1, 14, 14, 14, -1, 14, -1, 62, 20,
-1, 20, 82, -1, -1, -1};
@ -1307,7 +1307,7 @@ const int _lTableObjFra[] = {
26, 26, 26, 26, 26, 26, 26, 26, 26, 17,
26, 26, 26, 26, 26, 26, 26, 26, 26, 26,
26, 26, 26, 26, 17, 17, 17, 26, 26, 26,
26, 26, 15, 15, 26, 26, 16, 16, 16, 26,
26, 26, 15, 15, 15, 26, 16, 16, 16, 26,
26, 26, 19, 19, 19, 26, 19, 26, 26, 15,
26, 15, 26, 26, 26, 26};

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@ -71,7 +71,7 @@ struct TonyGameDescription;
#define MAX_SFX_CHANNELS 32
#define TONY_DAT_VER_MAJ 0
#define TONY_DAT_VER_MIN 1
#define TONY_DAT_VER_MIN 2
struct VoiceHeader {
int _offset;