mirror of
https://github.com/libretro/scummvm.git
synced 2024-12-20 08:48:13 +00:00
Don't use getGameDataPath()
svn-id: r14094
This commit is contained in:
parent
4744538752
commit
b1de21accb
@ -239,7 +239,7 @@ void ScummEngine::askForDisk(const char *filename, int disknum) {
|
||||
#ifdef MACOSX
|
||||
sprintf(buf, "Cannot find file: '%s'\nPlease insert disc %d.\nPress OK to retry, Quit to exit", filename, disknum);
|
||||
#else
|
||||
sprintf(buf, "Cannot find file: '%s'\nInsert disc %d into drive %s\nPress OK to retry, Quit to exit", filename, disknum, getGameDataPath());
|
||||
sprintf(buf, "Cannot find file: '%s'\nInsert disc %d into drive %s\nPress OK to retry, Quit to exit", filename, disknum, _gameDataPath.c_str());
|
||||
#endif
|
||||
|
||||
result = displayMessage("Quit", buf);
|
||||
|
@ -1241,7 +1241,7 @@ void ScummEngine_v8::o8_system() {
|
||||
void ScummEngine_v8::o8_startVideo() {
|
||||
int len = resStrLen(_scriptPointer);
|
||||
|
||||
debug(4, "o8_startVideo(%s/%s)", getGameDataPath(), (const char*)_scriptPointer);
|
||||
debug(4, "o8_startVideo(%s)", (const char*)_scriptPointer);
|
||||
|
||||
SmushPlayer *sp = new SmushPlayer(this, 1000000 / 12);
|
||||
sp->play((const char*)_scriptPointer);
|
||||
|
Loading…
Reference in New Issue
Block a user