HOPKINS: Fix savegame thumbnails

This commit is contained in:
Paul Gilbert 2012-11-30 23:15:47 +11:00
parent b0ce324685
commit b230dff1e9
3 changed files with 74 additions and 5 deletions

View File

@ -653,7 +653,10 @@ void DialogsManager::LOAD_SAUVE(int a1) {
for (slotNumber = 1; slotNumber <= 6; ++slotNumber) {
if (_vm->_saveLoadManager.readSavegameHeader(slotNumber, header)) {
thumb = (byte *)header.thumbnail->pixels;
Graphics::Surface thumb8;
_vm->_saveLoadManager.convertThumb16To8(header.thumbnail, &thumb8);
thumb = (byte *)thumb8.pixels;
switch (slotNumber) {
case 1:
@ -676,6 +679,8 @@ void DialogsManager::LOAD_SAUVE(int a1) {
break;
}
thumb8.free();
header.thumbnail->free();
delete header.thumbnail;
}
}

View File

@ -225,12 +225,30 @@ void SaveLoadManager::createThumbnail(Graphics::Surface *s) {
int w = _vm->_graphicsManager.Reel_Reduc(SCREEN_WIDTH, REDUCE_AMOUNT);
int h = _vm->_graphicsManager.Reel_Reduc(SCREEN_HEIGHT - 40, REDUCE_AMOUNT);
Graphics::Surface thumb8;
thumb8.create(w, h, Graphics::PixelFormat::createFormatCLUT8());
_vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, (byte *)thumb8.pixels,
_vm->_eventsManager.start_x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
// Convert the 8-bit pixel to 16 bit surface
s->create(w, h, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
_vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, (byte *)s->pixels,
_vm->_eventsManager.start_x, 20, SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
_vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette);
// _vm->_graphicsManager.Trans_bloc2((byte *)s->pixels, _vm->_graphicsManager.TABLE_COUL, 11136);
const byte *srcP = (const byte *)thumb8.pixels;
uint16 *destP = (uint16 *)s->pixels;
for (int yp = 0; yp < h; ++yp) {
// Copy over the line, using the source pixels as lookups into the pixels palette
const byte *lineSrcP = srcP;
uint16 *lineDestP = destP;
for (int xp = 0; xp < w; ++xp)
*lineDestP++ = *(uint16 *)&_vm->_graphicsManager.PAL_PIXELS[*lineSrcP++ * 2];
// Move to the start of the next line
srcP += w;
destP += w;
}
}
void SaveLoadManager::syncSavegameData(Common::Serializer &s) {
@ -251,4 +269,45 @@ void SaveLoadManager::syncCharacterLocation(Common::Serializer &s, CharacterLoca
s.syncAsSint16LE(item.field4);
}
void SaveLoadManager::convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8) {
thumb8->create(thumb16->w, thumb16->h, Graphics::PixelFormat::createFormatCLUT8());
Graphics::PixelFormat pixelFormat16(2, 5, 6, 5, 0, 11, 5, 0, 0);
uint16 palette[PALETTE_SIZE];
for (int palIndex = 0; palIndex < PALETTE_SIZE; ++palIndex)
palette[palIndex] = READ_LE_UINT16(&_vm->_graphicsManager.PAL_PIXELS[palIndex * 2]);
const uint16 *srcP = (const uint16 *)thumb16->pixels;
byte *destP = (byte *)thumb8->pixels;
for (int yp = 0; yp < thumb16->h; ++yp) {
const uint16 *lineSrcP = srcP;
byte *lineDestP = destP;
for (int xp = 0; xp < thumb16->w; ++xp) {
byte r, g, b;
pixelFormat16.colorToRGB(*lineSrcP++, r, g, b);
// Scan the palette for the closest match
int difference = 99999, foundIndex = 0;
for (int palIndex = 0; palIndex < PALETTE_SIZE; ++palIndex) {
byte rCurrent, gCurrent, bCurrent;
pixelFormat16.colorToRGB(palette[palIndex], rCurrent, gCurrent, bCurrent);
int diff = ABS((int)r - (int)rCurrent) + ABS((int)g - (int)gCurrent) + ABS((int)b - (int)bCurrent);
if (diff < difference) {
difference = diff;
foundIndex = palIndex;
}
}
*lineDestP++ = foundIndex;
}
// Move to the start of the next line
srcP += thumb16->w;
destP += thumb16->w;
}
}
} // End of namespace Hopkins

View File

@ -64,6 +64,11 @@ public:
static bool readSavegameHeader(int slot, hopkinsSavegameHeader &header);
Common::Error save(int slot, const Common::String &saveName);
Common::Error restore(int slot);
/**
* Converts a 16-bit thumbnail to 8 bit paletted using the currently active palette.
*/
void convertThumb16To8(Graphics::Surface *thumb16, Graphics::Surface *thumb8);
};
} // End of namespace Hopkins