enforced use of Common::Rect on all graphic routines

svn-id: r26128
This commit is contained in:
Nicola Mettifogo 2007-03-13 23:30:36 +00:00
parent f447d9d38f
commit b1abd5e6ca
6 changed files with 58 additions and 33 deletions

View File

@ -110,8 +110,16 @@ byte _resBalloon[2][BALLOON_WIDTH*BALLOON_HEIGHT] = {
void Gfx::drawBalloon(const Common::Rect& r, uint16 winding) {
// printf("Gfx::drawBalloon(%i, %i, %i, %i, %i)...", left, top, width, height, winding);
floodFill(0, r.left, r.top, r.right+5, r.bottom, kBitFront);
floodFill(1, r.left+1, r.top+2, r.right+5-1, r.bottom-1, kBitFront);
Common::Rect q = r;
q.right += 5;
floodFill(kBitFront, q, 0);
q.left++;
q.top+=2;
q.right--;
q.bottom--;
floodFill(kBitFront, q, 1);
winding = (winding == 0 ? 1 : 0);
byte *s = _resBalloon[winding];
@ -330,12 +338,12 @@ void Gfx::copyRect(Gfx::Buffers srcbuffer, uint16 sx, uint16 sy, Gfx::Buffers ds
}
*/
void Gfx::floodFill(byte color, uint16 left, uint16 top, uint16 right, uint16 bottom, Gfx::Buffers buffer) {
void Gfx::floodFill(Gfx::Buffers buffer, const Common::Rect& r, byte color) {
// printf("Gfx::floodFill(%i, %i, %i, %i, %i)\n", color, left, top, right, bottom);
byte *d = _buffers[buffer] + (left + top * SCREEN_WIDTH);
uint16 w = right - left + 1;
uint16 h = bottom - top + 1;
byte *d = _buffers[buffer] + (r.left + r.top * SCREEN_WIDTH);
uint16 w = r.width() + 1;
uint16 h = r.height() + 1;
for (uint16 i = 0; i < h; i++) {
memset(d, color, w);
@ -809,10 +817,13 @@ void Gfx::restoreBackground(const Common::Rect& r) {
if (left+width >= SCREEN_WIDTH) width = SCREEN_WIDTH - left;
if (top+height >= SCREEN_HEIGHT) height = SCREEN_HEIGHT - top;
Common::Rect q(width, height);
q.moveTo(left, top);
copyRect(
kBitBack,
left, top, width, height,
_buffers[kBit2] + left + top * SCREEN_WIDTH,
q,
_buffers[kBit2] + q.left + q.top * SCREEN_WIDTH,
SCREEN_WIDTH
);
@ -943,13 +954,13 @@ void Gfx::setMask(byte *mask) {
void Gfx::copyRect(Gfx::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16 h, byte *src, uint16 pitch) {
void Gfx::copyRect(Gfx::Buffers dstbuffer, const Common::Rect& r, byte *src, uint16 pitch) {
byte *d = _buffers[dstbuffer] + x + SCREEN_WIDTH * y;
byte *d = _buffers[dstbuffer] + r.left + SCREEN_WIDTH * r.top;
byte *s = src;
for (uint16 _si = 0; _si < h; _si++) {
memcpy(d, s, w);
for (uint16 _si = 0; _si < r.height(); _si++) {
memcpy(d, s, r.width());
s += pitch;
d += SCREEN_WIDTH;
@ -959,12 +970,12 @@ void Gfx::copyRect(Gfx::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16
}
void Gfx::grabRect(Gfx::Buffers srcbuffer, byte *dst, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch) {
void Gfx::grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uint16 pitch) {
byte *s = _buffers[srcbuffer] + x + SCREEN_WIDTH * y;
byte *s = _buffers[srcbuffer] + r.left + SCREEN_WIDTH * r.top;
for (uint16 i = 0; i < h; i++) {
memcpy(dst, s, w);
for (uint16 i = 0; i < r.height(); i++) {
memcpy(dst, s, r.width());
s += SCREEN_WIDTH;
dst += pitch;

View File

@ -112,10 +112,9 @@ public:
void updateScreen();
void clearScreen(Gfx::Buffers buffer);
void copyScreen(Gfx::Buffers srcbuffer, Gfx::Buffers dstbuffer);
void copyRect(Gfx::Buffers dstbuffer, uint16 x, uint16 y, uint16 w, uint16 h, byte *src, uint16 pitch);
void grabRect(Gfx::Buffers srcbuffer, byte *dst, uint16 x, uint16 y, uint16 w, uint16 h, uint16 pitch);
void drawBorder(Gfx::Buffers buffer, uint16 x, uint16 y, uint16 w, uint16 h, byte color);
void floodFill(byte color, uint16 left, uint16 top, uint16 right, uint16 bottom, Gfx::Buffers buffer);
void copyRect(Gfx::Buffers dstbuffer, const Common::Rect& r, byte *src, uint16 pitch);
void grabRect(byte *dst, const Common::Rect& r, Gfx::Buffers srcbuffer, uint16 pitch);
void floodFill(Gfx::Buffers buffer, const Common::Rect& r, byte color);
void flatBlitCnv(StaticCnv *cnv, int16 x, int16 y, Gfx::Buffers buffer, byte *unused);
void blitCnv(StaticCnv *cnv, int16 x, int16 y, uint16 z, Gfx::Buffers buffer, Gfx::Buffers mask);

View File

@ -167,15 +167,23 @@ void _c_moveSheet(void *parm) {
if (x > 66)
x -= 16;
uint16 _ax = (x + 32 > 319) ? 319 : (x + 32);
_vm->_gfx->floodFill(1, x, 47, _ax, 199, Gfx::kBitBack);
_vm->_gfx->floodFill(1, x, 47, _ax, 199, Gfx::kBit2);
Common::Rect r;
r.left = x;
r.top = 47;
r.right = (x + 32 > 319) ? 319 : (x + 32);
r.bottom = 199;
_vm->_gfx->floodFill(Gfx::kBitBack, r, 1);
_vm->_gfx->floodFill(Gfx::kBit2, r, 1);
if (x >= 104) return;
_ax = (x + 247 > 319) ? 319 : (x + 247);
_vm->_gfx->floodFill(12, x+215, 47, _ax, 199, Gfx::kBitBack);
_vm->_gfx->floodFill(12, x+215, 47, _ax, 199, Gfx::kBit2);
r.left = x+215;
r.top = 47;
r.right = (x + 247 > 319) ? 319 : (x + 247);
r.bottom = 199;
_vm->_gfx->floodFill(Gfx::kBitBack, r, 12);
_vm->_gfx->floodFill(Gfx::kBit2, r, 12);
return;
}

View File

@ -268,12 +268,12 @@ void jobShowInventory(void *parm, Job *j) {
_numInvLines = (_numInvLines + 4) / INVENTORY_ITEMS_PER_LINE;
Common::Rect r(INVENTORY_WIDTH, _numInvLines * INVENTORYITEM_HEIGHT);
r.moveTo(_invPosition._x, _invPosition._y);
_vm->_gfx->copyRect(
Gfx::kBitBack,
_invPosition._x,
_invPosition._y,
INVENTORY_WIDTH,
_numInvLines * INVENTORYITEM_HEIGHT,
r,
_buffer,
INVENTORY_WIDTH
);

View File

@ -458,8 +458,12 @@ void Parallaction::doLocationEnterTransition() {
int16 v7C, v7A;
_vm->_gfx->getStringExtent(_vm->_location._comment, 130, &v7C, &v7A);
_vm->_gfx->floodFill(0, 5, 5, 10 + v7C, 5 + v7A, Gfx::kBitFront);
_vm->_gfx->floodFill(1, 6, 6, 9 + v7C, 4 + v7A, Gfx::kBitFront);
Common::Rect r(10 + v7C, 5 + v7A);
r.moveTo(5, 5);
_vm->_gfx->floodFill(Gfx::kBitFront, r, 0);
r.grow(-1);
_vm->_gfx->floodFill(Gfx::kBitFront, r, 1);
_vm->_gfx->displayWrappedString(_vm->_location._comment, 3, 5, 130, 0);
// FIXME: ???

View File

@ -327,7 +327,10 @@ void Menu::selectCharacter() {
if (!r.contains(x, y)) continue;
_vm->_gfx->grabRect(Gfx::kBitFront, v14._data0, _si * BLOCK_X_OFFSET + BLOCK_X, BLOCK_Y - _si * BLOCK_Y_OFFSET, BLOCK_WIDTH, BLOCK_HEIGHT, BLOCK_WIDTH);
r.setWidth(BLOCK_WIDTH);
r.setHeight(BLOCK_HEIGHT);
r.moveTo(_si * BLOCK_X_OFFSET + BLOCK_X, BLOCK_Y - _si * BLOCK_Y_OFFSET);
_vm->_gfx->grabRect(v14._data0, r, Gfx::kBitFront, BLOCK_WIDTH);
_vm->_gfx->flatBlitCnv(&v14, _di * SLOT_WIDTH + SLOT_X, SLOT_Y, Gfx::kBitBack, 0);
_vm->_gfx->flatBlitCnv(&v14, _di * SLOT_WIDTH + SLOT_X, SLOT_Y, Gfx::kBitFront, 0);