indention fix

svn-id: r4666
This commit is contained in:
Max Horn 2002-07-28 13:31:37 +00:00
parent 42d8162c64
commit b233f5573a

View File

@ -295,9 +295,9 @@ byte CostumeRenderer::mainRoutine(Actor *a, int slot, int frame)
else
masking =
_vm->isMaskActiveAt(_left, _top, _right, _bottom,
_vm->getResourceAddress(rtBuffer,
9) + _vm->gdi._imgBufOffs[_zbuf] +
_vm->_screenStartStrip);
_vm->getResourceAddress(rtBuffer, 9) +
_vm->gdi._imgBufOffs[_zbuf] +
_vm->_screenStartStrip);
if (masking || charsetmask) {
_mask_ptr = _vm->getResourceAddress(rtBuffer, 9) + _ypos * 40 + _vm->_screenStartStrip;