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GLK: HUGO: Move Hugo engine out of RELEASE_BUILD blocks
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@ -113,10 +113,10 @@ Common::Error GlkMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
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*engine = nullptr;
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if ((*engine = create<Glk::Frotz::FrotzMetaEngine, Glk::Frotz::Frotz>(syst, gameDesc)) != nullptr) {}
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else if ((*engine = create<Glk::Glulxe::GlulxeMetaEngine, Glk::Glulxe::Glulxe>(syst, gameDesc)) != nullptr) {}
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else if ((*engine = create<Glk::Hugo::HugoMetaEngine, Glk::Hugo::Hugo>(syst, gameDesc)) != nullptr) {}
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else if ((*engine = create<Glk::Scott::ScottMetaEngine, Glk::Scott::Scott>(syst, gameDesc)) != nullptr) {}
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#ifndef RELEASE_BUILD
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else if ((*engine = create<Glk::Alan2::Alan2MetaEngine, Glk::Alan2::Alan2>(syst, gameDesc)) != nullptr) {}
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else if ((*engine = create<Glk::Hugo::HugoMetaEngine, Glk::Hugo::Hugo>(syst, gameDesc)) != nullptr) {}
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else if ((*engine = create<Glk::Magnetic::MagneticMetaEngine, Glk::Magnetic::Magnetic>(syst, gameDesc)) != nullptr) {}
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else if ((td = Glk::TADS::TADSMetaEngine::findGame(gameDesc._gameId.c_str()))._description) {
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if (td._options & Glk::TADS::OPTION_TADS3)
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@ -158,10 +158,10 @@ PlainGameList GlkMetaEngine::getSupportedGames() const {
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PlainGameList list;
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Glk::Frotz::FrotzMetaEngine::getSupportedGames(list);
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Glk::Glulxe::GlulxeMetaEngine::getSupportedGames(list);
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Glk::Hugo::HugoMetaEngine::getSupportedGames(list);
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Glk::Scott::ScottMetaEngine::getSupportedGames(list);
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#ifndef RELEASE_BUILD
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Glk::Alan2::Alan2MetaEngine::getSupportedGames(list);
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Glk::Hugo::HugoMetaEngine::getSupportedGames(list);
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Glk::Magnetic::MagneticMetaEngine::getSupportedGames(list);
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Glk::TADS::TADSMetaEngine::getSupportedGames(list);
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#endif
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@ -176,6 +176,9 @@ PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const {
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gd = Glk::Glulxe::GlulxeMetaEngine::findGame(gameId);
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if (gd._description) return gd;
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gd = Glk::Hugo::HugoMetaEngine::findGame(gameId);
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if (gd._description) return gd;
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gd = Glk::Scott::ScottMetaEngine::findGame(gameId);
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if (gd._description) return gd;
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@ -183,9 +186,6 @@ PlainGameDescriptor GlkMetaEngine::findGame(const char *gameId) const {
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gd = Glk::Alan2::Alan2MetaEngine::findGame(gameId);
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if (gd._description) return gd;
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gd = Glk::Hugo::HugoMetaEngine::findGame(gameId);
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if (gd._description) return gd;
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gd = Glk::Magnetic::MagneticMetaEngine::findGame(gameId);
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if (gd._description) return gd;
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@ -202,11 +202,11 @@ DetectedGames GlkMetaEngine::detectGames(const Common::FSList &fslist) const {
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DetectedGames detectedGames;
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Glk::Frotz::FrotzMetaEngine::detectGames(fslist, detectedGames);
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Glk::Glulxe::GlulxeMetaEngine::detectGames(fslist, detectedGames);
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Glk::Hugo::HugoMetaEngine::detectGames(fslist, detectedGames);
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Glk::Scott::ScottMetaEngine::detectGames(fslist, detectedGames);
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#ifndef RELEASE_BUILD
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Glk::Alan2::Alan2MetaEngine::detectGames(fslist, detectedGames);
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Glk::Hugo::HugoMetaEngine::detectGames(fslist, detectedGames);
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Glk::Magnetic::MagneticMetaEngine::detectGames(fslist, detectedGames);
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Glk::TADS::TADSMetaEngine::detectGames(fslist, detectedGames);
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#endif
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@ -218,11 +218,11 @@ void GlkMetaEngine::detectClashes() const {
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Common::StringMap map;
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Glk::Frotz::FrotzMetaEngine::detectClashes(map);
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Glk::Glulxe::GlulxeMetaEngine::detectClashes(map);
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Glk::Hugo::HugoMetaEngine::detectClashes(map);
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Glk::Scott::ScottMetaEngine::detectClashes(map);
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#ifndef RELEASE_BUILD
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Glk::Alan2::Alan2MetaEngine::detectClashes(map);
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Glk::Hugo::HugoMetaEngine::detectClashes(map);
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Glk::Magnetic::MagneticMetaEngine::detectClashes(map);
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Glk::TADS::TADSMetaEngine::detectClashes(map);
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#endif
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